public void Merge(SourceFileCollection other)
        {
            foreach (var sourceFile in other.SourceFiles)
            {
                var inContent = SourceFiles.Any(e => string.Equals(e, sourceFile, StringComparison.InvariantCultureIgnoreCase));
                if (!inContent)
                {
                    SourceFiles.Add(sourceFile);
                }
            }

            foreach (var destFile in other.DestFiles)
            {
                var inContent = DestFiles.Any(e => string.Equals(e, destFile, StringComparison.InvariantCultureIgnoreCase));
                if (!inContent)
                {
                    DestFiles.Add(destFile);
                }
            }
        }
Beispiel #2
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        public void Build(out int successCount, out int errorCount)
        {
            var projectDirectory = PathHelper.Normalize(Directory.GetCurrentDirectory());

            var outputPath = ReplaceSymbols(_outputDir);

            if (!Path.IsPathRooted(outputPath))
            {
                outputPath = PathHelper.Normalize(Path.GetFullPath(Path.Combine(projectDirectory, outputPath)));
            }

            var intermediatePath = ReplaceSymbols(_intermediateDir);

            if (!Path.IsPathRooted(intermediatePath))
            {
                intermediatePath = PathHelper.Normalize(
                    Path.GetFullPath(Path.Combine(projectDirectory, intermediatePath)));
            }

            _manager                 = new PipelineManager(projectDirectory, outputPath, intermediatePath);
            _manager.Logger          = new ConsoleLogger();
            _manager.CompressContent = CompressContent;

            // If the intent is to debug build, break at the original location
            // of any exception, eg, within the actual importer/processor.
            if (LaunchDebugger)
            {
                _manager.RethrowExceptions = false;
            }

            // Feed all the assembly references to the pipeline manager
            // so it can resolve importers, processors, writers, and types.
            foreach (var r in References)
            {
                var assembly = ReplaceSymbols(r);
                if (!Path.IsPathRooted(assembly))
                {
                    assembly = Path.GetFullPath(Path.Combine(projectDirectory, assembly));
                }
                _manager.AddAssembly(assembly);
            }

            // Load the previously serialized list of built content.
            var contentFile     = Path.Combine(intermediatePath, PipelineBuildEvent.Extension);
            var previousContent = SourceFileCollection.Read(contentFile);

            // If the target changed in any way then we need to force
            // a full rebuild even under incremental builds.
            var targetChanged =
                previousContent.Config != Config ||
                previousContent.Platform != Platform ||
                previousContent.Profile != Profile;

            // First clean previously built content.
            for (int i = 0; i < previousContent.SourceFiles.Count; i++)
            {
                var sourceFile = previousContent.SourceFiles[i];

                // This may be an old file (prior to MG 3.7) which doesn't have destination files:
                string destFile = null;
                if (i < previousContent.DestFiles.Count)
                {
                    destFile = previousContent.DestFiles[i];
                }

                var inContent = _content.Any(
                    e => string.Equals(e.SourceFile, sourceFile, StringComparison.InvariantCultureIgnoreCase));

                bool cleanOldContent     = !inContent && !Incremental;
                bool cleanRebuiltContent = inContent && (Rebuild || Clean);
                if (cleanRebuiltContent || cleanOldContent || targetChanged)
                {
                    _manager.CleanContent(sourceFile, destFile);
                }
            }

            // TODO: Should we be cleaning copy items?  I think maybe we should.

            var newContent = new SourceFileCollection
            {
                Profile  = _manager.Profile = Profile,
                Platform = _manager.Platform = Platform,
                Config   = _manager.Config = Config
            };

            errorCount   = 0;
            successCount = 0;

            // Before building the content, register all files to be built.
            // (Necessary to correctly resolve external references.)
            foreach (var c in _content)
            {
                try
                {
                    _manager.RegisterContent(
                        c.SourceFile, c.OutputFile, c.Importer, c.Processor, c.ProcessorParams);
                }
                catch
                {
                    // Ignore exception. Exception will be handled below.
                }
            }

            foreach (var c in _content)
            {
                try
                {
                    _manager.BuildContent(
                        c.SourceFile,
                        c.OutputFile,
                        c.Importer,
                        c.Processor,
                        c.ProcessorParams);

                    newContent.SourceFiles.Add(c.SourceFile);
                    newContent.DestFiles.Add(c.OutputFile);

                    successCount++;
                }
                catch (InvalidContentException ex)
                {
                    var message = string.Empty;
                    if (ex.ContentIdentity != null &&
                        !string.IsNullOrEmpty(ex.ContentIdentity.SourceFilename))
                    {
                        message = ex.ContentIdentity.SourceFilename;
                        if (!string.IsNullOrEmpty(ex.ContentIdentity.FragmentIdentifier))
                        {
                            message += "(" + ex.ContentIdentity.FragmentIdentifier + ")";
                        }
                        message += ": ";
                    }
                    message += ex.Message;
                    Console.WriteLine(message);
                    ++errorCount;
                }
                catch (PipelineException ex)
                {
                    Console.Error.WriteLine("{0}: error: {1}", c.SourceFile, ex.Message);
                    if (ex.InnerException != null)
                    {
                        Console.Error.WriteLine(ex.InnerException.ToString());
                    }
                    ++errorCount;
                }
                catch (Exception ex)
                {
                    Console.Error.WriteLine("{0}: error: {1}", c.SourceFile, ex.Message);
                    if (ex.InnerException != null)
                    {
                        Console.Error.WriteLine(ex.InnerException.ToString());
                    }
                    ++errorCount;
                }
            }

            // If this is an incremental build we merge the list
            // of previous content with the new list.
            if (Incremental && !targetChanged)
            {
                newContent.Merge(previousContent);
                _manager.ContentStats.MergePreviousStats();
            }

            // Delete the old file and write the new content
            // list if we have any to serialize.
            FileHelper.DeleteIfExists(contentFile);
            if (newContent.SourceFiles.Count > 0)
            {
                newContent.Write(contentFile);
            }

            // Process copy items (files that bypass the content pipeline)
            foreach (var c in _copyItems)
            {
                try
                {
                    // Figure out an asset name relative to the project directory,
                    // retaining the file extension.
                    // Note that replacing a sub-path like this requires consistent
                    // directory separator characters.
                    var relativeName = c.Link;
                    if (string.IsNullOrWhiteSpace(relativeName))
                    {
                        relativeName = c.SourceFile.Replace(projectDirectory, string.Empty)
                                       .TrimStart(Path.DirectorySeparatorChar)
                                       .TrimStart(Path.AltDirectorySeparatorChar);
                    }
                    var dest = Path.Combine(outputPath, relativeName);

                    // Only copy if the source file is newer than the destination.
                    // We may want to provide an option for overriding this, but for
                    // nearly all cases this is the desired behavior.
                    if (File.Exists(dest) && !Rebuild)
                    {
                        var srcTime = File.GetLastWriteTimeUtc(c.SourceFile);
                        var dstTime = File.GetLastWriteTimeUtc(dest);
                        if (srcTime <= dstTime)
                        {
                            if (string.IsNullOrEmpty(c.Link))
                            {
                                Console.WriteLine("Skipping {0}", c.SourceFile);
                            }
                            else
                            {
                                Console.WriteLine("Skipping {0} => {1}", c.SourceFile, c.Link);
                            }

                            // Copy the stats from the previous stats collection.
                            _manager.ContentStats.CopyPreviousStats(c.SourceFile);
                            continue;
                        }
                    }

                    var startTime = DateTime.UtcNow;

                    // Create the destination directory if it doesn't already exist.
                    var destPath = Path.GetDirectoryName(dest);
                    if (!Directory.Exists(destPath))
                    {
                        Directory.CreateDirectory(destPath);
                    }

                    File.Copy(c.SourceFile, dest, true);

                    // Destination file should not be read-only even if original was.
                    var fileAttr = File.GetAttributes(dest);
                    fileAttr &= ~FileAttributes.ReadOnly;
                    File.SetAttributes(dest, fileAttr);

                    if (string.IsNullOrEmpty(c.Link))
                    {
                        Console.WriteLine("{0}", c.SourceFile);
                    }
                    else
                    {
                        Console.WriteLine("{0} => {1}", c.SourceFile, c.Link);
                    }

                    // Record content stats on the copy.
                    var buildTime = DateTime.UtcNow - startTime;
                    _manager.ContentStats.RecordStats(
                        c.SourceFile, dest, "CopyItem", typeof(File), (float)buildTime.TotalSeconds);

                    ++successCount;
                }
                catch (Exception ex)
                {
                    Console.Error.WriteLine("{0}: error: {1}", c, ex.Message);
                    if (ex.InnerException != null)
                    {
                        Console.Error.WriteLine(ex.InnerException.ToString());
                    }

                    ++errorCount;
                }
            }

            // Dump the content build stats.
            _manager.ContentStats.Write(intermediatePath);
        }