private void OnHeadsetCalibrationUpdated(byte[] data)
 {
     if (HeadsetCalibrationData.TryDeserialize(data, out var headsetCalibrationData))
     {
         this.headsetData = headsetCalibrationData;
     }
 }
        private void OnCalibrationDataReceived(SocketEndpoint endpoint, string command, BinaryReader reader, int remainingDataSize)
        {
            Debug.Log("Received calibration data payload.");
            HeadsetCalibrationData headsetCalibrationData;

            if (HeadsetCalibrationData.TryDeserialize(reader, out headsetCalibrationData))
            {
                headsetData = headsetCalibrationData;
            }
        }
        private void OnDataReceived(string playerId, byte[] payload)
        {
            Debug.Log($"Received payload of {payload.Length} bytes");
            HeadsetCalibrationData headsetCalibrationData;

            if (HeadsetCalibrationData.TryDeserialize(payload, out headsetCalibrationData))
            {
                headsetData = headsetCalibrationData;
            }
        }
Beispiel #4
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        public static HeadsetCalibrationData LoadHeadsetData(string filename)
        {
            string path = Path.Combine(GetDocumentsFolderPath(), RootDirectoryName, HeadsetDataDirectory, $"{filename}.json");

            if (File.Exists(path))
            {
                var fileData = File.ReadAllBytes(path);
                if (HeadsetCalibrationData.TryDeserialize(fileData, out var calibrationData))
                {
                    return(calibrationData);
                }
            }

            return(null);
        }