Beispiel #1
0
        public static void Execute(ModuleDef moduleDef)
        {
            moduleDef1 = moduleDef;
            var generator = new Generator.Generator();

            foreach (var tDef in moduleDef.Types)
            {
                foreach (var mDef in tDef.Methods)
                {
                    if (!mDef.HasBody)
                    {
                        continue;
                    }
                    if (mDef.DeclaringType.IsGlobalModuleType)
                    {
                        continue;
                    }
                    for (var i = 0; i < mDef.Body.Instructions.Count; i++)
                    {
                        if (!ArithmeticUtils.CheckArithmetic(mDef.Body.Instructions[i]))
                        {
                            continue;
                        }
                        if (mDef.Body.Instructions[i].GetLdcI4Value() < 0)
                        {
                            var iFunction = Tasks[generator.Next(5)];
                            var lstInstr  = GenerateBody(iFunction.Arithmetic(mDef.Body.Instructions[i], moduleDef));
                            if (lstInstr == null)
                            {
                                continue;
                            }
                            mDef.Body.Instructions[i].OpCode = OpCodes.Nop;
                            foreach (var instr in lstInstr)
                            {
                                mDef.Body.Instructions.Insert(i + 1, instr);
                                i++;
                            }
                        }
                        else
                        {
                            var iFunction = Tasks[generator.Next(Tasks.Count)];
                            var lstInstr  = GenerateBody(iFunction.Arithmetic(mDef.Body.Instructions[i], moduleDef));
                            if (lstInstr == null)
                            {
                                continue;
                            }
                            mDef.Body.Instructions[i].OpCode = OpCodes.Nop;
                            foreach (var instr in lstInstr)
                            {
                                mDef.Body.Instructions.Insert(i + 1, instr);
                                i++;
                            }
                        }
                    }
                }
            }
        }
        public double GetValue(List <ArithmeticTypes> arithmetics)
        {
            var generator  = new Generator.Generator();
            var arithmetic = arithmetics[generator.Next(arithmetics.Count)];

            GetType = arithmetic;
            switch (arithmeticTypes)
            {
            case ArithmeticTypes.Abs:
                switch (arithmetic)
                {
                case ArithmeticTypes.Add:
                    return(x + (Math.Abs(y) * -1));

                case ArithmeticTypes.Sub:
                    return(x - (Math.Abs(y) * -1));
                }
                return(-1);

            case ArithmeticTypes.Log:
                switch (arithmetic)
                {
                case ArithmeticTypes.Add:
                    return(x - (Math.Log(y)));

                case ArithmeticTypes.Sub:
                    return(x + (Math.Log(y)));
                }
                return(-1);

            case ArithmeticTypes.Log10:
                switch (arithmetic)
                {
                case ArithmeticTypes.Add:
                    return(x - (Math.Log10(y)));

                case ArithmeticTypes.Sub:
                    return(x + (Math.Log10(y)));
                }
                return(-1);

            case ArithmeticTypes.Sin:
                switch (arithmetic)
                {
                case ArithmeticTypes.Add:
                    return(x - (Math.Sin(y)));

                case ArithmeticTypes.Sub:
                    return(x + (Math.Sin(y)));
                }
                return(-1);

            case ArithmeticTypes.Cos:
                switch (arithmetic)
                {
                case ArithmeticTypes.Add:
                    return(x - (Math.Cos(y)));

                case ArithmeticTypes.Sub:
                    return(x + (Math.Cos(y)));
                }
                return(-1);

            case ArithmeticTypes.Floor:
                switch (arithmetic)
                {
                case ArithmeticTypes.Add:
                    return(x - (Math.Floor(y)));

                case ArithmeticTypes.Sub:
                    return(x + (Math.Floor(y)));
                }
                return(-1);

            case ArithmeticTypes.Round:
                switch (arithmetic)
                {
                case ArithmeticTypes.Add:
                    return(x - (Math.Round(y)));

                case ArithmeticTypes.Sub:
                    return(x + (Math.Round(y)));
                }
                return(-1);

            case ArithmeticTypes.Tan:
                switch (arithmetic)
                {
                case ArithmeticTypes.Add:
                    return(x - (Math.Tan(y)));

                case ArithmeticTypes.Sub:
                    return(x + (Math.Tan(y)));
                }
                return(-1);

            case ArithmeticTypes.Tanh:
                switch (arithmetic)
                {
                case ArithmeticTypes.Add:
                    return(x - (Math.Tanh(y)));

                case ArithmeticTypes.Sub:
                    return(x + (Math.Tanh(y)));
                }
                return(-1);

            case ArithmeticTypes.Sqrt:
                switch (arithmetic)
                {
                case ArithmeticTypes.Add:
                    return(x - (Math.Sqrt(y)));

                case ArithmeticTypes.Sub:
                    return(x + (Math.Sqrt(y)));
                }
                return(-1);

            case ArithmeticTypes.Ceiling:
                switch (arithmetic)
                {
                case ArithmeticTypes.Add:
                    return(x - (Math.Ceiling(y)));

                case ArithmeticTypes.Sub:
                    return(x + (Math.Ceiling(y)));
                }
                return(-1);

            case ArithmeticTypes.Truncate:
                switch (arithmetic)
                {
                case ArithmeticTypes.Add:
                    return(x - (Math.Truncate(y)));

                case ArithmeticTypes.Sub:
                    return(x + (Math.Truncate(y)));
                }
                return(-1);
            }
            return(-1);
        }