Beispiel #1
0
            public void CompleteTunnel(ref SelectControl selectControl, Socket socket)
            {
                lock (connectedSocket)
                {
                    if (connectedTunnel != null)
                    {
                        throw new InvalidOperationException("CodeBug: This tunnel has already been completed");
                    }

                    //
                    // Send all the buffered data
                    //
                    if (bufferLength > 0)
                    {
                        try
                        {
                            socket.Send(buffer.array, 0, bufferLength, SocketFlags.None);
                        }
                        catch (Exception)
                        {
                            selectControl.ShutdownDisposeAndRemoveReceiveSocket(connectedSocket);
                            selectControl.ShutdownDisposeAndRemoveReceiveSocket(socket);
                            return;
                        }
                    }

                    connectedTunnel = new ConnectedTunnel(connectedSocket, socket);
                    selectControl.UpdateHandler(socket, connectedTunnel.BToAHandler);
                }
            }
Beispiel #2
0
        static void ReceivedTunnelKey(ref SelectControl selectControl, Socket socket, Byte[] receivedKey)
        {
            //
            // Get Tunnel
            //
            if (receivedKey.Length != 4)
            {
                Console.WriteLine("{0} Expected tunnel key to be 4 byte but is {1}", DateTime.Now, receivedKey.Length);
                selectControl.ShutdownDisposeAndRemoveReceiveSocket(socket);
                return;
            }

            Int32 key = (Int32)(
                (0xFF000000 & (receivedKey[0] << 24)) |
                (0x00FF0000 & (receivedKey[1] << 16)) |
                (0x0000FF00 & (receivedKey[2] << 8)) |
                (0x000000FF & (receivedKey[3])));

            DisconnectedTunnel disconnectedTunnel;

            if (!incompleteTunnels.TryGetValue(key, out disconnectedTunnel))
            {
                Console.WriteLine("{0} Could not find tunnel for key {1}", DateTime.Now, key);
                selectControl.ShutdownDisposeAndRemoveReceiveSocket(socket);
                return;
            }

            disconnectedTunnel.CompleteTunnel(ref selectControl, socket);
        }
Beispiel #3
0
 public void Dispose(ref SelectControl selectControl)
 {
     if (connectedTunnel != null)
     {
         connectedTunnel.Dispose(ref selectControl);
     }
     else
     {
         selectControl.ShutdownDisposeAndRemoveReceiveSocket(connectedSocket);
     }
 }
Beispiel #4
0
        void GotHeaders(ref SelectControl selectControl, Socket clientSocket, Byte[] headers, UInt32 totalLength)
        {
            String serverIPOrHost = null;
            UInt16 serverPort     = 0;

            try
            {
                serverIPOrHost = GetServerFromHeaders(out serverPort, out isConnect,
                                                      headers, ref headersLength, ref totalLength, clientLogString);
            }
            catch (Exception e)
            {
                if (AppLayerProxy.ErrorLogger != null)
                {
                    AppLayerProxy.ErrorLogger.WriteLine("{0} Failed to get server from HTTP Headers: {1}", clientLogString, e);
                }
            }

            if (serverIPOrHost == null)
            {
                selectControl.ShutdownDisposeAndRemoveReceiveSocket(clientSocket);
                return;
            }

            this.serverLogString = serverIPOrHost + ":" + serverPort.ToString();

            Boolean needToConnect;

            if (AppLayerProxy.ForwardProxy == null)
            {
                // TODO: Fix so this does not block during DNS resolution
                IPAddress serverIP;
                try
                {
                    serverIP = EndPoints.ParseIPOrResolveHost(serverIPOrHost, DnsPriority.IPv4ThenIPv6);
                }
                catch (SocketException)
                {
                    if (AppLayerProxy.ErrorLogger != null)
                    {
                        AppLayerProxy.ErrorLogger.WriteLine("{0} Failed to resolve server hostname '{1}'",
                                                            clientLogString, serverIPOrHost);
                    }
                    selectControl.ShutdownDisposeAndRemoveReceiveSocket(clientSocket);
                    return;
                }
                IPEndPoint serverEndPoint = new IPEndPoint(serverIP, serverPort);

                serverSocket          = new Socket(serverEndPoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
                serverSocket.Blocking = false;
                needToConnect         = NonBlockingSocket.ConnectNonBlocking(serverSocket, serverEndPoint);
            }
            else
            {
                this.serverEndPointForProxy = new StringEndPoint(serverIPOrHost, serverPort);

                Console.WriteLine("[DEBUG] Connecting to proxy '{0}'", AppLayerProxy.ForwardProxy.host.CreateTargetString());
                serverSocket          = new Socket(AppLayerProxy.ForwardProxy.host.GetAddressFamilyForTcp(), SocketType.Stream, ProtocolType.Tcp);
                serverSocket.Blocking = false;
                throw new NotImplementedException();
                //needToConnect = NonBlockingSocket.ConnectNonBlocking(serverSocket, AppLayerProxy.ForwardProxy.endPoint);
            }

            //Console.WriteLine("[DEBUG] {0} > {1} Connecting...", clientLogString, serverLogString);
            if (needToConnect)
            {
                selectControl.RemoveReceiveSocket(clientSocket); // Remove the clientSocket from the read list
                                                                 // until the connection gets established or lost
                selectControl.AddConnectSocket(serverSocket, ServerSocketConnected);

                // Save Data
                if (isConnect)
                {
                    if (totalLength == headersLength)
                    {
                        clientBuffer = null; // Clean up the client buffer (if there is one)
                    }
                }
                else
                {
                    if (clientBuffer == null)
                    {
                        clientBuffer = new ByteBuilder(totalLength);
                        Array.Copy(headers, clientBuffer.bytes, totalLength);
                        clientBuffer.contentLength = totalLength;
                    }
                    else
                    {
                        // Data already in the client buffer
                    }
                }
            }
            else
            {
                if (AppLayerProxy.Logger != null)
                {
                    AppLayerProxy.Logger.WriteLine("{0} > {1} Connection Completed Synchronously (CornerCase)", clientLogString, serverLogString);
                }

                if (!clientSocket.Connected)
                {
                    selectControl.DisposeAndRemoveReceiveSocket(clientSocket);
                    if (serverSocket.Connected)
                    {
                        if (AppLayerProxy.Logger != null)
                        {
                            AppLayerProxy.Logger.WriteLine("{0} > {1} Server Connected but Client Disconnected...Closing Server", clientLogString, serverLogString);
                        }
                        try { serverSocket.Shutdown(SocketShutdown.Both); }
                        catch (Exception) { }
                    }
                    else
                    {
                        if (AppLayerProxy.Logger != null)
                        {
                            AppLayerProxy.Logger.WriteLine("{0} > {1} Client disconnected before server could connect", clientLogString, serverLogString);
                        }
                    }
                    serverSocket.Close();
                }
                else if (!serverSocket.Connected)
                {
                    if (AppLayerProxy.Logger != null)
                    {
                        AppLayerProxy.Logger.WriteLine("{0} > {1} Failed to connect to server..Closing Client", clientLogString, serverLogString);
                    }
                    selectControl.ShutdownDisposeAndRemoveReceiveSocket(clientSocket);
                    serverSocket.Close();
                }
                else
                {
                    if (AppLayerProxy.Logger != null)
                    {
                        AppLayerProxy.Logger.WriteLine("{0} > {1} Connected to Server", clientLogString, serverLogString);
                    }

                    if (isConnect)
                    {
                        uint extraChars = totalLength - headersLength;
                        FinishConnection(headers, headersLength, extraChars);
                    }
                    else
                    {
                        FinishConnection(headers, 0, totalLength);
                    }

                    TcpBridge bridge = new TcpBridge(clientLogString, clientSocket, serverLogString, serverSocket);
                    selectControl.UpdateHandler(clientSocket, bridge.ReceiveHandler);
                    selectControl.AddReceiveSocket(serverSocket, bridge.ReceiveHandler);
                }
            }
        }
Beispiel #5
0
 public void Dispose(ref SelectControl selectControl)
 {
     selectControl.ShutdownDisposeAndRemoveReceiveSocket(a);
     selectControl.ShutdownDisposeAndRemoveReceiveSocket(b);
 }
Beispiel #6
0
        /*
         * public SimpleSelectHandler HandleConnectionFromTmpServer(Socket listenSocket, Socket socket, Buf safeBuffer)
         * {
         *  Console.WriteLine("{0} [{1}] Accepted TmpServer Socket", DateTime.Now, socket.SafeRemoteEndPointString());
         *  return HandleInitialConnectionInfo;
         * }
         */
        static void HandleInitialConnectionInfo(ref SelectControl selectControl, Socket socket, Buf safeBuffer)
        {
            Int32 bytesRead = socket.Receive(safeBuffer.array, 1, SocketFlags.None);

            if (bytesRead <= 0)
            {
                Console.WriteLine("{0} WARNING: Socket closed", DateTime.Now);
                selectControl.DisposeAndRemoveReceiveSocket(socket);
                return;
            }

            Byte connectionInfo = safeBuffer.array[0];

            Boolean accessorRequiresTls, isTunnel;

            Tmp.ReadConnectionInfoFromTmpServer(connectionInfo, out accessorRequiresTls, out isTunnel);

            //
            // Determine if TLS should be set up
            //
            Boolean setupTls;

            if (accessorRequiresTls)
            {
                setupTls = true;
            }
            else if (!isTunnel)
            {
                // The TmpServer is waiting for a response to indicate whether it should setup TLS
                setupTls = GlobalTlsSettings.requireTlsForTmpConnections;
                socket.Send(new Byte[] { setupTls ? (Byte)1 : (Byte)0 });
            }
            else
            {
                setupTls = false;
            }

            IDataHandler sendDataHandler   = new SocketSendDataHandler(socket);
            IDataFilter  receiveDataFilter = null;

            //
            // Setup TLS if necessary
            //
            if (setupTls)
            {
                //
                // Negotiate TLS, setup sendDataHandler and receiveDataFilter
                //
                Console.WriteLine("{0} [{1}] This connection requires tls but it is not currently supported",
                                  DateTime.Now, socket.SafeRemoteEndPointString());
                selectControl.ShutdownDisposeAndRemoveReceiveSocket(socket);
                return;
            }

            IPEndPoint remoteEndPoint = (IPEndPoint)(socket.RemoteEndPoint);

            if (isTunnel)
            {
                Console.WriteLine("{0} [{1}] Is a Tunnel Connection", DateTime.Now, remoteEndPoint.ToString());
                TmpServerSideTunnelKeyReceiver keyReceiver = new TmpServerSideTunnelKeyReceiver();
                selectControl.UpdateHandler(socket, keyReceiver.SocketReceiverHandler);
            }
            else
            {
                Console.WriteLine("{0} [{1}] Is a Control Connection", DateTime.Now, remoteEndPoint.ToString());
                TmpControlConnection tmpControlConnection = new TmpControlConnection(GlobalTlsSettings,
                                                                                     remoteEndPoint, socket, sendDataHandler, receiveDataFilter);
                tmpControlConnections.Add(tmpControlConnection);
                selectControl.UpdateHandler(socket, tmpControlConnection.SocketReceiverHandler);
            }
        }