Beispiel #1
0
 public void Save(int diffLevel, CustomGameSize customGameSize)
 {
     lastDiffLevel = diffLevel;
     if (!isLastGameAvailable)
     {
         return;
     }
     try
     {
         using (StreamWriter writer = new StreamWriter(filePath))
         {
             writer.Write("" + lastDiffLevel);
             if (customGameSize != null)
             {
                 writer.Write(" " + customGameSize.GetXSize() + " " + customGameSize.GetYSize() + " " +
                              customGameSize.GetMines());
             }
         }
     }
     catch
     {
         isLastGameAvailable = false;
         new ErrorMessageForm("Error saving last game data\nGame will start with default difficulty");
     }
 }
Beispiel #2
0
 private void LoadFile()
 {
     try
     {
         using (StreamReader reader = new StreamReader(filePath))
         {
             try
             {
                 string   fileLine         = reader.ReadLine();
                 string[] fileLineSplitted = fileLine.Split(null);
                 lastDiffLevel = Convert.ToInt32(fileLineSplitted[0], 10);
                 if (lastDiffLevel == 3)
                 {
                     customGameSize = new CustomGameSize(Convert.ToInt32(fileLineSplitted[1], 10),
                                                         Convert.ToInt32(fileLineSplitted[2], 10), Convert.ToInt32(fileLineSplitted[3], 10));
                 }
             }
             catch (Exception e)
             {
                 if (e is FormatException || e is IndexOutOfRangeException)
                 {
                     new ErrorMessageForm("Error loading last game data\nGame will start with default difficulty");
                     reader.Close();
                     Save(0, null);
                 }
             }
         }
     }
     catch
     {
         isLastGameAvailable = false;
         new ErrorMessageForm("Error loading last game data\nGame will start with default difficulty");
     }
 }