/*
        public static void Main(String[] args)
        {
            PutClient putClient = new PutClient();
        }
        */
        /// <summary>
        /// Insert resource into P2P 
        /// </summary>
        private void SendResourceMessage()
        {
            try
            {
                Console.WriteLine("Please enter a valid ip for a given node in the network: ");
                var ip = IPAddress.Parse(Console.ReadLine());

                Console.WriteLine("Please enter the port of the node : ");
                var port = Int32.Parse(Console.ReadLine());

                var ipEndPoint = new IPEndPoint(ip, port);

                Console.WriteLine("Please enter the message to put as a resource in the network: ");
                var resourceInput = Console.ReadLine();

                Console.WriteLine("Please enter the key of the message resource: ");
                var resourceKey = Int32.Parse(Console.ReadLine());

                var putMessage = new PutMessage(resourceKey, resourceInput);
                Console.WriteLine(); // New line

                // Start TCPClient
                using (var tcpClient = new TcpClient(ipEndPoint))
                {
                    tcpClient.Connect(ipEndPoint);
                    SerializeMessage(tcpClient, putMessage);
                }

                Console.WriteLine("Message has been put.\n" +
                    "Resetting...\n");
            }
            catch (HostProtectionException e)
            {
                Console.WriteLine(e.Message);
            }
            catch (IOException e)
            {
                Console.WriteLine(e.Message);
            }
        }
 /// <summary>
 /// Serializes a given message used to send in the network stream upon requests. 
 /// </summary>
 /// <param name="client">
 /// The TCP client used to transfer Put Messages with. 
 /// </param>
 /// <param name="message">
 /// PutMessage holding a key and a message. 
 /// </param>
 private void SerializeMessage(TcpClient client, PutMessage message)
 {
     IFormatter formatter = new BinaryFormatter();
     NetworkStream stream = client.GetStream();
     formatter.Serialize(stream, message);
     stream.Flush();
     stream.Close();
 }