public override void Dispose() { if (widget != null) { widget.Destroy(); widget = null; } if (info != null) { info.Updated -= OnInfoUpdated; info = null; } base.Dispose(); }
public override void Dispose() { if (widget != null) { widget.Destroy(); widget = null; } if (changedpathstore != null) { changedpathstore.Dispose(); changedpathstore = null; } base.Dispose(); }
protected override void OnDispose() { if (widget != null) { widget.Destroy(); widget = null; } if (info != null) { info.Updated -= OnInfoUpdated; info = null; } base.OnDispose(); }