private void AddDelay(int delayMs) { if (starTiming == null) { return; } currentTiming.Delay += delayMs; SubtitleManager.SetTiming(currentTiming); ShowDelayText(currentTiming.Delay); }
private void ResetDelay() { if (starTiming == null) { return; } SubtitleManager.SetTiming(starTiming); SetDefaultCurrentTiming(); ShowDelayText(0); }