/// <summary>
        /// For debugging, draw the local forward axis (-Z) of the bot.
        /// </summary>
        public static void DrawForward(Matrix worldMatrix)
        {
            Vector3 forward = worldMatrix.Forward * 100.0f;

            MyDebugDraw.DrawLine3D(worldMatrix.Translation, (worldMatrix.Translation + forward), Color.White, Color.White);
        }