GetEngine() private method

Gets engine for the specified language.
private GetEngine ( LanguageContext language ) : ScriptEngine
language LanguageContext
return ScriptEngine
Beispiel #1
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        static void Main(string[] args)
        {
            try {

                ScriptRuntimeSetup setup = ScriptRuntimeSetup.ReadConfiguration();
                ScriptRuntime runtime = new ScriptRuntime(setup);
                runtime.GetEngine("Python").Execute("print \"Hello, Hosted Script World!\"");
                //runtime.ExecuteFile(PYTHON_FILE);

                //ScriptScope scope = runtime.GetEngine("Python").CreateScope();
                //scope.SetVariable("name", "John Zablocki");
                #region func
                //Func<string, string> reverse = (s) => {
                //        string reversed = "";
                //        for (int i = s.Length - 1; i >= 0; i--) {
                //            reversed += s[i];
                //        }
                //        return reversed;
                //    };
                //scope.SetVariable("reverse", reverse);
                #endregion
                //runtime.GetEngine("Python").ExecuteFile(PYTHON_FILE, scope);

            } catch (Exception ex) {
                Console.WriteLine(ex.Message);
            }
        }
Beispiel #2
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        public Ruby()
        {
            //Setup the script engine runtime
            var setup = new ScriptRuntimeSetup();
            setup.LanguageSetups.Add(
                new LanguageSetup(
                    "IronRuby.Runtime.RubyContext, IronRuby",
                    "IronRuby 1.0",
                    new[] { "IronRuby", "Ruby", "rb" },
                    new[] { ".rb" }));
            setup.DebugMode = true;
            
            //Create the runtime, engine, and scope
            runtime = ScriptRuntime.CreateRemote(AppDomain.CurrentDomain, setup);
            engine = runtime.GetEngine("Ruby");
            scope = engine.CreateScope();

            try
            {
                engine.Execute(@"$RGSS_VERSION = " + Program.GetRuntime().GetRGSSVersion(), scope);
                engine.Execute(@"$GAME_DIRECTORY = '" + Program.GetRuntime().GetResourcePaths()[0].Replace(@"\", @"\\") + @"'", scope);
                engine.Execute(@"$GAME_OS_WIN = " + Program.GetRuntime().IsWindowsOS().ToString().ToLower(), scope);
            }
            catch (Exception e)
            {
                Program.Error(e.Message);
            }

            //Load system internals and our Ruby internals
            Console.WriteLine("Loading system");
            //engine.Execute(System.Text.Encoding.UTF8.GetString(Properties.Resources.System), scope);
            string script = System.Text.Encoding.UTF8.GetString(Properties.Resources.System);
            script = script.Substring(1);  //fix for a weird character that shouldn't be there o.O
            Eval(script);

            //Load the adaptable RPG datatypes
            script = System.Text.Encoding.UTF8.GetString(Properties.Resources.RPG);
            script = script.Substring(1);
            Eval(script);

            //Load the version appropriate RPG datatypes
            if (Program.GetRuntime().GetRGSSVersion() == 1)
            {
                script = System.Text.Encoding.UTF8.GetString(Properties.Resources.RPG1);
                script = script.Substring(1);
                Eval(script);
            }
            if (Program.GetRuntime().GetRGSSVersion() == 2)
            {
                script = System.Text.Encoding.UTF8.GetString(Properties.Resources.RPG2);
                script = script.Substring(1);
                Eval(script);
            }
            if (Program.GetRuntime().GetRGSSVersion() == 3)
            {
                script = System.Text.Encoding.UTF8.GetString(Properties.Resources.RPG3);
                script = script.Substring(1);
                Eval(script);
            }
        }
Beispiel #3
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    static void Main(string[] args)
    {
        // set path for dynamic assembly loading
        AppDomain.CurrentDomain.AssemblyResolve +=
            new ResolveEventHandler(ResolveAssembly);

        string path = System.IO.Path.Combine(exe_path, py_path);
        pyscript = System.IO.Path.Combine(path, pyscript);
        pyscript = System.IO.Path.GetFullPath(pyscript); // normalize

        // get runtime
        ScriptRuntimeSetup scriptRuntimeSetup = new ScriptRuntimeSetup();

        LanguageSetup language = Python.CreateLanguageSetup(null);
        language.Options["Debug"] = true;
        scriptRuntimeSetup.LanguageSetups.Add(language);

        ScriptRuntime runtime = new Microsoft.Scripting.Hosting.ScriptRuntime(scriptRuntimeSetup);

        // set sys.argv
        SetPyEnv(runtime, pyscript, args);

        // get engine
        ScriptScope scope = runtime.CreateScope();
        ScriptEngine engine = runtime.GetEngine("python");

        ScriptSource source = engine.CreateScriptSourceFromFile(pyscript);
        source.Compile();

        try {
            source.Execute(scope);
        } catch (IronPython.Runtime.Exceptions.SystemExitException e) {
            Console.WriteLine(e.StackTrace);
        }
    }
Beispiel #4
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        protected HAPITestBase() {
            
            var ses = CreateSetup();
            ses.HostType = typeof(TestHost);
            _runtime = new ScriptRuntime(ses);
            _remoteRuntime = ScriptRuntime.CreateRemote(TestHelpers.CreateAppDomain("Alternate"), ses);

            _runTime = _runtime;// _remoteRuntime;

            _PYEng = _runTime.GetEngine("py");
            _RBEng = _runTime.GetEngine("rb");

            SetTestLanguage();
            
            _defaultScope = _runTime.CreateScope();
            _codeSnippets = new PreDefinedCodeSnippets();
        }
Beispiel #5
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 public static Action<HappyRuntimeContext> CompileModule(string filename)
 {
     ScriptRuntime runtime = new ScriptRuntime(ScriptRuntimeSetup.ReadConfiguration());
     Microsoft.Scripting.Hosting.ScriptEngine engine = runtime.GetEngine("ht");
     ScriptScope globals = engine.CreateScope();
     var scriptSource = engine.CreateScriptSourceFromString(readFile(filename), filename, SourceCodeKind.File);
     return scriptSource.Execute(globals);
 }
        public void Initialize()
        {
            var setup = new ScriptRuntimeSetup();

            var typeName = typeof (NaggumLanguageContext).AssemblyQualifiedName;
            setup.LanguageSetups.Add(
                new LanguageSetup(typeName, "Naggum", new[] { "naggum" }, new[] { ".naggum" }));
            var runtime = new ScriptRuntime(setup);
            _engine = runtime.GetEngine("naggum");
        }
        static PyControllerFactory()
        {
            _setup = ScriptRuntimeSetup.ReadConfiguration();
            _runtime = new ScriptRuntime(_setup);

            _runtime.LoadAssembly(Assembly.GetExecutingAssembly());

            string path = HttpContext.Current.Server.MapPath("~/App_Data/Controllers.py");
            _runtime.GetEngine("IronPython").ExecuteFile(path, _runtime.Globals);
        }
        public void ReadConfiguration_1Lang() {
            string configFile = GetTempConfigFile(new[]{LangSetup.Python});

            var srs = ScriptRuntimeSetup.ReadConfiguration(configFile);
            Assert.AreEqual(1, srs.LanguageSetups.Count);

            var sr = new ScriptRuntime(srs);
            Assert.AreEqual(1, sr.Setup.LanguageSetups.Count);

            var pythonEngine = sr.GetEngine("py");
            Assert.IsTrue(pythonEngine.IsValidPythonEngine());
        }
Beispiel #9
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        /// <summary>
        /// Initialises an instance
        /// </summary>
        /// <param name="languageSetup">Scripting language configuration object</param>
        /// <param name="enableDebugging">Indicates whether script debugging should be enabled</param>
        public Engine(LanguageSetup languageSetup, bool enableDebugging)
        {
            ScriptRuntimeSetup setup = new ScriptRuntimeSetup();
            setup.LanguageSetups.Add(languageSetup);
            setup.DebugMode = enableDebugging;

            var runtime = new ScriptRuntime(setup);
            var engine = runtime.GetEngine(setup.LanguageSetups[0].Names[0]);

            _engine = engine;
            _scope = _engine.CreateScope();
        }
Beispiel #10
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        public pythonEngine(String pythonFilename)
        {
            // Create a new engine and scope
            ScriptRuntimeSetup setup = new ScriptRuntimeSetup();
            setup.LanguageSetups.Add(IronPython.Hosting.Python.CreateLanguageSetup(null));
            ScriptRuntime runtime = new ScriptRuntime(setup);
            runtime.IO.RedirectToConsole();
            _engine = runtime.GetEngine("IronPython");
            _scope = _engine.CreateScope();

            loadPythonFile(pythonFilename);
        }
        public void Configuration_MutateAndCheck3()
        {
            string configFile = GetTempConfigFile(new[] { LangSetup.Python });

            var sr = new ScriptRuntime(ScriptRuntimeSetup.ReadConfiguration(configFile));
            var eng = sr.GetEngine("py");

            var config = eng.Setup;
            config = null;

            Assert.IsNotNull(eng.Setup);
        }
Beispiel #12
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        public void ReadConfiguration_All4Langs() {
            var srs = ScriptRuntimeSetup.ReadConfiguration(TestHelpers.StandardConfigFile);
            Assert.AreEqual(2, srs.LanguageSetups.Count);

            var runtime = new ScriptRuntime(srs);
            foreach (var lang in srs.LanguageSetups) {
                Assert.IsTrue((lang.Names != null) && (lang.Names.Count != 0));

                //ensure this doesn't throw
                var engine = runtime.GetEngine(lang.Names[0]);
                Assert.AreEqual(lang.DisplayName, engine.Setup.DisplayName);
            }
        }
Beispiel #13
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        public Scripting()
        {
            Host = Python.CreateRuntime();
            Scope = Host.CreateScope();
            Engine = Host.GetEngine("Python");

            PacketHooks = new Dictionary<NSCommand, List<PacketHookCall>>();
            UpdateHooks = new List<UpdateHookCall>();
            ChatHooks = new List<ChatHookCall>();
            ChatCommandHooks = new Dictionary<string, List<ChatCommandHookCall>>();
            NameFormatHooks = new List<NameFormatHookCall>();
            PlayerXPHooks = new List<PlayerXPHookCall>();
        }
Beispiel #14
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        public object GetObject(string objectName)
        {
            Dictionary<string, object> instances = new Dictionary<string, object>();

            ScriptRuntimeSetup setup = ScriptRuntimeSetup.ReadConfiguration();
            ScriptRuntime runtime = new ScriptRuntime(setup);
            runtime.LoadAssembly(Assembly.GetExecutingAssembly());

            ScriptEngine engine = runtime.GetEngine("IronPython");
            runtime.Globals.SetVariable("instances", instances);
            engine.ExecuteFile("Objects.py", runtime.Globals);

            return instances[objectName];
        }
        private void Window_Loaded(object sender, RoutedEventArgs e)
        {
            ScriptRuntimeSetup setup = new ScriptRuntimeSetup();
            setup.LanguageSetups.Add(AplusCore.Runtime.AplusLanguageContext.LanguageSetup);

            ScriptRuntime dlrRuntime = new ScriptRuntime(setup);
            _engine = dlrRuntime.GetEngine(@"A+");
            _ms = new MemoryStream();
            var sw = new StreamWriter(_ms);
            dlrRuntime.IO.SetErrorOutput(_ms, sw);
            dlrRuntime.IO.SetOutput(_ms, sw);

            _scope = _engine.CreateScope();
        }
        public void Setup()
        {
            ScriptRuntimeSetup setup = new ScriptRuntimeSetup();
            setup.LanguageSetups.Add(AplusCore.Runtime.AplusLanguageContext.LanguageSetup);

            ScriptRuntime dlrRuntime = new ScriptRuntime(setup);
            this.engine = dlrRuntime.GetEngine("A+");

            ScriptRuntimeSetup setupUni = new ScriptRuntimeSetup();
            setupUni.LanguageSetups.Add(AplusCore.Runtime.AplusLanguageContext.LanguageSetup);
            setupUni.Options.Add("LexerMode", AplusCore.Compiler.LexerMode.UNI);

            ScriptRuntime dlrRuntimeUni = new ScriptRuntime(setupUni);
            this.engineUni = dlrRuntimeUni.GetEngine("A+");
        }
Beispiel #17
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        /// <summary>
        /// Initialize static scripting API objects
        /// </summary>
        static PyFilter()
        {
            _setup = ScriptRuntimeSetup.ReadConfiguration();
            _runtime = new ScriptRuntime(_setup);

            //make System and the current assembly availible to the scripts
            _runtime.LoadAssembly(Assembly.GetExecutingAssembly());
            _runtime.LoadAssembly(Assembly.GetAssembly(typeof(DateTime)));

            //assume default of App_Data/filters.py, but allow for overwriting
            string path = RootPath ?? HttpContext.Current.Server.MapPath("~/App_Data/");
            ScriptEngine engine = _runtime.GetEngine("IronPython");
            engine.SetSearchPaths(new string[] { path });
            engine.ExecuteFile(Path.Combine(path, ScriptFile ?? "filters.py"), _runtime.Globals);
        }
        public RubyEngine(object appScope)
        {
            var runtimeSetup = new ScriptRuntimeSetup();
            runtimeSetup
                .LanguageSetups
                .Add(new LanguageSetup("IronRuby.Runtime.RubyContext, IronRuby",
                                       "IronRuby 1.0",
                                       new[] { "IronRuby", "Ruby", "rb" },
                                       new[] { ".rb" }));

            runtime = ScriptRuntime.CreateRemote(AppDomain.CurrentDomain, runtimeSetup);

            scope = runtime.CreateScope();
            scope.SetVariable("app", appScope);

            engine = runtime.GetEngine("IronRuby");
        }
Beispiel #19
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        static void Main(string[] args)
        {
            var runtimeSetup = Python.CreateRuntimeSetup(new Dictionary<string, object>());
            runtimeSetup.DebugMode = true;

            var runtime = new ScriptRuntime(runtimeSetup);

            var scope = runtime.CreateScope(new Dictionary<string, object> {
                { "name" , "Batman" }
            });

            var engine = runtime.GetEngine("py");
            var scriptSource = engine.CreateScriptSourceFromFile("script.py");
            var compiledCode = scriptSource.Compile();

            compiledCode.Execute(scope);
        }
        public IronRubySupport(bool debug)
        {
            this.debug = debug;

            ScriptRuntimeSetup runtimeSetup = new ScriptRuntimeSetup();
            LanguageSetup rubySetup = Ruby.CreateRubySetup();

            if (debug)
            {
                runtimeSetup.DebugMode = true;
                rubySetup.ExceptionDetail = true;
            }

            runtimeSetup.LanguageSetups.Add(rubySetup);

            runtime = new ScriptRuntime(runtimeSetup); // can in theory be kept around
            rubyEngine = runtime.GetEngine("ruby"); // so can this
        }
Beispiel #21
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        public void SetUp()
        {
            var configFile = Path.GetFullPath(Uri.UnescapeDataString(new Uri(typeof(TestFixtureBase).Assembly.CodeBase).AbsolutePath)) + ".config";
            Runtime = new ScriptRuntime(ScriptRuntimeSetup.ReadConfiguration(configFile));

            _output = new MemoryStream();
            _errorOutput = new MemoryStream();

            Runtime.IO.SetOutput(_output, Encoding.ASCII);
            Runtime.IO.SetErrorOutput(_errorOutput, Encoding.ASCII);

            Engine = Runtime.GetEngine("ht");

            LanguageContext = HostingHelpers.GetLanguageContext(Engine) as HappyLanguageContext;

            GlobalScope = Engine.CreateScope();

            Assert.IsNotNull(GlobalScope);
        }
Beispiel #22
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        static void Main(string[] args)
        {
            //ScriptRuntime env = ScriptRuntime.CreateFromConfiguration();
            ScriptRuntimeSetup setup = new ScriptRuntimeSetup();
            LanguageSetup lsetup = new LanguageSetup(
                typeof(ClojureContext).AssemblyQualifiedName,
                ClojureContext.ClojureDisplayName,
                ClojureContext.ClojureNames.Split(new Char[]{';'}),
                ClojureContext.ClojureFileExtensions.Split(new Char[] { ';' }));


            setup.LanguageSetups.Add(lsetup);
            ScriptRuntime env = new ScriptRuntime(setup);

            ScriptEngine curEngine = env.GetEngine("clj");
            Console.WriteLine("CurrentEngine: {0}", curEngine.LanguageVersion.ToString());
            ScriptScope scope = curEngine.CreateScope();
            Console.WriteLine("Scope: {0}", scope.GetItems());
            Console.ReadLine();

        }
Beispiel #23
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        static void Main(string[] args)
        {
            try {

                ScriptRuntimeSetup setup = ScriptRuntimeSetup.ReadConfiguration();
                ScriptRuntime runtime = new ScriptRuntime(setup);

                ScriptEngine engine = runtime.GetEngine("Python");
                ScriptScope scope = engine.CreateScope();

                engine.ExecuteFile("Scripts\\BuildProject.py", scope);

                IronPython.Runtime.py

                var constructor = scope.GetVariable("__init__");

                Console.WriteLine(constructor);

            } catch (Exception ex) {
                Console.WriteLine(ex.GetBaseException().Message);
            }
        }
Beispiel #24
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    static void Main(string[] args)
    {
        // set path for dynamic assembly loading
        AppDomain.CurrentDomain.AssemblyResolve +=
            new ResolveEventHandler(ResolveAssembly);


        string path = System.IO.Path.Combine(exe_path, py_path);

        pyscript = System.IO.Path.Combine(path, pyscript);
        pyscript = System.IO.Path.GetFullPath(pyscript);         // normalize

        // get runtime
        ScriptRuntimeSetup scriptRuntimeSetup = new ScriptRuntimeSetup();

        LanguageSetup language = Python.CreateLanguageSetup(null);

        language.Options["Debug"] = true;
        scriptRuntimeSetup.LanguageSetups.Add(language);

        ScriptRuntime runtime = new Microsoft.Scripting.Hosting.ScriptRuntime(scriptRuntimeSetup);

        // set sys.argv
        SetPyEnv(runtime, pyscript, args);

        // get engine
        ScriptScope  scope  = runtime.CreateScope();
        ScriptEngine engine = runtime.GetEngine("python");

        ScriptSource source = engine.CreateScriptSourceFromFile(pyscript);

        source.Compile();

        try {
            source.Execute(scope);
        } catch (IronPython.Runtime.Exceptions.SystemExitException e) {
            Console.WriteLine(e.StackTrace);
        }
    }
Beispiel #25
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        private void PluginEditor_Load(object sender, EventArgs e)
        {
            Open = true;

            PluginEditorTE.ShowTabs = false;
            PluginEditorTE.ShowEOLMarkers = false;
            PluginEditorTE.ShowSpaces = false;
            PluginEditorTE.ShowInvalidLines = false;
            PluginEditorTE.TabIndent = 2;

            Directory.SetCurrentDirectory(Config.RootDir);
            HighlightingManager.Manager.AddSyntaxModeFileProvider(new EditorSyntaxModesProvider());

            PluginEditorTE.SetHighlighting("Python");
            ScriptRuntimeSetup Setup = new ScriptRuntimeSetup();
            Setup.LanguageSetups.Add(IronRuby.Ruby.CreateRubySetup());
            Setup.LanguageSetups.Add(IronPython.Hosting.Python.CreateLanguageSetup(null));
            RunTime = new ScriptRuntime(Setup);
            Engine = RunTime.GetEngine("py");
            APIDoc.BuildPluginEditorTrees();
            PluginEditorTE.ActiveTextAreaControl.TextArea.KeyUp += new System.Windows.Forms.KeyEventHandler(this.PluginEditorTE_KeyUp);
            PluginEditorTE.Document.DocumentChanged  += new DocumentEventHandler(this.PluginEditorTE_Change);
        }
Beispiel #26
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 public FunctionsTests()
 {
     _env = Totem.CreateRuntime();
     _te = _env.GetEngine("totem");
 }
Beispiel #27
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        static ScriptEngine GetScriptEngine()
        {
            ScriptRuntimeSetup Setup = new ScriptRuntimeSetup();
            Setup.LanguageSetups.Add(IronRuby.Ruby.CreateRubySetup());
            Setup.LanguageSetups.Add(IronPython.Hosting.Python.CreateLanguageSetup(null));
            ScriptRuntime RunTime = new ScriptRuntime(Setup);
            ScriptEngine Engine = RunTime.GetEngine("py");
            ScriptScope Scope = RunTime.CreateScope();

            Assembly MainAssembly = Assembly.GetExecutingAssembly();
            string RootDir = Directory.GetParent(MainAssembly.Location).FullName;

            RunTime.LoadAssembly(MainAssembly);
            RunTime.LoadAssembly(typeof(String).Assembly);
            RunTime.LoadAssembly(typeof(Uri).Assembly);
            RunTime.LoadAssembly(typeof(XmlDocument).Assembly);

            Engine.Runtime.TryGetEngine("py", out Engine);
            return Engine;
        }
Beispiel #28
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        internal static void InitialiseScriptingEnvironment()
        {
            ScriptRuntimeSetup Setup = new ScriptRuntimeSetup();
            Setup.LanguageSetups.Add(IronRuby.Ruby.CreateRubySetup());
            Setup.LanguageSetups.Add(IronPython.Hosting.Python.CreateLanguageSetup(null));
            RunTime = new ScriptRuntime(Setup);
            Engine = RunTime.GetEngine("py");
            Scope = RunTime.CreateScope();

            RunTime.IO.SetOutput(ShellOutStream, Encoding.UTF8);
            RunTime.IO.SetErrorOutput(ShellOutStream, Encoding.UTF8);

            Assembly MainAssembly = Assembly.GetExecutingAssembly();
            string RootDir = Directory.GetParent(MainAssembly.Location).FullName;
            string HAGPath = Path.Combine(RootDir, "HtmlAgilityPack.dll");
            Assembly HAGAssembly = Assembly.LoadFile(HAGPath);

            RunTime.LoadAssembly(MainAssembly);
            RunTime.LoadAssembly(HAGAssembly);
            RunTime.LoadAssembly(typeof(String).Assembly);
            RunTime.LoadAssembly(typeof(Uri).Assembly);
            RunTime.LoadAssembly(typeof(XmlDocument).Assembly);

            Engine.Runtime.TryGetEngine("py", out Engine);
            List<string> PySearchPaths = new List<string>();
            foreach (string PyPath in PyPaths)
            {
                PySearchPaths.Add(PyPath.Replace("$ROOTDIR", RootDir));
            }
            try
            {
                Engine.SetSearchPaths(PySearchPaths);
            }
            catch(Exception Exp)
            {
                IronException.Report("Unable to set PyPaths", Exp.Message, Exp.StackTrace);
            }

            foreach (string PyCommand in PyCommands)
            {
                try
                {
                    ExecuteStartUpCommand(PyCommand);
                }
                catch(Exception Exp)
                {
                    IronException.Report("Unable to execute Python startup command - " + PyCommand, Exp.Message, Exp.StackTrace);
                }
            }

            Engine.Runtime.TryGetEngine("rb", out Engine);

            List<string> RbSearchPaths = new List<string>();

            foreach (string RbPath in RbPaths)
            {
                RbSearchPaths.Add(RbPath.Replace("$ROOTDIR", RootDir));
            }
            Engine.SetSearchPaths(RbSearchPaths);

            foreach (string RbCommand in RbCommands)
            {
                try
                {
                    ExecuteStartUpCommand(RbCommand);
                }
                catch (Exception Exp)
                {
                    IronException.Report("Unable to execute Ruby startup command" + RbCommand, Exp.Message, Exp.StackTrace);
                }
            }

            Engine.Runtime.TryGetEngine("py", out Engine);
            ExecuteStartUpCommand("print 123");
            ShellOutText = new StringBuilder();
            IronUI.ResetInteractiveShellResult();
        }
 static IronRubyScript()
 {
     runtime = IronRuby.Ruby.CreateRuntime();
     _rubyEngine = runtime.GetEngine("Ruby");
     _scope = _rubyEngine.CreateScope();
 }
        private void ExecuteLabel_MouseUp(object sender, MouseButtonEventArgs e)
        {
            string code = this.codeBox.Text;

            ScriptRuntimeSetup setup = new ScriptRuntimeSetup();
            setup.LanguageSetups.Add(AplusCore.Runtime.AplusLanguageContext.LanguageSetup);

            setup.Options.Add(
                new KeyValuePair<string, object>(
                    "LexerMode",
                    this.aplinput ? AplusCore.Compiler.LexerMode.APL : AplusCore.Compiler.LexerMode.ASCII
                )
            );

            ScriptRuntime dlrRuntime = new ScriptRuntime(setup);

            ScriptEngine engine = dlrRuntime.GetEngine(@"A+");

            try
            {
                AType result = engine.Execute<AType>(code);
                this.ResultTextBox.Text = result.ToString();
            }
            catch (Error error)
            {
                this.ResultTextBox.Text = error.ToString();
            }
            catch (Exception ex)
            {
                this.ResultTextBox.Text = ex.Message;
            }

            if (!this.AnimatedExpander.IsExpanded)
            {
                this.AnimatedExpander.IsExpanded = true;
                ExpandOrCollapese(this.AnimatedExpander);
            }
        }
Beispiel #31
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 public override void Reset(ScriptScope scope)
 {
     var setup = new ScriptRuntimeSetup();
     var ls = new LanguageSetup(typeof(PythonContext).AssemblyQualifiedName, "Python", new[] { "py" }, new[] { ".py" });
     setup.LanguageSetups.Add(ls);
     var runtime = new ScriptRuntime(setup);
     _engine = runtime.GetEngine("py");
     _scope = scope == null ? _engine.Runtime.CreateScope() : scope;
 }