public void CircleGraphTests() { GeometryGraph graph = GraphGenerator.GenerateCircle(10); SugiyamaLayoutSettings settings = new SugiyamaLayoutSettings(); GraphGenerator.SetRandomNodeShapes(graph, random); WriteLine("Trying Circle Graph with Top to Down layer direction"); LayoutAndValidate(graph, settings, 18, 10); }
public void CircleGraphDownwardConstraintTests() { GeometryGraph graph = GraphGenerator.GenerateCircle(6); ISet <Node> avoidNodes = new HashSet <Node>(graph.Nodes); Node firstNode = graph.Nodes.First(); Node lastNode = graph.Nodes.Last(); //add some non-cyclic nodes Node node1 = GraphGenerator.CreateNode(graph.Nodes.Count); Node node2 = GraphGenerator.CreateNode(graph.Nodes.Count + 1); graph.Nodes.Add(node1); graph.Nodes.Add(node2); graph.Edges.Add(GraphGenerator.CreateEdge(firstNode, node1)); graph.Edges.Add(GraphGenerator.CreateEdge(node2, lastNode)); GraphGenerator.SetRandomNodeShapes(graph, random); LayoutAndValidate(graph, 2.5, avoidNodes); }