Beispiel #1
0
 public virtual void AIPreInitialize(AIDecisionMaker decisionMaker)
 {
     PlayerCharacter  = decisionMaker.Player;
     animator         = decisionMaker.GetComponent <Animator>();
     OnActionFinished = false;
     AI           = decisionMaker.transform;
     navMeshAgent = decisionMaker.GetComponent <NavMeshAgent>();
     audioSource  = decisionMaker.GetComponent <AudioSource>();
 }
Beispiel #2
0
        public override bool CanActivate(AIDecisionMaker decisionMaker)
        {
            if (decisionMaker.IsSeen)
            {
                return(false);
            }

            return(true);
        }
Beispiel #3
0
        public override bool CanActivate(AIDecisionMaker decisionMaker)
        {
            if (decisionMaker.IsAggressive)
            {
                return(true);
            }

            if ((decisionMaker.transform.position - PlayerCharacter.position).sqrMagnitude <= ScareDistance && decisionMaker.HitByLight)
            {
                return(true);
            }

            return(false);
        }
Beispiel #4
0
        public override bool CanActivate(AIDecisionMaker decisionMaker)
        {
            if (DecisionMaker.IsAggressive)
            {
                return(false);
            }

            if ((decisionMaker.RunAway || decisionMaker.HitByLight) && DecisionMaker.IsSeen && (DecisionMaker.transform.position - PlayerCharacter.position).sqrMagnitude <= DistanceToRunAway)
            {
                return(true);
            }

            return(false);
        }
Beispiel #5
0
        public override bool CanActivate(AIDecisionMaker decisionMaker)
        {
            if (!DecisionMaker.IsSeen && MustBeSeenToAttack && !decisionMaker.IsAggressive)
            {
                return(false);
            }

            if ((decisionMaker.transform.position - PlayerCharacter.position).sqrMagnitude <= AttackDistance)
            {
                return(true);
            }

            if (!decisionMaker.IsAggressive)
            {
                return(false);
            }

            return(false);
        }
Beispiel #6
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 public override void AIPreInitialize(AIDecisionMaker decisionMaker)
 {
     base.AIPreInitialize(decisionMaker);
     DecisionMaker = decisionMaker;
 }
Beispiel #7
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 public virtual bool CanActivate(AIDecisionMaker decisionMaker)
 {
     return(false);
 }
Beispiel #8
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 public override bool CanActivate(AIDecisionMaker decisionMaker)
 {
     return(true);
 }
Beispiel #9
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 public override void AIPreInitialize(AIDecisionMaker decisionMaker)
 {
     base.AIPreInitialize(decisionMaker);
     TransformID  = -1;
     AllWaypoints = GameObject.FindGameObjectsWithTag(WaypointsTag).Select(go => go.transform).ToArray();
 }