private void NextButton_Click(object sender, RoutedEventArgs e)
 {
     if (this.GameTypeComboBox.SelectedIndex >= 0)
     {
         GameTypeListing selectedType = (GameTypeListing)this.GameTypeComboBox.SelectedItem;
         this.SetGameEditorControl(selectedType.EditorControl);
     }
 }
 private void GameTypeComboBox_SelectionChanged(object sender, System.Windows.Controls.SelectionChangedEventArgs e)
 {
     if (this.GameTypeComboBox.SelectedIndex >= 0)
     {
         GameTypeListing selectedType = (GameTypeListing)this.GameTypeComboBox.SelectedItem;
         this.GameDescriptionTextBlock.Text = selectedType.Description;
         this.NextButton.IsEnabled          = true;
     }
 }
Beispiel #3
0
 private void ViewModel_GameTypeSelected(object sender, GameTypeListing e)
 {
     this.SetGameEditorControl(this.gameEditors[this.viewModel.SelectedGameType.Name]);
 }