public static F_Scene_Props LoadFromFile(ModuleInfo minfo, string MnBPath, string module) { F_Scene_Props obj = new F_Scene_Props(); obj.Module = minfo; StreamReader reader = new StreamReader(File.Open(MnBPath + "\\modules\\" + module + "\\scene_props.txt", FileMode.Open)); obj.FromStream(reader); reader.Close(); return(obj); }