Beispiel #1
0
 protected IShader CompileShader(string shaderFileName, string entryPoint = "main", string macroDefinitions = null)
 {
     return(ShaderCache.CompileShader(Path.Combine(ShaderDataFilePath, shaderFileName), entryPoint, macroDefinitions));
 }
 protected IShaderFilterSettings <IShader> CompileShader(string shaderFileName, string profile = "ps_3_0", string entryPoint = "main", string macroDefinitions = null)
 {
     return(ShaderCache.CompileShader(Path.Combine(ShaderDataFilePath, shaderFileName), profile, entryPoint, macroDefinitions).Configure());
 }