Beispiel #1
0
 /// <summary>
 /// Initiate a connection by having <see cref="Peer1"/> send an offer to <see cref="Peer2"/>,
 /// and wait until the SDP exchange completed. To wait for completion, use <see cref="WaitForConnection(int)"/>
 /// then check the value of <see cref="IsConnected"/> after that to determine if
 /// <see cref="WaitForConnection(int)"/> terminated due to the connection being established or
 /// if it timed out.
 /// </summary>
 /// <returns><c>true</c> if the exchange started successfully, or <c>false</c> otherwise.</returns>
 /// <seealso cref="Connect"/>
 public bool StartConnection()
 {
     EnsureIsMainAppThread();
     _remoteApplied1.Reset();
     _remoteApplied2.Reset();
     IsConnected = false;
     return(Peer1.StartConnection());
 }
Beispiel #2
0
        /// <inheritdoc/>
        protected override void Update()
        {
            // Do not forget to call the base class Update(), which processes events from background
            // threads to fire the callbacks implemented in this class.
            base.Update();

            if (startConnection)
            {
                PeerConnection.StartConnection();
                _nativePeer.RenegotiationNeeded      += Connection_RenegotiationNeeded;
                _nativePeer.IceGatheringStateChanged += Connection_IceGatheringStateChanged;
                _nativePeer.IceStateChanged          += Connection_IceStateChanged;

                startConnection = false;
            }


            //if there's a pending sdpanswer, then connect and consume it
            if (sdpAnswer != null)
            {
                //PeerConnection.HandleConnectionMessageAsync(sdpAnswer); // If i call this I publish my video but I'm not able to subscribe

                long i = idMessage++;

                // follow with a ReceiveVideoFrom on RPC
                RemotePeerId = joinRoomAnswer.result.value[0].id;
                string message = "{\"jsonrpc\": \"2.0\"," +
                                 "\"method\": \"receiveVideoFrom\"," +
                                 "\"params\": { \"sender\": \"" + joinRoomAnswer.result.value[0].streams[0].Id + "\"" +
                                 ",\"sdpOffer\": \"" + lastOffer.Content + "\"" +
                                 "},\"id\": " + i + " }";

                Debug.Log("ReceiveVideoFrom : " + message);

                webSocket.SendText(message);
                messages.Add(i, OpenViduType.ReceiveVideoFrom);

                sdpAnswer = null;
            }



            // If we have not reached our PollTimeMs value...
            if (timeSincePollMs <= PollTimeMs)
            {
                // ...then we keep incrementing our local counter until we do.
                timeSincePollMs += Time.deltaTime * 1000.0f;
                return;
            }

            // If we have a pending request still going, don't queue another yet.
            if (!lastGetComplete)
            {
                return;
            }

            // When we have reached our PollTimeMs value...
            timeSincePollMs = 0f;

            // ...begin the poll and process.
            lastGetComplete = false;
            Ping();
        }