/// <summary>
        /// Handler for Contact Sensor Notifications
        /// </summary>
        /// <param name="updateNotification"></param>
        void BumperNotificationHandler(contactsensor.Update updateNotification)
        {
            // Since we are writing a generic wander service we dont really know
            // which bumper is front, side, rear etc. We expect a navigation service to be tuned
            // to a robot platform or read configuration through its initial state.
            // here, we just assume the bumpers are named intuitively so we search by name

            contactsensor.ContactSensor s = updateNotification.Body;
            if (!s.Pressed)
            {
                return;
            }

            if (!string.IsNullOrEmpty(s.Name) &&
                s.Name.ToLowerInvariant().Contains("front"))
            {
                SpawnIterator <double>(-1, BackUpTurnAndMove);
                return;
            }

            if (!string.IsNullOrEmpty(s.Name) &&
                s.Name.ToLowerInvariant().Contains("rear"))
            {
                SpawnIterator <double>(1, BackUpTurnAndMove);
                return;
            }
        }
        /// <summary>
        /// Handle Bumper Notifications
        /// </summary>
        /// <param name="notification">Update notification</param>
        private void BumperHandler(bumper.Update notification)
        {
            string message;

            if (!notification.Body.Pressed)
            {
                return;
            }

            // Toggle the motor state
            _state.MotorOn = !_state.MotorOn;

            // Create a motor request
            motor.SetMotorPowerRequest motorRequest = new motor.SetMotorPowerRequest();

            if (_state.MotorOn)
            {
                // Set the motor power on
                motorRequest.TargetPower = 1.0;
                message = "Motor On";
            }
            else
            {
                // Set the motor power off
                motorRequest.TargetPower = 0.0;
                message = "Motor Off";
            }

            // Send the motor request
            _motorPort.SetMotorPower(motorRequest);

            // Show the motor status on the console screen
            LogInfo(LogGroups.Console, message);
        }
Beispiel #3
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        public virtual IEnumerator <ITask> UpdateHandler(bumper.Update update)
        {
            bool     replace   = false;
            DateTime timestamp = DateTime.Now;

            update.ResponsePort.Post(DefaultUpdateResponseType.Instance);

            foreach (bumper.ContactSensor contactSensor in _state.Sensors)
            {
                if (contactSensor.HardwareIdentifier == update.Body.HardwareIdentifier)
                {
                    contactSensor.Name      = update.Body.Name;
                    contactSensor.Pressed   = update.Body.Pressed;
                    contactSensor.TimeStamp = timestamp;

                    SendNotification <bumper.Update>(_subMgrPort, new bumper.Update(contactSensor));

                    replace = true;
                }
            }

            if (replace)
            {
                SendNotification <bumper.Replace>(_subMgrPort, new bumper.Replace(_state));
            }
            yield break;
        }
Beispiel #4
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        protected void BumperHandler(bumper.Update notification)
        {
            if (string.IsNullOrEmpty(notification.Body.Name))
            {
                LogInfo(LogGroups.Console, "Bumper name is null or empty.");
                return;
            }

            string bumperName = notification.Body.Name.ToLowerInvariant();

            //Trace.WriteLine(bumperName + " @ " + DateTime.Now + ": " + notification.Body.Pressed);

            if (bumperName.Contains("front"))
            {
                lock (_soar.Bumper)
                {
                    _soar.Bumper.FrontBumperPressed = notification.Body.Pressed;
                }
            }
            else if (bumperName.Contains("rear"))
            {
                lock (_soar.Bumper)
                {
                    _soar.Bumper.RearBumperPressed = notification.Body.Pressed;
                }
            }
        }
 /// <summary>
 /// Handle Bumper Notifications
 /// </summary>
 /// <param name="notification">Update notification</param>
 private void BumperHandler(bumper.Update notification)
 {
     if (notification.Body.Pressed)
     {
         LogInfo(LogGroups.Console, "Ouch - the bumper was pressed.");
     }
 }
Beispiel #6
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 public IEnumerator <ITask> UpdateHandler(bumper.Update update)
 {
     bumper.ContactSensor sensor = _state.Sensors.Find(
         delegate(bumper.ContactSensor s) { return(update.Body.HardwareIdentifier == s.HardwareIdentifier); });
     if (sensor != null)
     {
         sensor.Name      = update.Body.Name;
         sensor.Pressed   = update.Body.Pressed;
         sensor.TimeStamp = update.Body.TimeStamp;
         update.ResponsePort.Post(DefaultUpdateResponseType.Instance);
     }
     throw new InvalidOperationException("Contact Sensor " + update.Body.HardwareIdentifier + " : " + update.Body.Name + " does not exist.");
 }
Beispiel #7
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        void BumperNotificationHandler(contactsensor.Update updateNotification)
        {
            contactsensor.ContactSensor s = updateNotification.Body;
            if (!s.Pressed)
            {
                return;
            }

            if (!string.IsNullOrEmpty(s.Name) && s.Name.ToLowerInvariant().Contains("left"))
            {
                //say something
                speech.SayTextRequest saythis = new speech.SayTextRequest();
                saythis.SpeechText = "Turning right";
                _speechPort.SayText(saythis);

                //update state
                _state.CurrentAction = "Turning right";

                //move
                SpawnIterator <int>(-800, BackUpTurnAndMove);
            }
            else if (!string.IsNullOrEmpty(s.Name) && s.Name.ToLowerInvariant().Contains("right"))
            {
                //say something
                speech.SayTextRequest saythis = new speech.SayTextRequest();
                saythis.SpeechText = "Turning left";
                _speechPort.SayText(saythis);

                //update state
                _state.CurrentAction = "Turning left";

                //move
                SpawnIterator <int>(800, BackUpTurnAndMove);
            }
            else if (!string.IsNullOrEmpty(s.Name) && s.Name.ToLowerInvariant().Contains("stall"))
            {
                //say something
                speech.SayTextRequest saythis = new speech.SayTextRequest();
                saythis.SpeechText = "Ouch, let go.";
                _speechPort.SayText(saythis);

                //update state
                _state.CurrentAction = "Turning around";

                //move
                SpawnIterator <int>(800, BackUpTurnAndMove);
            }
        }
 /// <summary>
 /// Handles Update notification from the Bumper partner - updates a single sensor state (usually whiskers)
 /// </summary>
 /// <remarks>Posts a <typeparamref name="BumperUpdate"/> to itself.</remarks>
 /// <param name="update">notification</param>
 void BumperUpdateNotification(bumper.Update update)
 {
     LogInfo("DriveBehaviorServiceBase: BumperUpdateNotification()");
     _mainPort.Post(new BumperUpdate(update.Body));
 }
Beispiel #9
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 /// <summary>
 /// Handles Update notification from the Bumper partner
 /// </summary>
 /// <remarks>Posts a <typeparamref name="BumperUpdate"/> to itself.</remarks>
 /// <param name="update">notification</param>
 void BumperUpdateNotification(bumper.Update update)
 {
     _mainPort.Post(new BumperUpdate(update.Body));
 }
Beispiel #10
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 public virtual IEnumerator<ITask> UpdateHandler(pxbumper.Update updateBumper)
 {
     throw new InvalidOperationException("Track Roamer Bumper Sensors are not updateable");
 }
Beispiel #11
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 /// <summary>
 /// Handles Update notification from the Bumper partner
 /// </summary>
 /// <remarks>Posts a <typeparamref name="BumperUpdate"/> to itself.</remarks>
 /// <param name="update">notification</param>
 void BumperUpdateNotification(bumper.Update update)
 {
     LogInfo("Explorer: BumperUpdateNotification()");
     _mainPort.Post(new BumperUpdate(update.Body));
 }
 public virtual IEnumerator <ITask> GenericUpdateHandler(bumper.Update update)
 {
     throw new InvalidOperationException("Contact Sensor Update is a Notification and not valid in this context.");
 }