Beispiel #1
0
        private void RaycastHoverInstance(Ray mouseRay)
        {
            Vector3  origin     = mouseRay.origin;
            Vector3  normalized = mouseRay.direction.normalized;
            Vector3  vector     = mouseRay.origin + normalized * Camera.main.farClipPlane;
            Segment3 ray        = new Segment3(origin, vector);

            Building[]     buildingBuffer = BuildingManager.instance.m_buildings.m_buffer;
            PropInstance[] propBuffer     = PropManager.instance.m_props.m_buffer;
            NetNode[]      nodeBuffer     = NetManager.instance.m_nodes.m_buffer;
            NetSegment[]   segmentBuffer  = NetManager.instance.m_segments.m_buffer;
            TreeInstance[] treeBuffer     = TreeManager.instance.m_trees.m_buffer;

            Vector3 location = RaycastMouseLocation(mouseRay);

            InstanceID id = InstanceID.Empty;

            ItemClass.Layer itemLayers = GetItemLayers();

            bool selectPicker   = false;
            bool selectBuilding = true;
            bool selectProps    = true;
            bool selectDecals   = true;
            bool selectSurfaces = true;
            bool selectNodes    = true;
            bool selectSegments = true;
            bool selectTrees    = true;
            bool selectProc     = PO.Active;

            bool repeatSearch = false;

            if (marqueeSelection)
            {
                selectPicker   = filterPicker;
                selectBuilding = filterBuildings;
                selectProps    = filterProps;
                selectDecals   = filterDecals;
                selectSurfaces = filterSurfaces;
                selectNodes    = filterNodes;
                selectSegments = filterSegments;
                selectTrees    = filterTrees;
                selectProc     = PO.Active ? filterProcs : false;
            }

            if (AlignMode == AlignModes.Group || AlignMode == AlignModes.Inplace)
            {
                selectNodes = false;
                selectTrees = false;
            }
            else if (AlignMode == AlignModes.Mirror)
            {
                selectBuilding = false;
                selectProps    = false;
                selectDecals   = false;
                selectSurfaces = false;
                selectProc     = false;
                selectTrees    = false;
                selectNodes    = false;
            }

            float smallestDist = 640000f;

            do
            {
                if (!HidePO && PO.Active && selectProc)
                {
                    //string msg = "";
                    foreach (IPO_Object obj in PO.Objects)
                    {
                        if (stepOver.isValidPO(obj.Id))
                        {
                            //msg += $"{obj.Id},";
                            bool inXBounds = obj.Position.x > (location.x - 4f) && obj.Position.x < (location.x + 4f);
                            bool inZBounds = obj.Position.z > (location.z - 4f) && obj.Position.z < (location.z + 4f);
                            if (inXBounds && inZBounds)
                            {
                                float t = obj.GetDistance(location);
                                //Debug.Log($"Object {obj.Id}: {t}m");
                                if (t < smallestDist)
                                {
                                    id.NetLane   = obj.Id;
                                    smallestDist = t;
                                }
                            }
                        }
                    }
                    //Debug.Log(msg);
                }

                int gridMinX = Mathf.Max((int)((location.x - 16f) / 64f + 135f) - 1, 0);
                int gridMinZ = Mathf.Max((int)((location.z - 16f) / 64f + 135f) - 1, 0);
                int gridMaxX = Mathf.Min((int)((location.x + 16f) / 64f + 135f) + 1, 269);
                int gridMaxZ = Mathf.Min((int)((location.z + 16f) / 64f + 135f) + 1, 269);

                for (int i = gridMinZ; i <= gridMaxZ; i++)
                {
                    for (int j = gridMinX; j <= gridMaxX; j++)
                    {
                        if (selectBuilding || selectSurfaces || (selectPicker && Filters.Picker.IsBuilding))
                        {
                            ushort building = BuildingManager.instance.m_buildingGrid[i * 270 + j];
                            int    count    = 0;
                            while (building != 0u)
                            {
                                if (stepOver.isValidB(building) && IsBuildingValid(ref buildingBuffer[building], itemLayers) && buildingBuffer[building].RayCast(building, ray, out float t) && t < smallestDist)
                                {
                                    if (Filters.Filter(buildingBuffer[building].Info, true))
                                    {
                                        id.Building = Building.FindParentBuilding(building);
                                        if (id.Building == 0)
                                        {
                                            id.Building = building;
                                        }
                                        smallestDist = t;
                                    }
                                }
                                building = buildingBuffer[building].m_nextGridBuilding;

                                if (++count > 49152)
                                {
                                    CODebugBase <LogChannel> .Error(LogChannel.Core, "Buildings: Invalid list detected!\n" + Environment.StackTrace);

                                    break;
                                }
                            }
                        }

                        if (selectProps || selectDecals || selectSurfaces || (selectPicker && Filters.Picker.IsProp))
                        {
                            ushort prop  = PropManager.instance.m_propGrid[i * 270 + j];
                            int    count = 0;
                            while (prop != 0u)
                            {
                                if (stepOver.isValidP(prop) && Filters.Filter(propBuffer[prop].Info))
                                {
                                    //Debug.Log($"Prop:{prop}");
                                    if (propBuffer[prop].RayCast(prop, ray, out float t, out float targetSqr) && t < smallestDist)
                                    {
                                        id.Prop      = prop;
                                        smallestDist = t;
                                    }
                                }

                                prop = propBuffer[prop].m_nextGridProp;

                                if (++count > 65536)
                                {
                                    CODebugBase <LogChannel> .Error(LogChannel.Core, "Props: Invalid list detected!\n" + Environment.StackTrace);
                                }
                            }
                        }

                        if (selectNodes || selectBuilding || (selectPicker && Filters.Picker.IsNode))
                        {
                            ushort node  = NetManager.instance.m_nodeGrid[i * 270 + j];
                            int    count = 0;
                            while (node != 0u)
                            {
                                if (stepOver.isValidN(node) && IsNodeValid(ref nodeBuffer[node], itemLayers) && RayCastNode(ref nodeBuffer[node], ray, -1000f, out float t, out float priority) && t < smallestDist)
                                {
                                    //Debug.Log($"Node:{node}");
                                    ushort building = 0;
                                    if (!Event.current.alt)
                                    {
                                        building = NetNode.FindOwnerBuilding(node, 363f);
                                    }

                                    if (building != 0)
                                    {
                                        if (selectBuilding)
                                        {
                                            id.Building = Building.FindParentBuilding(building);
                                            if (id.Building == 0)
                                            {
                                                id.Building = building;
                                            }
                                            smallestDist = t;
                                        }
                                    }
                                    else if (selectNodes || (selectPicker && Filters.Picker.IsNode))
                                    {
                                        if (Filters.Filter(nodeBuffer[node]))
                                        {
                                            id.NetNode   = node;
                                            smallestDist = t;
                                        }
                                    }
                                }
                                node = nodeBuffer[node].m_nextGridNode;

                                if (++count > 32768)
                                {
                                    CODebugBase <LogChannel> .Error(LogChannel.Core, "Nodes: Invalid list detected!\n" + Environment.StackTrace);
                                }
                            }
                        }

                        if (selectSegments || selectBuilding || (selectPicker && Filters.Picker.IsSegment))
                        {
                            ushort segment = NetManager.instance.m_segmentGrid[i * 270 + j];
                            int    count   = 0;
                            while (segment != 0u)
                            {
                                if (stepOver.isValidS(segment) && IsSegmentValid(ref segmentBuffer[segment], itemLayers) &&
                                    segmentBuffer[segment].RayCast(segment, ray, -1000f, false, out float t, out float priority) && t < smallestDist)
                                {
                                    //Debug.Log($"Segment:{segment}");
                                    ushort building = 0;
                                    if (!Event.current.alt)
                                    {
                                        building = FindOwnerBuilding(segment, 363f);
                                    }

                                    if (building != 0)
                                    {
                                        if (selectBuilding)
                                        {
                                            id.Building = Building.FindParentBuilding(building);
                                            if (id.Building == 0)
                                            {
                                                id.Building = building;
                                            }
                                            smallestDist = t;
                                        }
                                    }
                                    else if (selectSegments || (selectPicker && Filters.Picker.IsSegment))
                                    {
                                        if (!selectNodes || (
                                                (!stepOver.isValidN(segmentBuffer[segment].m_startNode) || !RayCastNode(ref nodeBuffer[segmentBuffer[segment].m_startNode], ray, -1000f, out float t2, out priority)) &&
                                                (!stepOver.isValidN(segmentBuffer[segment].m_endNode) || !RayCastNode(ref nodeBuffer[segmentBuffer[segment].m_endNode], ray, -1000f, out t2, out priority))
                                                ))
                                        {
                                            if (Filters.Filter(segmentBuffer[segment]))
                                            {
                                                id.NetSegment = segment;
                                                smallestDist  = t;
                                            }
                                        }
                                    }
                                }
                                segment = segmentBuffer[segment].m_nextGridSegment;

                                if (++count > 36864)
                                {
                                    CODebugBase <LogChannel> .Error(LogChannel.Core, "Segments: Invalid list detected!\n" + Environment.StackTrace);

                                    segment = 0;
                                }
                            }
                        }
                    }
                }

                if (selectTrees || (selectPicker && Filters.Picker.IsTree))
                {
                    gridMinX = Mathf.Max((int)((location.x - 8f) / 32f + 270f), 0);
                    gridMinZ = Mathf.Max((int)((location.z - 8f) / 32f + 270f), 0);
                    gridMaxX = Mathf.Min((int)((location.x + 8f) / 32f + 270f), 539);
                    gridMaxZ = Mathf.Min((int)((location.z + 8f) / 32f + 270f), 539);

                    for (int i = gridMinZ; i <= gridMaxZ; i++)
                    {
                        for (int j = gridMinX; j <= gridMaxX; j++)
                        {
                            uint tree  = TreeManager.instance.m_treeGrid[i * 540 + j];
                            int  count = 0;
                            while (tree != 0)
                            {
                                if (stepOver.isValidT(tree) && treeBuffer[tree].RayCast(tree, ray, out float t, out float targetSqr) && t < smallestDist)
                                {
                                    if (Filters.Filter(treeBuffer[tree].Info))
                                    {
                                        id.Tree      = tree;
                                        smallestDist = t;
                                    }
                                }
                                tree = treeBuffer[tree].m_nextGridTree;

                                if (++count > 262144)
                                {
                                    CODebugBase <LogChannel> .Error(LogChannel.Core, "Trees: Invalid list detected!\n" + Environment.StackTrace);
                                }
                            }
                        }
                    }
                }

                repeatSearch = false;
                if (OptionsKeymapping.stepOverKey.IsPressed())
                {
                    if (!_stepProcessed)
                    {
                        _stepProcessed = true;
                        repeatSearch   = true;
                        stepOver.Add(id);
                    }
                }
                else
                {
                    _stepProcessed = false;
                }
            }while (repeatSearch);

            //Debug.Log($"Id={InstanceIDDebug(id)}");
            if (m_debugPanel != null)
            {
                m_debugPanel.Update(id);
            }

            m_hoverInstance = id;
        }
Beispiel #2
0
        private HashSet <Instance> GetMarqueeList(Ray mouseRay)
        {
            HashSet <Instance> list = new HashSet <Instance>();

            Building[]     buildingBuffer = BuildingManager.instance.m_buildings.m_buffer;
            PropInstance[] propBuffer     = PropManager.instance.m_props.m_buffer;
            NetNode[]      nodeBuffer     = NetManager.instance.m_nodes.m_buffer;
            NetSegment[]   segmentBuffer  = NetManager.instance.m_segments.m_buffer;
            TreeInstance[] treeBuffer     = TreeManager.instance.m_trees.m_buffer;

            m_selection.a = m_mouseStartPosition;
            m_selection.c = RaycastMouseLocation(mouseRay);

            if (m_selection.a.x == m_selection.c.x && m_selection.a.z == m_selection.c.z)
            {
                m_selection = default(Quad3);
            }
            else
            {
                float   angle = Camera.main.transform.localEulerAngles.y * Mathf.Deg2Rad;
                Vector3 down  = new Vector3(Mathf.Cos(angle), 0, -Mathf.Sin(angle));
                Vector3 right = new Vector3(-down.z, 0, down.x);

                Vector3 a        = m_selection.c - m_selection.a;
                float   dotDown  = Vector3.Dot(a, down);
                float   dotRight = Vector3.Dot(a, right);

                if ((dotDown > 0 && dotRight > 0) || (dotDown <= 0 && dotRight <= 0))
                {
                    m_selection.b = m_selection.a + dotDown * down;
                    m_selection.d = m_selection.a + dotRight * right;
                }
                else
                {
                    m_selection.b = m_selection.a + dotRight * right;
                    m_selection.d = m_selection.a + dotDown * down;
                }

                // Disables select-during-drag
                //if (ToolState == ToolStates.DrawingSelection)
                //{
                //    return list;
                //}

                Vector3 min = m_selection.Min();
                Vector3 max = m_selection.Max();

                int gridMinX = Mathf.Max((int)((min.x - 16f) / 64f + 135f), 0);
                int gridMinZ = Mathf.Max((int)((min.z - 16f) / 64f + 135f), 0);
                int gridMaxX = Mathf.Min((int)((max.x + 16f) / 64f + 135f), 269);
                int gridMaxZ = Mathf.Min((int)((max.z + 16f) / 64f + 135f), 269);

                InstanceID      id         = new InstanceID();
                ItemClass.Layer itemLayers = GetItemLayers();

                if (!HidePO && PO.Active && filterProcs)
                {
                    //string msg = "";
                    foreach (IPO_Object obj in PO.Objects)
                    {
                        if (PointInRectangle(m_selection, obj.Position))
                        {
                            //msg += $"{obj.Id},";
                            id.NetLane = obj.Id;
                            list.Add(id);
                        }
                    }
                    //Debug.Log(msg);
                }

                for (int i = gridMinZ; i <= gridMaxZ; i++)
                {
                    for (int j = gridMinX; j <= gridMaxX; j++)
                    {
                        if (filterBuildings || filterSurfaces || (filterPicker && Filters.Picker.IsBuilding))
                        {
                            ushort building = BuildingManager.instance.m_buildingGrid[i * 270 + j];
                            int    count    = 0;
                            while (building != 0u)
                            {
                                //Debug.Log($"Building:{building}");
                                if (IsBuildingValid(ref buildingBuffer[building], itemLayers) && PointInRectangle(m_selection, buildingBuffer[building].m_position))
                                {
                                    if (Filters.Filter(buildingBuffer[building].Info))
                                    {
                                        id.Building = Building.FindParentBuilding(building);
                                        if (id.Building == 0)
                                        {
                                            id.Building = building;
                                        }
                                        list.Add(id);
                                    }
                                }
                                building = buildingBuffer[building].m_nextGridBuilding;

                                if (++count > 49152)
                                {
                                    CODebugBase <LogChannel> .Error(LogChannel.Core, "Buildings: Invalid list detected!\n" + Environment.StackTrace);

                                    break;
                                }
                            }
                        }

                        if (filterProps || filterDecals || filterSurfaces || (filterPicker && Filters.Picker.IsProp))
                        {
                            ushort prop  = PropManager.instance.m_propGrid[i * 270 + j];
                            int    count = 0;
                            while (prop != 0u)
                            {
                                //Debug.Log($"Prop:{prop}");
                                if (Filters.Filter(propBuffer[prop].Info))
                                {
                                    if (PointInRectangle(m_selection, propBuffer[prop].Position))
                                    {
                                        id.Prop = prop;
                                        list.Add(id);
                                    }
                                }

                                prop = propBuffer[prop].m_nextGridProp;

                                if (++count > 65536)
                                {
                                    CODebugBase <LogChannel> .Error(LogChannel.Core, "Prop: Invalid list detected!\n" + Environment.StackTrace);
                                }
                            }
                        }

                        if (filterNodes || filterBuildings || (filterPicker && Filters.Picker.IsNode))
                        {
                            ushort node  = NetManager.instance.m_nodeGrid[i * 270 + j];
                            int    count = 0;
                            while (node != 0u)
                            {
                                //Debug.Log($"Node:{node}");
                                if (IsNodeValid(ref nodeBuffer[node], itemLayers) && PointInRectangle(m_selection, nodeBuffer[node].m_position))
                                {
                                    ushort building = NetNode.FindOwnerBuilding(node, 363f);

                                    if (building != 0)
                                    {
                                        if (filterBuildings)
                                        {
                                            id.Building = Building.FindParentBuilding(building);
                                            if (id.Building == 0)
                                            {
                                                id.Building = building;
                                            }
                                            list.Add(id);
                                        }
                                    }
                                    else if (filterNodes || (filterPicker && Filters.Picker.IsNode))
                                    {
                                        if (Filters.Filter(nodeBuffer[node]))
                                        {
                                            //Debug.Log($"Node:{node}");
                                            id.NetNode = node;
                                            list.Add(id);
                                        }
                                    }
                                }
                                node = nodeBuffer[node].m_nextGridNode;

                                if (++count > 32768)
                                {
                                    CODebugBase <LogChannel> .Error(LogChannel.Core, "Nodes: Invalid list detected!\n" + Environment.StackTrace);
                                }
                            }
                        }

                        if (filterSegments || filterBuildings || (filterPicker && Filters.Picker.IsSegment))
                        {
                            ushort segment = NetManager.instance.m_segmentGrid[i * 270 + j];
                            int    count   = 0;
                            while (segment != 0u)
                            {
                                //Debug.Log($"Segment:{segment}");
                                if (IsSegmentValid(ref segmentBuffer[segment], itemLayers) && PointInRectangle(m_selection, segmentBuffer[segment].m_bounds.center))
                                {
                                    ushort building = FindOwnerBuilding(segment, 363f);

                                    if (building != 0)
                                    {
                                        if (filterBuildings)
                                        {
                                            id.Building = Building.FindParentBuilding(building);
                                            if (id.Building == 0)
                                            {
                                                id.Building = building;
                                            }
                                            list.Add(id);
                                        }
                                    }
                                    else if (filterSegments || (filterPicker && Filters.Picker.IsSegment))
                                    {
                                        if (Filters.Filter(segmentBuffer[segment]))
                                        {
                                            id.NetSegment = segment;
                                            list.Add(id);
                                        }
                                    }
                                }
                                segment = segmentBuffer[segment].m_nextGridSegment;

                                if (++count > 36864)
                                {
                                    CODebugBase <LogChannel> .Error(LogChannel.Core, "Segments: Invalid list detected!\n" + Environment.StackTrace);
                                }
                            }
                        }
                    }
                }

                if (filterTrees || (filterPicker && Filters.Picker.IsTree))
                {
                    gridMinX = Mathf.Max((int)((min.x - 8f) / 32f + 270f), 0);
                    gridMinZ = Mathf.Max((int)((min.z - 8f) / 32f + 270f), 0);
                    gridMaxX = Mathf.Min((int)((max.x + 8f) / 32f + 270f), 539);
                    gridMaxZ = Mathf.Min((int)((max.z + 8f) / 32f + 270f), 539);

                    for (int i = gridMinZ; i <= gridMaxZ; i++)
                    {
                        for (int j = gridMinX; j <= gridMaxX; j++)
                        {
                            uint tree  = TreeManager.instance.m_treeGrid[i * 540 + j];
                            int  count = 0;
                            while (tree != 0)
                            {
                                //Debug.Log($"Tree:{tree}");
                                if (PointInRectangle(m_selection, treeBuffer[tree].Position))
                                {
                                    if (Filters.Filter(treeBuffer[tree].Info))
                                    {
                                        id.Tree = tree;
                                        list.Add(id);
                                    }
                                }
                                tree = treeBuffer[tree].m_nextGridTree;

                                if (++count > 262144)
                                {
                                    CODebugBase <LogChannel> .Error(LogChannel.Core, "Trees: Invalid list detected!\n" + Environment.StackTrace);
                                }
                            }
                        }
                    }
                }
            }

            return(list);
        }
        public override void Start()
        {
            instance = this;

            atlas            = UIUtils.GetAtlas("Ingame");
            size             = new Vector2(41, 41);
            relativePosition = new Vector2(GetUIView().GetScreenResolution().x - 448, -41);
            name             = "MoveIt_ToolOptionPanel";

            DebugUtils.Log("ToolOptionPanel position: " + absolutePosition);

            #region Group
            // Group
            m_group                 = AddUIComponent <UIButton>();
            m_group.name            = "MoveIt_Group";
            m_group.group           = m_tabStrip;
            m_group.atlas           = GetIconsAtlas();
            m_group.tooltip         = "Group";
            m_group.playAudioEvents = true;

            m_group.size = new Vector2(36, 36);

            m_group.normalBgSprite   = "OptionBase";
            m_group.hoveredBgSprite  = "OptionBaseHovered";
            m_group.pressedBgSprite  = "OptionBasePressed";
            m_group.disabledBgSprite = "OptionBaseDisabled";

            m_group.normalFgSprite = "Group";

            m_group.relativePosition = Vector2.zero;
            m_group.isVisible        = false; //TODO: temporary
            #endregion

            #region Save
            m_save                 = AddUIComponent <UIButton>();
            m_save.name            = "MoveIt_Save";
            m_save.group           = m_tabStrip;
            m_save.atlas           = GetIconsAtlas();
            m_save.tooltip         = "Export";
            m_save.playAudioEvents = true;

            m_save.size = new Vector2(36, 36);

            m_save.normalBgSprite   = "OptionBase";
            m_save.hoveredBgSprite  = "OptionBaseHovered";
            m_save.pressedBgSprite  = "OptionBasePressed";
            m_save.disabledBgSprite = "OptionBaseDisabled";

            m_save.normalFgSprite   = "Save";
            m_save.disabledFgSprite = "Save_disabled";

            m_save.relativePosition = m_group.relativePosition + new Vector3(m_group.width, 0);

            m_save.eventClicked += (c, p) =>
            {
                if (MoveItTool.IsExportSelectionValid())
                {
                    UISaveWindow.Open();
                }
                else
                {
                    UIView.library.ShowModal <ExceptionPanel>("ExceptionPanel").SetMessage("Selection invalid", "The selection is empty or invalid.", false);
                }
            };
            #endregion

            #region Load
            m_load                 = AddUIComponent <UIButton>();
            m_load.name            = "MoveIt_Load";
            m_load.group           = m_tabStrip;
            m_load.atlas           = GetIconsAtlas();
            m_load.tooltip         = "Import";
            m_load.playAudioEvents = true;

            m_load.size = new Vector2(36, 36);

            m_load.normalBgSprite   = "OptionBase";
            m_load.hoveredBgSprite  = "OptionBaseHovered";
            m_load.pressedBgSprite  = "OptionBasePressed";
            m_load.disabledBgSprite = "OptionBaseDisabled";

            m_load.normalFgSprite = "Load";

            m_load.relativePosition = m_save.relativePosition + new Vector3(m_save.width, 0);

            m_load.eventClicked += (c, p) =>
            {
                UILoadWindow.Open();
            };
            #endregion

            #region Follow Terrain
            m_followTerrain                 = AddUIComponent <UIMultiStateButton>();
            m_followTerrain.atlas           = GetFollowTerrainAtlas();
            m_followTerrain.name            = "MoveIt_FollowTerrain";
            m_followTerrain.tooltip         = "Follow Terrain";
            m_followTerrain.playAudioEvents = true;

            m_followTerrain.size          = new Vector2(36, 36);
            m_followTerrain.spritePadding = new RectOffset();

            m_followTerrain.backgroundSprites[0].disabled = "ToggleBaseDisabled";
            m_followTerrain.backgroundSprites[0].hovered  = "ToggleBaseHovered";
            m_followTerrain.backgroundSprites[0].normal   = "ToggleBase";
            m_followTerrain.backgroundSprites[0].pressed  = "ToggleBasePressed";

            m_followTerrain.backgroundSprites.AddState();
            m_followTerrain.backgroundSprites[1].disabled = "ToggleBaseDisabled";
            m_followTerrain.backgroundSprites[1].hovered  = "";
            m_followTerrain.backgroundSprites[1].normal   = "ToggleBaseFocused";
            m_followTerrain.backgroundSprites[1].pressed  = "ToggleBasePressed";

            m_followTerrain.foregroundSprites[0].normal = "FollowTerrain_disabled";

            m_followTerrain.foregroundSprites.AddState();
            m_followTerrain.foregroundSprites[1].normal = "FollowTerrain";

            m_followTerrain.relativePosition = m_load.relativePosition + new Vector3(m_load.width + m_load.width / 2, 0);

            m_followTerrain.activeStateIndex = MoveItTool.followTerrain ? 1 : 0;

            m_followTerrain.eventClicked += (c, p) =>
            {
                MoveItTool.followTerrain = (m_followTerrain.activeStateIndex == 1);
                MoveItTool.followTerrainModeEnabled.value = (m_followTerrain.activeStateIndex == 1);
            };
            #endregion

            #region Snapping
            m_snapping                 = AddUIComponent <UIMultiStateButton>();
            m_snapping.atlas           = UIUtils.GetAtlas("Ingame");
            m_snapping.name            = "MoveIt_Snapping";
            m_snapping.tooltip         = "Toggle Snapping";
            m_snapping.playAudioEvents = true;

            m_snapping.size          = new Vector2(36, 36);
            m_snapping.spritePadding = new RectOffset();

            m_snapping.backgroundSprites[0].disabled = "ToggleBaseDisabled";
            m_snapping.backgroundSprites[0].hovered  = "ToggleBaseHovered";
            m_snapping.backgroundSprites[0].normal   = "ToggleBase";
            m_snapping.backgroundSprites[0].pressed  = "ToggleBasePressed";

            m_snapping.backgroundSprites.AddState();
            m_snapping.backgroundSprites[1].disabled = "ToggleBaseDisabled";
            m_snapping.backgroundSprites[1].hovered  = "";
            m_snapping.backgroundSprites[1].normal   = "ToggleBaseFocused";
            m_snapping.backgroundSprites[1].pressed  = "ToggleBasePressed";

            m_snapping.foregroundSprites[0].disabled = "SnappingDisabled";
            m_snapping.foregroundSprites[0].hovered  = "SnappingHovered";
            m_snapping.foregroundSprites[0].normal   = "Snapping";
            m_snapping.foregroundSprites[0].pressed  = "SnappingPressed";

            m_snapping.foregroundSprites.AddState();
            m_snapping.foregroundSprites[1].disabled = "SnappingDisabled";
            m_snapping.foregroundSprites[1].hovered  = "";
            m_snapping.foregroundSprites[1].normal   = "SnappingFocused";
            m_snapping.foregroundSprites[1].pressed  = "SnappingPressed";

            m_snapping.relativePosition = m_followTerrain.relativePosition + new Vector3(m_followTerrain.width, 0);

            m_snapping.activeStateIndex = (MoveItTool.instance != null && MoveItTool.instance.snapping) ? 1 : 0;

            m_snapping.eventClicked += (c, p) =>
            {
                if (MoveItTool.instance != null)
                {
                    MoveItTool.instance.snapping = (m_snapping.activeStateIndex == 1);
                }
            };
            #endregion

            m_tabStrip      = AddUIComponent <UITabstrip>();
            m_tabStrip.size = new Vector2(36, 72);

            m_tabStrip.relativePosition = m_snapping.relativePosition + new Vector3(m_snapping.width, 0);

            #region Single Select
            m_single                 = m_tabStrip.AddTab("MoveIt_Single", null, false);
            m_single.group           = m_tabStrip;
            m_single.atlas           = UIUtils.GetAtlas("Ingame");
            m_single.tooltip         = "Single Selection";
            m_single.playAudioEvents = true;

            m_single.size = new Vector2(36, 36);

            m_single.normalBgSprite    = "OptionBase";
            m_single.focusedBgSprite   = "OptionBaseFocused";
            m_single.hoveredBgSprite   = "OptionBaseHovered";
            m_single.pressedBgSprite   = "OptionBasePressed";
            m_single.disabledBgSprite  = "OptionBaseDisabled";
            m_single.text              = "•";
            m_single.textScale         = 1.5f;
            m_single.textPadding       = new RectOffset(0, 1, 4, 0);
            m_single.textColor         = new Color32(119, 124, 126, 255);
            m_single.hoveredTextColor  = new Color32(110, 113, 114, 255);
            m_single.pressedTextColor  = new Color32(172, 175, 176, 255);
            m_single.focusedTextColor  = new Color32(187, 224, 235, 255);
            m_single.disabledTextColor = new Color32(66, 69, 70, 255);
            #endregion

            #region Marquee Select
            m_marquee                 = m_tabStrip.AddTab("MoveIt_Marquee", null, false);
            m_marquee.group           = m_tabStrip;
            m_marquee.atlas           = UIUtils.GetAtlas("Ingame");
            m_marquee.tooltip         = "Marquee Selection";
            m_marquee.playAudioEvents = true;

            m_marquee.size = new Vector2(36, 36);

            m_marquee.normalBgSprite   = "OptionBase";
            m_marquee.focusedBgSprite  = "OptionBaseFocused";
            m_marquee.hoveredBgSprite  = "OptionBaseHovered";
            m_marquee.pressedBgSprite  = "OptionBasePressed";
            m_marquee.disabledBgSprite = "OptionBaseDisabled";

            m_marquee.normalFgSprite   = "ZoningOptionMarquee";
            m_marquee.relativePosition = m_single.relativePosition + new Vector3(m_single.width, 0);
            #endregion

            #region filtersPanel
            filtersPanel                  = AddUIComponent(typeof(UIPanel)) as UIPanel;
            filtersPanel.atlas            = UIUtils.GetAtlas("Ingame");
            filtersPanel.backgroundSprite = "SubcategoriesPanel";
            filtersPanel.clipChildren     = true;

            filtersPanel.size      = new Vector2(150, 140);
            filtersPanel.isVisible = false;
            UIFilters.FilterPanel  = filtersPanel;

            void OnDoubleClick(UIComponent c, UIMouseEventParameter p)
            {
                foreach (UICheckBox cb in UIFilters.FilterCBs)
                {
                    cb.isChecked = false;
                    Filters.SetFilter(cb.name, false);
                }
                ((UICheckBox)c).isChecked = true;
                Filters.SetFilter(c.name, true);

                UIFilters.RefreshFilters();
            }

            #region Standard Filters
            UICheckBox checkBox = UIFilters.CreateFilterCB(filtersPanel, "Buildings");
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(filtersPanel, "Props");
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(filtersPanel, "Decals");
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(filtersPanel, "Surfaces");
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(filtersPanel, "Trees");
            checkBox.eventDoubleClick += OnDoubleClick;

            if (MoveItTool.PO.Enabled)
            {
                if (MoveItTool.PO.Active)
                {
                    filtersPanel.height += 20f;
                }
                checkBox = UIFilters.CreateFilterCB(filtersPanel, "PO");
                checkBox.eventDoubleClick += OnDoubleClick;
                checkBox.isVisible         = MoveItTool.PO.Active;
            }

            checkBox = UIFilters.CreateFilterCB(filtersPanel, "Nodes");
            checkBox.eventDoubleClick += OnDoubleClick;

            checkBox = UIFilters.CreateFilterCB(filtersPanel, "Segments");
            checkBox.eventDoubleClick += OnDoubleClick;
            #endregion

            #region Network Filters
            UIButton btnNetworks = UIFilters.CreateToggleNFBtn();
            void OnDoubleClickNetworkFilter(UIComponent c, UIMouseEventParameter p)
            {
                foreach (UICheckBox cb in UIFilters.NetworkCBs)
                {
                    cb.isChecked = false;
                    Filters.SetNetworkFilter(cb.name, false);
                }
                ((UICheckBox)c).isChecked = true;
                Filters.SetNetworkFilter(c.name, true);

                UIFilters.RefreshFilters();
            }

            checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Roads");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Tracks");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Paths");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Fences");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Powerlines");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            checkBox = UIFilters.CreateNetworkFilterCB(filtersPanel, "Others");
            checkBox.eventDoubleClick += OnDoubleClickNetworkFilter;

            UIFilters.RefreshFilters();
            #endregion

            filtersPanel.padding             = new RectOffset(10, 10, 10, 10);
            filtersPanel.autoLayoutDirection = LayoutDirection.Vertical;
            filtersPanel.autoLayoutPadding   = new RectOffset(0, 0, 0, 5);
            filtersPanel.autoLayout          = true;
            filtersPanel.height           = 210;
            filtersPanel.absolutePosition = m_marquee.absolutePosition + new Vector3(-47, -5 - filtersPanel.height);
            #endregion

            m_marquee.eventButtonStateChanged += (c, p) =>
            {
                MoveItTool.marqueeSelection = p == UIButton.ButtonState.Focused;
                filtersPanel.isVisible      = MoveItTool.marqueeSelection;

                if (UITipsWindow.instance != null)
                {
                    UITipsWindow.instance.RefreshPosition();
                }
            };
            m_marquee.eventDoubleClick += (UIComponent c, UIMouseEventParameter p) =>
            {
                bool newChecked = false;
                foreach (UICheckBox cb in filtersPanel.GetComponentsInChildren <UICheckBox>())
                {
                    if (!cb.isChecked)
                    {
                        newChecked = true;
                        break;
                    }
                }

                foreach (UICheckBox cb in filtersPanel.GetComponentsInChildren <UICheckBox>())
                {
                    cb.isChecked = newChecked;
                    Filters.SetAnyFilter(cb.label.text, newChecked);
                }
            };

            #region Copy
            m_copy                 = AddUIComponent <UIButton>();
            m_copy.name            = "MoveIt_Copy";
            m_copy.group           = m_tabStrip;
            m_copy.atlas           = GetIconsAtlas();
            m_copy.tooltip         = "Copy";
            m_copy.playAudioEvents = true;

            m_copy.size = new Vector2(36, 36);

            m_copy.normalBgSprite   = "OptionBase";
            m_copy.hoveredBgSprite  = "OptionBaseHovered";
            m_copy.pressedBgSprite  = "OptionBasePressed";
            m_copy.disabledBgSprite = "OptionBaseDisabled";

            m_copy.normalFgSprite = "Copy";

            m_copy.relativePosition = m_tabStrip.relativePosition + new Vector3(m_single.width + m_marquee.width, 0);

            m_copy.eventClicked += (c, p) =>
            {
                if (MoveItTool.instance != null)
                {
                    if (MoveItTool.instance.ToolState == MoveItTool.ToolStates.Cloning)
                    {
                        MoveItTool.instance.StopCloning();
                    }
                    else
                    {
                        MoveItTool.instance.StartCloning();
                    }
                }
            };
            #endregion

            #region Bulldoze
            m_bulldoze                 = AddUIComponent <UIButton>();
            m_bulldoze.name            = "MoveIt_Bulldoze";
            m_bulldoze.group           = m_tabStrip;
            m_bulldoze.atlas           = GetIconsAtlas();
            m_bulldoze.tooltip         = "Bulldoze";
            m_bulldoze.playAudioEvents = true;

            m_bulldoze.size = new Vector2(36, 36);

            m_bulldoze.normalBgSprite   = "OptionBase";
            m_bulldoze.hoveredBgSprite  = "OptionBaseHovered";
            m_bulldoze.pressedBgSprite  = "OptionBasePressed";
            m_bulldoze.disabledBgSprite = "OptionBaseDisabled";

            m_bulldoze.normalFgSprite = "Bulldoze";

            m_bulldoze.relativePosition = m_copy.relativePosition + new Vector3(m_copy.width, 0);

            m_bulldoze.eventClicked += (c, p) =>
            {
                if (MoveItTool.instance != null)
                {
                    MoveItTool.instance.StartBulldoze();
                }
            };
            #endregion

            #region Align Tools
            m_alignTools = AddUIComponent <UIButton>();
            UIAlignTools.AlignToolsBtn    = m_alignTools;
            m_alignTools.name             = "MoveIt_AlignToolsBtn";
            m_alignTools.group            = m_tabStrip;
            m_alignTools.atlas            = GetIconsAtlas();
            m_alignTools.tooltip          = "Alignment Tools";
            m_alignTools.playAudioEvents  = true;
            m_alignTools.size             = new Vector2(36, 36);
            m_alignTools.normalBgSprite   = "OptionBase";
            m_alignTools.hoveredBgSprite  = "OptionBaseHovered";
            m_alignTools.pressedBgSprite  = "OptionBasePressed";
            m_alignTools.disabledBgSprite = "OptionBaseDisabled";
            m_alignTools.normalFgSprite   = "AlignTools";
            m_alignTools.relativePosition = m_bulldoze.relativePosition + new Vector3(m_bulldoze.width, 0);
            m_alignTools.eventClicked    += UIAlignTools.AlignToolsClicked;

            alignToolsPanel = AddUIComponent <UIPanel>();
            UIAlignTools.AlignToolsPanel     = alignToolsPanel;
            alignToolsPanel.autoLayout       = false;
            alignToolsPanel.clipChildren     = true;
            alignToolsPanel.size             = new Vector2(36, 242); // Previous:238
            alignToolsPanel.isVisible        = false;
            alignToolsPanel.absolutePosition = m_alignTools.absolutePosition + new Vector3(0, 10 - alignToolsPanel.height);
            m_alignTools.zOrder = alignToolsPanel.zOrder + 10;

            UIPanel atpBackground = alignToolsPanel.AddUIComponent <UIPanel>();
            atpBackground.size             = new Vector2(26, 236);
            atpBackground.clipChildren     = true;
            atpBackground.relativePosition = new Vector3(5, 10);
            atpBackground.atlas            = UIUtils.GetAtlas("Ingame");
            atpBackground.backgroundSprite = "InfoPanelBack";

            UIPanel atpContainer = alignToolsPanel.AddUIComponent <UIPanel>();
            atpContainer.autoLayoutDirection = LayoutDirection.Vertical;
            atpContainer.autoLayoutPadding   = new RectOffset(0, 0, 0, 3);
            atpContainer.autoLayout          = true;
            atpContainer.relativePosition    = Vector3.zero;

            UIAlignTools.AlignButtons.Clear();
            UIAlignTools.AlignButtons.Add("MoveIt_AlignRandomBtn", atpContainer.AddUIComponent <UIButton>());
            UIButton alignRandom = UIAlignTools.AlignButtons["MoveIt_AlignRandomBtn"];
            alignRandom.name             = "MoveIt_AlignRandomBtn";
            alignRandom.atlas            = GetIconsAtlas();
            alignRandom.tooltip          = "Immediate rotate valid items randomly";
            alignRandom.playAudioEvents  = true;
            alignRandom.size             = new Vector2(36, 36);
            alignRandom.normalBgSprite   = "OptionBase";
            alignRandom.hoveredBgSprite  = "OptionBaseHovered";
            alignRandom.pressedBgSprite  = "OptionBasePressed";
            alignRandom.disabledBgSprite = "OptionBaseDisabled";
            alignRandom.normalFgSprite   = "AlignRandom";
            alignRandom.eventClicked    += UIAlignTools.AlignToolsClicked;

            UIAlignTools.AlignButtons.Add("MoveIt_AlignGroupBtn", atpContainer.AddUIComponent <UIButton>());
            UIButton alignGroup = UIAlignTools.AlignButtons["MoveIt_AlignGroupBtn"];
            alignGroup.name             = "MoveIt_AlignGroupBtn";
            alignGroup.atlas            = GetIconsAtlas();
            alignGroup.tooltip          = "Align as Group - rotate around a central point";
            alignGroup.playAudioEvents  = true;
            alignGroup.size             = new Vector2(36, 36);
            alignGroup.normalBgSprite   = "OptionBase";
            alignGroup.hoveredBgSprite  = "OptionBaseHovered";
            alignGroup.pressedBgSprite  = "OptionBasePressed";
            alignGroup.disabledBgSprite = "OptionBaseDisabled";
            alignGroup.normalFgSprite   = "AlignGroup";
            alignGroup.eventClicked    += UIAlignTools.AlignToolsClicked;

            UIAlignTools.AlignButtons.Add("MoveIt_AlignIndividualBtn", atpContainer.AddUIComponent <UIButton>());
            UIButton alignIndividual = UIAlignTools.AlignButtons["MoveIt_AlignIndividualBtn"];
            alignIndividual.name             = "MoveIt_AlignIndividualBtn";
            alignIndividual.atlas            = GetIconsAtlas();
            alignIndividual.tooltip          = "Align In-Place - rotate selected items";
            alignIndividual.playAudioEvents  = true;
            alignIndividual.size             = new Vector2(36, 36);
            alignIndividual.normalBgSprite   = "OptionBase";
            alignIndividual.hoveredBgSprite  = "OptionBaseHovered";
            alignIndividual.pressedBgSprite  = "OptionBasePressed";
            alignIndividual.disabledBgSprite = "OptionBaseDisabled";
            alignIndividual.normalFgSprite   = "AlignIndividual";
            alignIndividual.eventClicked    += UIAlignTools.AlignToolsClicked;

            UIAlignTools.AlignButtons.Add("MoveIt_AlignSlopeBtn", atpContainer.AddUIComponent <UIButton>());
            UIButton alignSlope = UIAlignTools.AlignButtons["MoveIt_AlignSlopeBtn"];
            alignSlope.name             = "MoveIt_AlignSlopeBtn";
            alignSlope.atlas            = GetIconsAtlas();
            alignSlope.tooltip          = "Align Slope";
            alignSlope.playAudioEvents  = true;
            alignSlope.size             = new Vector2(36, 36);
            alignSlope.normalBgSprite   = "OptionBase";
            alignSlope.hoveredBgSprite  = "OptionBaseHovered";
            alignSlope.pressedBgSprite  = "OptionBasePressed";
            alignSlope.disabledBgSprite = "OptionBaseDisabled";
            alignSlope.normalFgSprite   = "AlignSlope";
            alignSlope.eventClicked    += UIAlignTools.AlignToolsClicked;

            UIAlignTools.AlignButtons.Add("MoveIt_AlignTerrainHeightBtn", atpContainer.AddUIComponent <UIButton>());
            UIButton alignTerrainHeight = UIAlignTools.AlignButtons["MoveIt_AlignTerrainHeightBtn"];
            alignTerrainHeight.name             = "MoveIt_AlignTerrainHeightBtn";
            alignTerrainHeight.atlas            = GetIconsAtlas();
            alignTerrainHeight.tooltip          = "Immediately Align to Terrain Height";
            alignTerrainHeight.playAudioEvents  = true;
            alignTerrainHeight.size             = new Vector2(36, 36);
            alignTerrainHeight.normalBgSprite   = "OptionBase";
            alignTerrainHeight.hoveredBgSprite  = "OptionBaseHovered";
            alignTerrainHeight.pressedBgSprite  = "OptionBasePressed";
            alignTerrainHeight.disabledBgSprite = "OptionBaseDisabled";
            alignTerrainHeight.normalFgSprite   = "AlignTerrainHeight";
            alignTerrainHeight.eventClicked    += UIAlignTools.AlignToolsClicked;

            UIAlignTools.AlignButtons.Add("MoveIt_AlignHeightBtn", atpContainer.AddUIComponent <UIButton>());
            UIButton alignHeight = UIAlignTools.AlignButtons["MoveIt_AlignHeightBtn"];
            alignHeight.name             = "MoveIt_AlignHeightBtn";
            alignHeight.atlas            = GetIconsAtlas();
            alignHeight.tooltip          = "Align Height";
            alignHeight.playAudioEvents  = true;
            alignHeight.size             = new Vector2(36, 36);
            alignHeight.normalBgSprite   = "OptionBase";
            alignHeight.hoveredBgSprite  = "OptionBaseHovered";
            alignHeight.pressedBgSprite  = "OptionBasePressed";
            alignHeight.disabledBgSprite = "OptionBaseDisabled";
            alignHeight.normalFgSprite   = "AlignHeight";
            alignHeight.eventClicked    += UIAlignTools.AlignToolsClicked;
            #endregion

            #region View Options
            viewOptions                  = AddUIComponent <UIPanel>();
            viewOptions.atlas            = UIUtils.GetAtlas("Ingame");
            viewOptions.backgroundSprite = "InfoPanelBack";
            viewOptions.size             = new Vector2(44f, 80f);

            viewOptions.absolutePosition = new Vector3(GetUIView().GetScreenResolution().x - viewOptions.width, absolutePosition.y - viewOptions.height - 8f);


            grid                 = viewOptions.AddUIComponent <UIMultiStateButton>();
            grid.atlas           = GetIconsAtlas();
            grid.name            = "MoveIt_GridView";
            grid.tooltip         = "Toggle Grid";
            grid.playAudioEvents = true;

            grid.size          = new Vector2(36, 36);
            grid.spritePadding = new RectOffset();

            grid.backgroundSprites[0].disabled = "OptionBaseDisabled";
            grid.backgroundSprites[0].hovered  = "OptionBaseHovered";
            grid.backgroundSprites[0].normal   = "OptionBase";
            grid.backgroundSprites[0].pressed  = "OptionBasePressed";

            grid.backgroundSprites.AddState();
            grid.backgroundSprites[1].disabled = "OptionBaseDisabled";
            grid.backgroundSprites[1].hovered  = "";
            grid.backgroundSprites[1].normal   = "OptionBaseFocused";
            grid.backgroundSprites[1].pressed  = "OptionBasePressed";

            grid.foregroundSprites[0].normal = "Grid";

            grid.foregroundSprites.AddState();
            grid.foregroundSprites[1].normal = "GridFocused";

            grid.relativePosition = new Vector3(4f, 4f);

            grid.activeStateIndex = 0;

            grid.eventClicked += (c, p) =>
            {
                MoveItTool.gridVisible = (grid.activeStateIndex == 1);
            };


            underground                 = viewOptions.AddUIComponent <UIMultiStateButton>();
            underground.atlas           = UIUtils.GetAtlas("Ingame");
            underground.name            = "MoveIt_UndergroundView";
            underground.tooltip         = "Toogle Underground View";
            underground.playAudioEvents = true;

            underground.size          = new Vector2(36, 36);
            underground.spritePadding = new RectOffset();

            underground.backgroundSprites[0].disabled = "OptionBaseDisabled";
            underground.backgroundSprites[0].hovered  = "OptionBaseHovered";
            underground.backgroundSprites[0].normal   = "OptionBase";
            underground.backgroundSprites[0].pressed  = "OptionBasePressed";

            underground.backgroundSprites.AddState();
            underground.backgroundSprites[1].disabled = "OptionBaseDisabled";
            underground.backgroundSprites[1].hovered  = "";
            underground.backgroundSprites[1].normal   = "OptionBaseFocused";
            underground.backgroundSprites[1].pressed  = "OptionBasePressed";

            underground.foregroundSprites[0].normal = "BulldozerOptionPipes";

            underground.foregroundSprites.AddState();
            underground.foregroundSprites[1].normal = "BulldozerOptionPipesFocused";

            underground.relativePosition = new Vector3(4f, 40f);

            underground.activeStateIndex = 0;

            underground.eventClicked += (c, p) =>
            {
                MoveItTool.tunnelVisible = (underground.activeStateIndex == 1);
            };


            if (MoveItTool.PO.Enabled)
            {
                PO_button                 = viewOptions.AddUIComponent <UIMultiStateButton>();
                PO_button.atlas           = GetIconsAtlas();
                PO_button.name            = "MoveIt_PO_button";
                PO_button.tooltip         = "Toggle Procedural Objects";
                PO_button.playAudioEvents = true;

                PO_button.size          = new Vector2(36, 36);
                PO_button.spritePadding = new RectOffset();

                PO_button.backgroundSprites[0].disabled = "OptionBaseDisabled";
                PO_button.backgroundSprites[0].hovered  = "OptionBaseHovered";
                PO_button.backgroundSprites[0].normal   = "OptionBase";
                PO_button.backgroundSprites[0].pressed  = "OptionBasePressed";

                PO_button.backgroundSprites.AddState();
                PO_button.backgroundSprites[1].disabled = "OptionBaseDisabled";
                PO_button.backgroundSprites[1].hovered  = "";
                PO_button.backgroundSprites[1].normal   = "OptionBaseFocused";
                PO_button.backgroundSprites[1].pressed  = "OptionBasePressed";

                PO_button.foregroundSprites[0].normal = "PO";

                PO_button.foregroundSprites.AddState();
                PO_button.foregroundSprites[1].normal = "POFocused";

                PO_button.relativePosition = new Vector3(4f, 76f);

                PO_button.activeStateIndex = 0;

                PO_button.eventClicked += (c, p) =>
                {
                    MoveItTool.PO.Active = (PO_button.activeStateIndex == 1);
                    if (MoveItTool.PO.Active)
                    {
                        MoveItTool.PO.ToolEnabled();
                        ActionQueue.instance.Push(new TransformAction());
                    }
                    else
                    {
                        Action.ClearPOFromSelection();
                    }
                    UIFilters.POToggled();
                };

                if (!MoveItTool.HidePO)
                {
                    viewOptions.height           += 36;
                    viewOptions.absolutePosition += new Vector3(0, -36);
                }
                else
                {
                    PO_button.isVisible = false;
                }
            }

            #endregion

            MoveItTool.debugPanel = new DebugPanel();
        }