Beispiel #1
0
 private async ValueTask SaveEntriesAsync(LotteryEntry entry)
 {
     await entrySet.AddAsync(entry.UserId.ToString(), entry);
 }
Beispiel #2
0
        public async Task HandleLotteryAsync(IContext context, string _)
        {
            var lotteryService = context.GetService <ILotteryService>();

            var entries = await lotteryService.GetEntriesAsync();

            var entryCount = entries?.Sum(x => x.TicketCount) ?? 0;

            if (entryCount == 0)
            {
                Log.Warning("No entries found.");
                return;
            }

            var winnerIndex = MikiRandom.Next(entryCount);

            LotteryEntry winner = null;

            foreach (var entry in entries)
            {
                if (entry.TicketCount > winnerIndex)
                {
                    winner = entry;
                    break;
                }

                winnerIndex -= entry.TicketCount;
            }

            if (winner == null)
            {
                Log.Warning("Winner was null");
                return;
            }

            var winningAmount = await lotteryService.GetTotalPrizeAsync();

            var transactionService = context.GetService <ITransactionService>();
            await transactionService.CreateTransactionAsync(
                new TransactionRequest.Builder()
                .WithSender(AppProps.Currency.BankId)
                .WithReceiver(winner.UserId)
                .WithAmount(winningAmount)
                .Build());

            try
            {
                var discordClient = context.GetService <IDiscordClient>();
                var channel       = await discordClient.CreateDMAsync((ulong)winner.UserId);

                await channel.SendMessageAsync(
                    string.Empty, embed : new EmbedBuilder()
                    .SetTitle("🏅  Winner")
                    .SetDescription($"You won the jackpot of {winningAmount} mekos!")
                    .SetColor(103, 172, 237)
                    .ToEmbed());
            }
            catch (DiscordRestException)
            {
                Log.Warning("Message failed to send");
                // Couldn't send message to winner.
            }

            var cache = context.GetService <ICacheClient>();
            await cache.RemoveAsync(LotteryObjectsKey);

            await OnLotteryWinAchievementsAsync(context, winner.UserId, winningAmount);
        }