private static bool IsNetworkAvailable(out NetworkReachabilityFlags flags)
 {
     if (defaultRouteReachability == null)
     {
         defaultRouteReachability = new MonoTouch.SystemConfiguration.NetworkReachability(new IPAddress(0));
         defaultRouteReachability.SetCallback(OnChange);
         defaultRouteReachability.Schedule(CFRunLoop.Current, CFRunLoop.ModeDefault);
     }
     if (!defaultRouteReachability.TryGetFlags(out flags))
     {
         return(false);
     }
     return(IsReachableWithoutRequiringConnection(flags));
 }
            public static bool IsAdHocWiFiNetworkAvailable(out NetworkReachabilityFlags flags)
            {
                if (adHocWiFiNetworkReachability == null)
                {
                    adHocWiFiNetworkReachability =
                        new MonoTouch.SystemConfiguration.NetworkReachability(new IPAddress(new byte[] { 169, 254, 0, 0 }));
                    adHocWiFiNetworkReachability.SetCallback(OnChange);
                    adHocWiFiNetworkReachability.Schedule(CFRunLoop.Current, CFRunLoop.ModeDefault);
                }

                if (!adHocWiFiNetworkReachability.TryGetFlags(out flags))
                {
                    return(false);
                }

                return(IsReachableWithoutRequiringConnection(flags));
            }
            public static NetworkReachabilityResult RemoteHostStatus()
            {
                NetworkReachabilityFlags flags;
                bool reachable;

                if (remoteHostReachability == null)
                {
                    remoteHostReachability = new MonoTouch.SystemConfiguration.NetworkReachability(HostName);

                    // Need to probe before we queue, or we wont get any meaningful values
                    // this only happens when you create NetworkReachability from a hostname
                    reachable = remoteHostReachability.TryGetFlags(out flags);

                    remoteHostReachability.SetCallback(OnChange);
                    remoteHostReachability.Schedule(CFRunLoop.Current, CFRunLoop.ModeDefault);
                }
                else
                {
                    reachable = remoteHostReachability.TryGetFlags(out flags);
                }

                if (!reachable)
                {
                    return(NetworkReachabilityResult.NotReachable);
                }

                if (!IsReachableWithoutRequiringConnection(flags))
                {
                    return(NetworkReachabilityResult.NotReachable);
                }

                if ((flags & NetworkReachabilityFlags.IsWWAN) != 0)
                {
                    return(NetworkReachabilityResult.ReachableViaCarrierDataNetwork);
                }

                return(NetworkReachabilityResult.ReachableViaWiFiNetwork);
            }