//private int zoomScale;

        //public bool FitToWindow { get; set; }

        public MapView(MapPainter painter) : this()
        {
            this.painter = painter;
        }
        public ScreenForm(Game game)
        {
            MPainter = new MapPainter(game.Maze, this);
            Game     = game;

            StatPanel = new FlowLayoutPanel
            {
                Padding       = Padding.Empty,
                AutoSize      = true,
                AutoSizeMode  = AutoSizeMode.GrowAndShrink,
                Location      = new System.Drawing.Point(ClientSize.Width - (256 + 16), ClientSize.Height - (32 + 16)),
                Anchor        = (AnchorStyles.Right | AnchorStyles.Bottom),
                Size          = new Size(256, 32),
                BackColor     = Color.OrangeRed,
                FlowDirection = FlowDirection.BottomUp,
            };

            ControlPanel = new FlowLayoutPanel
            {
                Padding       = Padding.Empty,
                AutoSize      = true,
                AutoSizeMode  = AutoSizeMode.GrowAndShrink,
                Bounds        = new Rectangle(ClientSize.Width - 272, levelPanelSize + 16, 256, 0),
                BackColor     = Color.MidnightBlue,
                FlowDirection = FlowDirection.TopDown,
            };

            PerksPanel = new FlowLayoutPanel()
            {
                Location      = new System.Drawing.Point(ClientSize.Width - (256 + perksPanelSide), ClientSize.Height - (perksPanelSide + 24)),
                Anchor        = (AnchorStyles.Right | AnchorStyles.Bottom),
                Size          = new Size(0, perksPanelPadding * 2 + perksPanelSide),
                AutoSize      = true,
                FlowDirection = FlowDirection.RightToLeft,
                BackColor     = Color.OrangeRed,
            };

            var topPanel = new TableLayoutPanel
            {
                Dock      = DockStyle.Top,
                Height    = levelPanelSize,
                BackColor = Color.Black,
            };

            for (int i = 0; i < Game.Players.Count; i++)
            {
                topPanel.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 100f / Game.Players.Count));
            }

            PlayerPanels = CreatePlayerPanels(topPanel, Game.Players);

            View = new MapView(MPainter)
            {
                Dock = DockStyle.Fill
            };

            HeroPanel = new CurrentHeroPanel(Game.CurrentHero, this)
            {
                Size     = new Size(128, 128),
                Anchor   = AnchorStyles.Bottom | AnchorStyles.Left,
                Location = new System.Drawing.Point(32, ClientSize.Height - 160)
            };

            Controls.Add(HeroPanel);
            Controls.Add(ControlPanel);
            Controls.Add(StatPanel);
            Controls.Add(PerksPanel);
            Controls.Add(View);
            Controls.Add(topPanel);

            CenterOnPoint(Game.Maze.UnitPositions[Game.CurrentHero]);

            PlayerPanelUpdate();
            ControlPanelUpdate();
            StatPanelUpdate();

            SkillPanel = new HeroSkillPanel(Game, Game.CurrentHero, this, ControlPanel.Width);

            ShopPanel = new ShopPanel(Game.CurrentHero, this,
                                      new Rectangle(ClientSize.Width / 4, ClientSize.Height / 4, ClientSize.Width / 2, ClientSize.Height / 2));

            SizeChanged += (sender, args) =>
            {
                Controls.Remove(ShopPanel);
                Controls.Remove(SkillPanel);
                //StatPanel.Bounds = new Rectangle(ClientSize.Width - 272, ClientSize.Height - 528, 256, 512);
                MPainter.ResizeMap(Size);
                ResizePlayerPanels(PlayerPanels);

                SkillPanel = new HeroSkillPanel(Game, Game.CurrentHero, this, ControlPanel.Width);
                ShopPanel  = new ShopPanel(Game.CurrentHero, this,
                                           //new Rectangle(ClientSize.Width / 4, ClientSize.Height / 4, ClientSize.Width / 2, ClientSize.Height / 2));
                                           new Rectangle(ClientSize.Width / 2 - 480, ClientSize.Height / 2 - 300, 960, 600));
            };
        }