Beispiel #1
0
 public override void Render()
 {
     if (Amplitude == 0)
     {
         base.Render();
     }
     else if (Orientation == WaveOrientation.Vertical)
     {
         Draw.SineTextureV(Texture, CurrentClip, RenderPosition, Origin, Scale * Zoom, Rotation, Color, Effects, counter, Amplitude, SliceSize, SliceAdd);
     }
     else
     {
         Draw.SineTextureH(Texture, CurrentClip, RenderPosition, Origin, Scale * Zoom, Rotation, Color, Effects, counter, Amplitude, SliceSize, SliceAdd);
     }
 }