/// <summary> /// Starts a players turn /// </summary> /// <param name="player"></param> private void StartTurn(CatanPlayer player) { if (logger.IsInfoEnabled) { logger.InfoFormat("Start turn [{0}].", player.Name); } ActivePlayerIndex = Array.IndexOf(players, player); }
private bool IsActivePlayer(CatanPlayer player) { return(players[activePlayerIndex] == player); }