Beispiel #1
0
 public override void SetNativePosition(Vector2D position)
 {
     position = ScreenSpace.Current.ToPixelSpace(position);
     NativeMouse.SetPosition((int)position.X, (int)position.Y);
 }
Beispiel #2
0
 /** <summary> Sets the mouse position. </summary> */
 public static void SetPosition(Vector2F position)
 {
     XnaMouse.SetPosition((int)(position.X * gameScale), (int)(position.Y * (float)gameScale));
     mousePosLast = (position - (mousePos - mousePosLast)) * (float)gameScale;
     mousePos     = position * (float)gameScale;
 }