public void Init(ModBrickInstance modBrickInstance) { _modBrickInstance = modBrickInstance; _modBrickInstance.BrickSize.Subscribe(size => { BrickResized(); }); }
public void AddChild(ModBrickInstance child) { if (_children == null) { _children = new List <ModBrickInstance>(); } _children.Add(child); }
public void Init(ModBrickInstance parent) { _parent = parent; _parent.BrickSize.Subscribe(size => { CalculateMesh(size); }); }