Beispiel #1
0
        /// <summary>
        /// Checks for collisions against another bounding shape.
        /// </summary>
        /// <param name="shape">Shape to check against.</param>
        /// <returns>True if a collision was found.</returns>
        public override bool CollidesWith(BoundingShape shape)
        {
            if (shape is BoundingCircle)
                return BoundingShape.CollisionCircleCircle(shape as BoundingCircle, this);
            else if (shape is BoundingBoxAA)
                return BoundingShape.CollisionCircleAABox(this, shape as BoundingBoxAA);

            throw new Exception("Unknown bounding shape.");
        }
        /// <summary>
        /// Checks for collisions against another bounding shape.
        /// </summary>
        /// <param name="shape">Shape to check against.</param>
        /// <returns>True if a collision was found.</returns>
        public override bool CollidesWith(BoundingShape shape)
        {
            if (shape is BoundingCircle)
            {
                return(BoundingShape.CollisionCircleAABox(shape as BoundingCircle, this));
            }
            else if (shape is BoundingBoxAA)
            {
                return(BoundingShape.CollisionAABoxAABox(shape as BoundingBoxAA, this));
            }

            throw new Exception("Unknown bounding shape.");
        }
 /// <summary>
 /// Checks if the bounding shape collides with another bounding shape.
 /// </summary>
 /// <param name="shape">Shape to check against.</param>
 /// <returns>True if a collision was found.</returns>
 public abstract bool CollidesWith(BoundingShape shape);