Beispiel #1
0
        private void SolveBtn_Click(object sender, EventArgs e)
        {
            checkBox1.Checked = false;
            t.Enabled         = false;
            Bitmap screenShot = null;

            screenShot = CaptureImage(Convert.ToInt32(XBox.Text), Convert.ToInt32(YBox.Text), Convert.ToInt32(WidthBox.Text), Convert.ToInt32(HeightBox.Text), Convert.ToInt32(ScaleBox.Text));
            //pictureBox1.Image = screenShot;
            MineSolver solver = new MineSolver();

            solver.Solve(solver.CheckImage(screenShot), Convert.ToInt32(XBox.Text), Convert.ToInt32(YBox.Text));
        }
Beispiel #2
0
        private void OverlayBtn_Click(object sender, EventArgs e)
        {
            Bitmap     screenShot = CaptureImage(Convert.ToInt32(XBox.Text), Convert.ToInt32(YBox.Text), Convert.ToInt32(WidthBox.Text), Convert.ToInt32(HeightBox.Text), Convert.ToInt32(ScaleBox.Text));
            MineSolver solver     = new MineSolver();
            var        Field      = solver.CheckImage(screenShot);

            screenShot = CaptureImage(Convert.ToInt32(XBox.Text), Convert.ToInt32(YBox.Text), Convert.ToInt32(WidthBox.Text), Convert.ToInt32(HeightBox.Text), 1);

            Rectangle[] rectangles = new Rectangle[481];
            for (int y = 0; y < 16; y++)
            {
                for (int x = 0; x < 30; x++)
                {
                    Graphics g;
                    g = Graphics.FromImage(screenShot);
                    Pen pen = new Pen(Brushes.Black);
                    pen.Width = 5;
                    Font font = new Font("Times New Roman", 12.0f);
                    switch (Field[x, y])
                    {
                    case 0: pen.Color = Color.FromArgb(80, 255, 255, 255); break;           //Unknown:  White

                    case 1: pen.Color = Color.FromArgb(80, 112, 25, 33);   break;           //Flagged:  Dark Red

                    case 2: pen.Color = Color.FromArgb(80, 128, 128, 128); break;           //0:        Gray

                    case 3: pen.Color = Color.FromArgb(80, 0, 0, 255);     break;           //1:        Blue

                    case 4: pen.Color = Color.FromArgb(80, 0, 255, 0);     break;           //2:        Green

                    case 5: pen.Color = Color.FromArgb(80, 255, 0, 0);     break;           //3:        Red

                    case 6: pen.Color = Color.FromArgb(80, 13, 13, 112);   break;           //4:        Darkblue

                    case 7: pen.Color = Color.FromArgb(80, 112, 50, 50);   break;           //5:        Random

                    default: pen.Color = Color.FromArgb(80, 0, 0, 0);      break;
                    }

                    g.FillRectangle(pen.Brush, 44 * x, 44 * y, 43, 43);

                    pen.Color = Color.Black;
                    g.DrawString(Field[x, y].ToString(), font, pen.Brush, 44 * x, 44 * y);
                    pen.Dispose();

                    //pictureBox1.Image = screenShot;
                }
            }
            pictureBox1.Image = screenShot;
        }
Beispiel #3
0
        private void SaveImageBtn_Click(object sender, EventArgs e)
        {
            Bitmap screenShot = null;

            checkBox1.Checked = false;
            t.Enabled         = false;
            screenShot        = CaptureImage(Convert.ToInt32(XBox.Text), Convert.ToInt32(YBox.Text), Convert.ToInt32(WidthBox.Text), Convert.ToInt32(HeightBox.Text), Convert.ToInt32(ScaleBox.Text));
            pictureBox1.Image = screenShot;
            MineSolver solver = new MineSolver();

            solver.CheckImage(screenShot);

            SaveFileDialog saveFileDialog = new SaveFileDialog
            {
                Filter = "Bitmap (*.bmp)|.bmp"
            };

            if (saveFileDialog.ShowDialog() == DialogResult.OK)
            {
                screenShot.Save(saveFileDialog.FileName);
            }
        }
Beispiel #4
0
        private void TestBtn_Click(object sender, EventArgs e)
        {
            MineSolver ms = new MineSolver();

            ms.RightClickField(1, 1, 0, Convert.ToInt32(XBox.Text), Convert.ToInt32(YBox.Text));
        }