Beispiel #1
0
        protected override void OnRenderTargetChanged(viz.D3DImageTexture renderTarget)
        {
            DebugHelper.AssertUIThread();

            if (renderTarget != null)
            {
                viz.MouseNavigator oldMouseNavigator = this.mouseNavigator;

                mouseNavigator = new viz.MouseNavigator(renderTarget); // must get something to setup view matrix

                if (oldMouseNavigator != null)
                {
                    mouseNavigator.Set(oldMouseNavigator);
                }

                viz.ArcBallCamera oldArcBallCamera = this.arcBallCamera;

                this.arcBallCamera = new viz.ArcBallCamera(renderTarget);

                if (oldArcBallCamera == null)
                {
                    this.arcBallCamera.SetFrontView();
                    this.arcBallCamera.Rotate(0.3f, -0.2f);
                    this.arcBallCamera.Zoom(0.5f);
                }
                else
                {
                    this.arcBallCamera.Set(oldArcBallCamera);
                }
            }
        }
        protected override void OnRenderTargetChanged(viz.D3DImageTexture renderTarget)
        {
            DebugHelper.AssertUIThread();

            if (renderTarget != null)
            {
                viz.MouseNavigator oldMouseNavigator = this.mouseNavigator;

                mouseNavigator = new viz.MouseNavigator(renderTarget); // must get something to setup view matrix

                if (oldMouseNavigator != null)
                {
                    mouseNavigator.Set(oldMouseNavigator);
                }

                viz.ArcBallCamera oldArcBallCamera = this.arcBallCamera;

                this.arcBallCamera = new viz.ArcBallCamera(renderTarget);

                if (oldArcBallCamera == null)
                {
                    this.arcBallCamera.SetFrontView();
                    this.arcBallCamera.Rotate(0.3f, -0.2f);
                    this.arcBallCamera.Zoom(0.5f);
                }
                else
                {
                    this.arcBallCamera.Set(oldArcBallCamera);
                }
            }
        }