Beispiel #1
0
		public void Ctor ()
		{
			ActionPoker a = new ActionPoker();
			ScriptEvent e = new ScriptEvent (a, "HelloEvent", true);

			Assert.AreEqual ("HelloEvent", e.Name, "A1");
			Assert.IsTrue (e.SupportsActions, "A2");
		}
Beispiel #2
0
		public void Properties ()
		{
			ActionPoker a = new ActionPoker ();
			ScriptEvent e = new ScriptEvent (a, "HelloEvent", true);

			// defaults not specified in the ctor
			Assert.AreEqual ("", e.Handler, "A1");

			// getter/setter
			e.Handler = "foo";
			Assert.AreEqual ("foo", e.Handler, "A2");

			// setting to null
			e.Handler = null;
			Assert.AreEqual ("", e.Handler, "A5");
		}
		void DoPropertyChanged (IScriptObject owner, ScriptEvent PropertyChanged)
		{
			Assert.AreEqual ("propertyChanged", PropertyChanged.Name, "p1");
			Assert.AreEqual (true, PropertyChanged.SupportsActions, "p2");
			Assert.AreEqual ("", PropertyChanged.Handler, "p3");
			Assert.IsNotNull (PropertyChanged.Actions, "p4");

			DoActions (owner, PropertyChanged.Actions);
		}
Beispiel #4
0
		public void No_SupportsActions ()
		{
			ActionPoker a = new ActionPoker ();
			ScriptEvent e = new ScriptEvent (a, "HelloEvent", false);

			Assert.IsNotNull (e.Actions, "A1");
			e.Actions.Add (new ActionPoker ());
		}
Beispiel #5
0
		public void Null_Ctor2 ()
		{
			ActionPoker a = new ActionPoker();
			ScriptEvent e = new ScriptEvent (a, null, true);
		}
Beispiel #6
0
		public void Null_Ctor1 ()
		{
			ScriptEvent e = new ScriptEvent (null, "HelloEvent", true);
		}
Beispiel #7
0
		public void RenderHandlers ()
		{
			ActionPoker a = new ActionPoker ();
			ScriptEvent e = new ScriptEvent (a, "HelloEvent", true);

			StringWriter sw;
			ScriptTextWriter w;

			sw = new StringWriter();
			w = new ScriptTextWriter (sw);

			e.Handler = "hi there";

			e.RenderHandlers (w);
			Assert.AreEqual ("HelloEvent=\"hi there\"", sw.ToString(), "A1");
		}
Beispiel #8
0
		public void RenderActions ()
		{
			ActionPoker a = new ActionPoker ();
			ScriptEvent e = new ScriptEvent (a, "HelloEvent", true);

			StringWriter sw;
			ScriptTextWriter w;

			// test an empty event
			sw = new StringWriter();
			w = new ScriptTextWriter (sw);

			e.RenderActions (w);
			Assert.AreEqual ("", sw.ToString(), "A1");

			// now add an action and see what happens
			ActionPoker action = new ActionPoker ();
			action.ID = "action_id";
			action.Target = "action_target";

			e.Actions.Add (action);

			e.RenderActions (w);
			Assert.AreEqual ("<HelloEvent>\n  <poker id=\"action_id\" target=\"action_target\" />\n</HelloEvent>", sw.ToString().Replace ("\r\n", "\n"), "A2");
		}
Beispiel #9
0
		public void SupportsActions ()
		{
			ActionPoker a = new ActionPoker ();
			ScriptEvent e = new ScriptEvent (a, "HelloEvent", true);

			Assert.IsNotNull (e.Actions, "A1");
			e.Actions.Add (new ActionPoker ());
			Assert.AreEqual (1, e.Actions.Count, "A2");
		}