Beispiel #1
0
        /// <summary>
        /// get the next item. please invoke Reset() at the first time.
        /// if overflow, then:<para/>
        /// if timeout = TimeSpan.MinValue, it means not wait the data coming.<para/>
        /// if not wait, return null.<para/>
        /// if wait, wait util data arrived or timeout.
        /// </summary>
        /// <param name="timeout">
        /// a TimeSpan struct that specifies the timeout to wait for next data coming.<para/>
        /// if timeout = TimeSpan.MinValue, it means not wait the data coming.
        /// </param>
        /// <returns>
        /// a SequenceToken object that indicates the first item.
        /// </returns>
        /// <exception cref="ObjectDisposedException">
        /// thrown when this object is disposed.
        /// </exception>
        /// <exception cref="TimeoutException">
        /// thrown when it is timeout when waiting for data coming.
        /// </exception>
        public SequenceItem Next(TimeSpan timeout)
        {
            if (disposed)
            {
                throw new ObjectDisposedException("DataSequence");
            }

            // a bool value that indicates whether need to wait for data coming when data is not enough.
            // if true, wait util timeout; otherwise, return null if no data.
            bool notNeedToWait = (timeout == TimeSpan.MinValue);

            // the end time for operation.
            DateTime endTime        = DateTime.Now;
            TimeSpan currentTimeout = timeout;

            // if donot wait, the timeout is not used.
            // if need to wait, calculate the timeout.
            if (!notNeedToWait)
            {
                endTime += timeout;
            }

            while (true)
            {
                lock (this.objectLock)
                {
                    // try to return the next new item.
                    SequenceItem item = this.GetNextNewItem();
                    if (item != null)
                    {
                        return(item);
                    }

                    // all items in sequence are not valid, wait for more if needed.
                    // if timeout is TimeSpan.MinValue, user does not accept wait,
                    // return null and donot reset the index.
                    if (timeout == TimeSpan.MinValue)
                    {
                        return(null);
                    }

                    // need to wait for next item coming.
                    this.receivedEvent.Reset();
                }

                // it's timeout when wait for data coming, reset the index and throw exception.
                if (currentTimeout.Ticks < 0 || !this.receivedEvent.WaitOne(currentTimeout, false))
                {
                    throw new TimeoutException("it is timeout when DataSequence waiting for data coming");
                }

                // update the current timeout and get data in the next loop.
                currentTimeout = endTime - DateTime.Now;
            }
        }
Beispiel #2
0
        /// <summary>
        /// get next valid item.
        /// </summary>
        /// <returns>
        /// a SeuqenceItem object that does not exists in the owners.
        /// </returns>
        private SequenceItem GetNextNewItem()
        {
            while (this.index < this.sequence.Count)
            {
                SequenceItem item = this.sequence[this.index++];

                // if current item is not the previous items, return.
                // otherwise, search for next item.
                if (!this.visitedOwners.Contains(item.Source))
                {
                    this.visitedOwners.Add(item.Source);

                    return(item);
                }
            }

            return(null);
        }
        /// <summary>
        /// expect packet from transport.<para/>
        /// the transport must be a TcpServer or NetbiosServer.
        /// </summary>
        /// <param name="host">
        /// an IGetAnyBytesVisitor interface that specifies the host of visitor.
        /// </param>
        /// <param name="sequence">
        /// a DataSequence object that manages the sequence information of multiple clients.
        /// </param>
        /// <param name="timeout">
        /// a TimeSpan object that indicates the timeout to expect event.
        /// </param>
        /// <param name="maxCount">
        /// an int value that specifies the maximum count of bytes to get.
        /// </param>
        /// <param name="remoteEndPoint">
        /// an object that specifies the remote endpoint expected packet.
        /// </param>
        /// <param name="localEndPoint">
        /// an object that indicates the local endpoint received packet at.
        /// </param>
        /// <returns>
        /// a StackPacket object that specifies the received packet.<para/>
        /// if all buffer is closed in this while, and required to return if all buffer is closed, return null.<para/>
        /// otherwise never return null, if no packets coming in timespan, throw exception.
        /// </returns>
        public static byte[] Visit(
            IVisitorGetAnyBytes host, DataSequence sequence, TimeSpan timeout, int maxCount,
            out object remoteEndPoint, out object localEndPoint)
        {
            if (maxCount < 0)
            {
                throw new ArgumentException("max count must not be negative", "maxCount");
            }

            sequence.Reset();

            DateTime endTime        = DateTime.Now + timeout;
            TimeSpan currentTimeout = timeout;

            while (true)
            {
                SequenceItem item = sequence.Next(currentTimeout);

                // skip event
                if (item.Source is TransportEvent)
                {
                    currentTimeout = endTime - DateTime.Now;
                    continue;
                }

                byte[] data = host.GetBytes(maxCount, item.Source, out remoteEndPoint, out localEndPoint);

                if (data == null)
                {
                    throw new InvalidOperationException("invalid data received from client.");
                }

                sequence.Consume(item.Source, data.Length);

                return(data);
            }
        }
        /// <summary>
        /// expect packet from transport.<para/>
        /// the transport must be a TcpServer or NetbiosServer.
        /// </summary>
        /// <param name="host">
        /// an IVisitorGetAnyPacket interface that specifies the host of visitor.
        /// </param>
        /// <param name="eventQueue">
        /// a SyncFilterQueue&lt;TransportEvent&gt; that specifies the queue to store event.
        /// </param>
        /// <param name="sequence">
        /// a DataSequence object that manages the sequence information of multiple clients.
        /// </param>
        /// <param name="timeout">
        /// a TimeSpan object that indicates the timeout to expect event.
        /// </param>
        /// <param name="skipEvent">
        /// a bool value that specifies whether skip the event.<para/>
        /// if true, just wait for packet coming; otherwise, both data and event will return.
        /// </param>
        /// <returns>
        /// a StackPacket object that specifies the received packet.<para/>
        /// if all buffer is closed in this while, and required to return if all buffer is closed, return null.<para/>
        /// otherwise never return null, if no packets coming in timespan, throw exception.
        /// </returns>
        public static TransportEvent Visit(
            IVisitorGetAnyData host,
            SyncFilterQueue <TransportEvent> eventQueue, DataSequence sequence, TimeSpan timeout, bool skipEvent)
        {
            // the end time for operation.
            DateTime endTime        = DateTime.Now + timeout;
            TimeSpan currentTimeout = timeout;

            while (true)
            {
                sequence.Reset();

                // try to decode packet from all clients in sequence.
                while (true)
                {
                    SequenceItem item = sequence.Next(TimeSpan.MinValue);

                    // all item in the sequences returned
                    if (item == null)
                    {
                        break;
                    }

                    TransportEvent transportEvent = item.Source as TransportEvent;

                    // if event arrived and donot skip the event, return the event directly.
                    if (transportEvent != null)
                    {
                        if (skipEvent)
                        {
                            continue;
                        }

                        sequence.Remove(transportEvent);
                        Utility.Remove(eventQueue, transportEvent);

                        return(transportEvent);
                    }

                    object remoteEndPoint;
                    object localEndPoint;

                    host.VisitorGetEndPoint(item.Source, out remoteEndPoint, out localEndPoint);

                    int         consumedLength = 0;
                    StackPacket packet         = null;

                    try
                    {
                        // set timeout to zero, must not wait for more data.
                        // if timeout, process next.
                        packet = host.VisitorDecodePackets(
                            item.Source, remoteEndPoint, localEndPoint, out consumedLength);

                        // remove the sequence information in data sequence.
                        sequence.Consume(item.Source, consumedLength);

                        if (packet != null)
                        {
                            TcpServerConnection connection = item.Source as TcpServerConnection;

                            if (connection != null)
                            {
                                return(connection.VisitorCreateTransportEvent(EventType.ReceivedPacket, packet));
                            }
                            else
                            {
                                return(new TransportEvent(EventType.ReceivedPacket, remoteEndPoint, localEndPoint, packet));
                            }
                        }
                    }
                    // skip timeout of any host.
                    catch (TimeoutException)
                    {
                    }
                }

                // waiting for next data coming.
                sequence.Next(currentTimeout);
                currentTimeout = endTime - DateTime.Now;
            }
        }