private void TestGumballMachineStates()
        {
            GumballMachine gumballMachine = new GumballMachine("", 5);

            Console.WriteLine(gumballMachine);

            gumballMachine.InsertQuarter();
            gumballMachine.TurnCrank();

            Console.WriteLine(gumballMachine);

            gumballMachine.InsertQuarter();
            gumballMachine.EjectQuarter();
            gumballMachine.TurnCrank();

            Console.WriteLine(gumballMachine);

            gumballMachine.InsertQuarter();
            gumballMachine.TurnCrank();
            gumballMachine.InsertQuarter();
            gumballMachine.TurnCrank();
            gumballMachine.EjectQuarter();

            Console.WriteLine(gumballMachine);

            gumballMachine.InsertQuarter();
            gumballMachine.InsertQuarter();
            gumballMachine.TurnCrank();
            gumballMachine.InsertQuarter();
            gumballMachine.TurnCrank();
            gumballMachine.InsertQuarter();
            gumballMachine.TurnCrank();

            Console.Write(gumballMachine);
        }
Beispiel #2
0
        /// <summary>
        /// Simple test
        /// </summary>
        public void RunTestV1()
        {
            GumballMachine machine = new GumballMachine("Test1", 5);

            // Console.WriteLine(machine.ToString());
            //machine.Refill(10);
            Console.WriteLine(machine.ToString());

            machine.InsertQuarter();
            machine.EjectQuarter();
            machine.TurnCrank();

            Console.WriteLine(machine.ToString());

            machine.InsertQuarter();
            machine.TurnCrank();
            machine.InsertQuarter();
            machine.TurnCrank();
            machine.EjectQuarter();

            Console.WriteLine(machine.ToString());

            machine.InsertQuarter();
            machine.InsertQuarter();
            machine.TurnCrank();
            machine.InsertQuarter();
            machine.TurnCrank();
            machine.InsertQuarter();
            machine.TurnCrank();
            machine.EjectQuarter();

            Console.WriteLine(machine.ToString());
        }
        static void Main(string[] args)
        {
            GumballMachine gumballMachine = new GumballMachine(5);

            Console.WriteLine(gumballMachine);

            gumballMachine.InsertQuarter();
            gumballMachine.TurnCrank();

            Console.WriteLine(gumballMachine);

            gumballMachine.InsertQuarter();
            gumballMachine.EjectQuarter();
            gumballMachine.TurnCrank();

            Console.WriteLine(gumballMachine);

            gumballMachine.InsertQuarter();
            gumballMachine.TurnCrank();
            gumballMachine.InsertQuarter();
            gumballMachine.TurnCrank();
            gumballMachine.EjectQuarter();

            Console.WriteLine(gumballMachine);

            gumballMachine.InsertQuarter();
            gumballMachine.InsertQuarter();
            gumballMachine.TurnCrank();
            gumballMachine.InsertQuarter();
            gumballMachine.TurnCrank();
            gumballMachine.InsertQuarter();
            gumballMachine.TurnCrank();

            Console.Write(gumballMachine);
            Console.ReadKey();
        }