protected override void Dispose(bool disposing) { base.Dispose(disposing); if (m_Owner == null) { return; } m_Owner.RevokeLease(); m_Owner = null; }
public Lease(ManagedTexture <TTexture> owner) : base(owner.m_Texture, false) { m_Owner = owner; }
protected override void Dispose(bool disposing) { base.Dispose(disposing); if (m_Owner == null) { return; } m_Owner.RevokeLease(); m_Owner = null; }
public Lease(ManagedTexture <TTexture> owner) : base(owner.m_Texture, false) { m_Owner = owner; }