public void InitBitmap() { var maxDim = Math.Max(_bbox.Width, _bbox.Height); _mapWidth = (int)(_bbox.Width / maxDim * MaxSize); _mapHeight = (int)(_bbox.Height / maxDim * MaxSize); _pixelSize = _bbox.Width / _mapWidth; _bitmap = new FakeBitmap(_mapWidth, _mapHeight); }
public void InitBitmap() { var maxDim = Math.Max(_bbox.Width, _bbox.Height); _mapWidth = (int) (_bbox.Width/maxDim*MaxSize); _mapHeight = (int) (_bbox.Height/maxDim*MaxSize); _pixelSize = _bbox.Width/_mapWidth; _bitmap = new FakeBitmap(_mapWidth, _mapHeight); }