Beispiel #1
0
        private void ButtonClick(object sender, EventArgs e)
        {
            Button clickedButton = (Button)sender;
            string position      = clickedButton.Name.Substring(0);

            string[] temp = position.Split(" ");
            int      x    = int.Parse(temp[0]);
            int      y    = int.Parse(temp[1]);

            bool bombCheck = board.isBomb(x, y);

            //Game over if bomb is clicked - game over
            if (bombCheck)
            {
                //Stop Timer
                gameTimer.Stop();

                //Disable buttons and reveal all bombs
                for (int i = 0; i < SIZE; i++)
                {
                    for (int j = 0; j < SIZE; j++)
                    {
                        buttons[i, j].Enabled = false;

                        if (board.isBomb(i + 1, j + 1))
                        {
                            buttons[i, j].BackgroundImage = Minesweeper.Properties.Resources.bomb;
                        }
                    }
                }

                //Change icon to dead smiley
                btnStart.BackgroundImage = Minesweeper.Properties.Resources.dead;

                MessageBox.Show("Game Over!");
            }
            else if (!board.IsRevealed(x, y))
            {
                //Reveal cell
                board.SetRevealed(x, y);
                int neighbors = board.GetNeighbors(x, y);

                //Set cell text colors by amount of neighbors
                if (neighbors == 1)
                {
                    buttons[x - 1, y - 1].ForeColor = Color.Blue;
                }
                else if (neighbors == 2)
                {
                    buttons[x - 1, y - 1].ForeColor = Color.Green;
                }
                else if (neighbors == 3)
                {
                    buttons[x - 1, y - 1].ForeColor = Color.Red;
                }
                else if (neighbors == 4)
                {
                    buttons[x - 1, y - 1].ForeColor = Color.Navy;
                }
                else if (neighbors == 5)
                {
                    buttons[x - 1, y - 1].ForeColor = Color.DarkRed;
                }
                buttons[x - 1, y - 1].Font = new Font(buttons[x - 1, y - 1].Font, FontStyle.Bold);

                //Set background color of selected cell
                buttons[x - 1, y - 1].BackColor = Color.LightGray;

                //Display number of neighbors
                if (neighbors == 0)
                {
                    buttons[x - 1, y - 1].Text = " ";
                }
                else
                {
                    buttons[x - 1, y - 1].Text = neighbors + "";
                }
            }
            else
            {
            }
        }