Beispiel #1
0
        private void printMap()
        {
            bool[,] map = game.getMap();

            System.Drawing.Image img = System.Drawing.Image.FromFile(startupPath + fieldImagePath); // to determine dimensions
            fieldWidth  = img.Width;                                                                // px
            fieldHeight = img.Height;

            int height = game.getMapHeight(); // units
            int width  = game.getMapWidth();

            for (int x = 0; x < width; x++)
            {
                for (int y = 0; y < height; y++)
                {
                    imageMap[x, y]             = new Square();
                    imageMap[x, y].Image       = img;
                    imageMap[x, y].Width       = fieldWidth;
                    imageMap[x, y].Height      = fieldHeight;
                    imageMap[x, y].Location    = new System.Drawing.Point(margin + fieldWidth * x, margin + fieldHeight * y);
                    imageMap[x, y].MouseEnter += infield;
                    imageMap[x, y].MouseLeave += outfield;
                    imageMap[x, y].MouseClick += clickfield;
                    imageMap[x, y].x           = x;
                    imageMap[x, y].y           = y;
                    this.Controls.Add(imageMap[x, y]);
                }
            }
        }