public static MonsterSkillClientMaster GetMonsterSkillBySkillGroupId(int skillGroupId, int skillGroupSubId)
 {
     return(MonsterUniqueSkillData.GetMonsterSkillBySkillGroupId(string.Format("{0}", skillGroupId), string.Format("{0}", skillGroupSubId)));
 }
        public static MonsterSkillClientMaster GetMonsterSkillBySkillGroupId(string skillGroupId, string skillGroupSubId)
        {
            MonsterSkillClientMaster monsterSkillClientMaster = null;
            Dictionary <string, MonsterSkillClientMaster> monsterSkillBySkillGroupId = MonsterUniqueSkillData.GetMonsterSkillBySkillGroupId(skillGroupId);

            if (monsterSkillBySkillGroupId != null)
            {
                monsterSkillBySkillGroupId.TryGetValue(skillGroupSubId, out monsterSkillClientMaster);
                Debug.Assert(null != monsterSkillClientMaster, string.Concat(new string[]
                {
                    "該当情報がありません。スキルグループID(",
                    skillGroupId,
                    "), スキルグループサブID(",
                    skillGroupSubId,
                    ")"
                }));
            }
            return(monsterSkillClientMaster);
        }
 public static Dictionary <string, MonsterSkillClientMaster> GetMonsterSkillBySkillGroupId(int skillGroupId)
 {
     return(MonsterUniqueSkillData.GetMonsterSkillBySkillGroupId(string.Format("{0}", skillGroupId)));
 }