Beispiel #1
0
        public static void ListenForCommands(IEnumerable <string> commands, Action <CallbackResponse <SpeechArguments> > OnSpeechResults)
        {
            Utils.RunOnWindowsUIThread(async() =>
            {
                try
                {
                    Stop();
                    speechRecognizer = new SpeechRecognizer();
                    speechRecognizer.Constraints.Add(new SpeechRecognitionListConstraint(commands, "Commands"));
                    var compilationResult = await speechRecognizer.CompileConstraintsAsync();
                    if (compilationResult.Status != SpeechRecognitionResultStatus.Success)
                    {
                        throw new Exception();
                    }

                    DebugLog.Log(LogLevel.Info, "ListenForCommands");

                    speechRecognizer.ContinuousRecognitionSession.Completed += (sender, args) =>
                    {
                        DebugLog.Log(LogLevel.Info, "ListenForCommands " + args.Status.ToString());
                        if (args.Status != SpeechRecognitionResultStatus.Success)
                        {
                            if (OnSpeechResults != null)
                            {
                                Utils.RunOnUnityAppThread(
                                    () =>
                                {
                                    OnSpeechResults(new CallbackResponse <SpeechArguments> {
                                        Result = new SpeechArguments {
                                            Status = SpeechResultStatus.Complete
                                        }, Status = CallbackStatus.Success, Exception = null
                                    });
                                });
                            }
                            isListening = false;
                        }
                    };

                    speechRecognizer.ContinuousRecognitionSession.ResultGenerated += (sender, args) =>
                    {
                        DebugLog.Log(LogLevel.Info, "ListenForCommands " + args.Result.Text);

                        var command = args.Result.Text;
                        if (!String.IsNullOrEmpty(command))
                        {
                            command = command.ToLower();
                        }

                        if (commands != null && commands.Count() > 0)
                        {
                            foreach (var c in commands)
                            {
                                if (args != null && args.Result != null && args.Result.Text != null && c.ToLower() == command)
                                {
                                    DebugLog.Log(LogLevel.Info, "ListenForCommands command " + command);
                                    if (OnSpeechResults != null)
                                    {
                                        Utils.RunOnUnityAppThread(
                                            () =>
                                        {
                                            OnSpeechResults(new CallbackResponse <SpeechArguments> {
                                                Result = new SpeechArguments {
                                                    Status = SpeechResultStatus.Command, Text = command
                                                }, Status = CallbackStatus.Success, Exception = null
                                            });
                                        });
                                    }
                                    break;
                                }
                            }
                        }
                    };

                    await speechRecognizer.ContinuousRecognitionSession.StartAsync();
                    isListening = true;
                }
                catch (Exception ex)
                {
                    DebugLog.Log(LogLevel.Error, "Hit Exception in Speech::ListenForCommands..." + ex.ToString());
                    if (OnSpeechResults != null)
                    {
                        Utils.RunOnUnityAppThread(
                            () =>
                        {
                            OnSpeechResults(new CallbackResponse <SpeechArguments> {
                                Result = null, Status = CallbackStatus.Failure, Exception = ex
                            });
                        });
                    }

                    return;
                }
            });
        }
Beispiel #2
0
 private static void InterstitialAd_ErrorOccurred(object sender, AdErrorEventArgs e)
 {
     DebugLog.Log(LogLevel.Info, "ErrorOccurred " + e.ErrorMessage);
     isShowRequested = false;
 }
Beispiel #3
0
        public static void ListenForDictation(Action <CallbackResponse <SpeechArguments> > OnSpeechResults)
        {
            Utils.RunOnWindowsUIThread(async() =>
            {
                try
                {
                    Stop();
                    speechRecognizer = new SpeechRecognizer();
                    speechRecognizer.Constraints.Add(new SpeechRecognitionTopicConstraint(SpeechRecognitionScenario.Dictation, "Dictation"));
                    var compilationResult = await speechRecognizer.CompileConstraintsAsync();
                    if (compilationResult.Status != SpeechRecognitionResultStatus.Success)
                    {
                        throw new Exception();
                    }

                    DebugLog.Log(LogLevel.Info, "ListenForDictation");

                    speechRecognizer.HypothesisGenerated += (sender, args) =>
                    {
                        string hypothesis = args.Hypothesis.Text;
                        DebugLog.Log(LogLevel.Info, "ListenForDictation Hypothesis " + hypothesis + "...");
                        if (OnSpeechResults != null)
                        {
                            Utils.RunOnUnityAppThread(
                                () =>
                            {
                                OnSpeechResults(new CallbackResponse <SpeechArguments> {
                                    Result = new SpeechArguments {
                                        Status = SpeechResultStatus.Hypothesis, Text = hypothesis
                                    }, Status = CallbackStatus.Success, Exception = null
                                });
                            });
                        }
                    };

                    speechRecognizer.ContinuousRecognitionSession.Completed += (sender, args) =>
                    {
                        DebugLog.Log(LogLevel.Info, "ListenForDictation " + args.Status.ToString());
                        if (args.Status != SpeechRecognitionResultStatus.Success)
                        {
                            if (OnSpeechResults != null)
                            {
                                Utils.RunOnUnityAppThread(
                                    () =>
                                {
                                    OnSpeechResults(new CallbackResponse <SpeechArguments> {
                                        Result = new SpeechArguments {
                                            Status = SpeechResultStatus.Complete
                                        }, Status = CallbackStatus.Success, Exception = null
                                    });
                                });
                            }
                            isListening = false;
                        }
                    };


                    speechRecognizer.ContinuousRecognitionSession.ResultGenerated += (sender, args) =>
                    {
                        DebugLog.Log(LogLevel.Info, args.Result.Text);

                        DebugLog.Log(LogLevel.Info, "ListenForDictation " + args.Result.Text);
                        if (OnSpeechResults != null)
                        {
                            Utils.RunOnUnityAppThread(
                                () =>
                            {
                                OnSpeechResults(new CallbackResponse <SpeechArguments> {
                                    Result = new SpeechArguments {
                                        Status = SpeechResultStatus.Dictation, Text = args.Result.Text
                                    }, Status = CallbackStatus.Success, Exception = null
                                });
                            });
                        }
                    };

                    await speechRecognizer.ContinuousRecognitionSession.StartAsync();
                    isListening = true;
                }
                catch (Exception ex)
                {
                    OnSpeechResults(new CallbackResponse <SpeechArguments> {
                        Result = null, Status = CallbackStatus.Failure, Exception = ex
                    });
                    return;
                }
            });
        }
Beispiel #4
0
 private static void InterstitialAd_Cancelled(object sender, object e)
 {
     DebugLog.Log(LogLevel.Info, "Cancelled");
     isShowRequested = false;
 }