private async Task CheckStateAsync()
        {
            // Client reconnected, no need to reset
            if (_discord.ConnectionState == ConnectionState.Connected)
            {
                return;
            }
            if (_attemptReset)
            {
                await InfoAsync("Attempting to reset the client");

                var timeout = Task.Delay(_timeout);

                lock (resetLock){
                    while ((DateTime.UtcNow - lastDisconnect).TotalSeconds <= 30 || StaticBase.GetMopsRAM() > 2200)
                    {
                        Task.Delay(30000).Wait();
                    }

                    lastDisconnect = DateTime.UtcNow;
                }

                var connect = _discord.StartAsync();
                var task    = await Task.WhenAny(timeout, connect);

                if (task == timeout)
                {
                    await CriticalAsync("Client reset timed out (task deadlocked?), killing process");

                    //FailFast();
                }
                else if (connect.IsFaulted)
                {
                    await CriticalAsync("Client reset faulted, killing process", connect.Exception);

                    FailFast();
                }
                else if (connect.IsCompletedSuccessfully)
                {
                    await InfoAsync("Client reset succesfully!");
                }
                return;
            }

            await CriticalAsync("Client did not reconnect in time, killing process");

            FailFast();
        }
Beispiel #2
0
        private async Task Start()
        {
            Client = new DiscordShardedClient(new DiscordSocketConfig()
            {
                LogLevel = LogSeverity.Info,
                //TotalShards = 2,
                LargeThreshold      = 50,
                MessageCacheSize    = 0,
                AlwaysDownloadUsers = false,
            });

            System.IO.Directory.CreateDirectory(".//mopsdata//Images");
            using (StreamReader sr = new StreamReader(new FileStream("mopsdata//Config.json", FileMode.Open)))
                Config = JsonConvert.DeserializeObject <Dictionary <string, string> >(sr.ReadToEnd());

            using (StreamReader sr = new StreamReader(new FileStream("mopsdata//TrackerLimits.json", FileMode.Open)))
                TrackerLimits = JsonConvert.DeserializeObject <Dictionary <string, Dictionary <string, int> > >(sr.ReadToEnd());


            Client.Log        += ClientLog;
            Client.ShardReady += onShardReady;

            Task.Run(() => {
                StaticBase.UpdateStatusAsync();
            });

            await Client.LoginAsync(TokenType.Bot, Config["DiscordToken"]);

            foreach (var shard in Client.Shards)
            {
                await shard.StartAsync();

                do
                {
                    await Task.Delay(30000);
                } while(StaticBase.GetMopsRAM() > 2200);
            }

            await Task.Delay(-1);
        }