public override bool ReferencesDocument(DocumentReference documentReference) { bool flag = false; DocumentNode rootNode = this.DocumentRoot.RootNode; IProjectDocument document = this.ProjectContext.GetDocument(DocumentReferenceLocator.GetDocumentLocator(documentReference)); if (rootNode != null && document != null && document.DocumentType == ProjectDocumentType.ResourceDictionary) { foreach (DocumentNode node in rootNode.DescendantNodes) { if (this.DoesNodeReferenceUrl(node, documentReference.Path)) { flag = true; break; } } } return(flag); }
public static DocumentNode GetParsedOrSniffedRootNode(IProjectItem projectItem, IProjectContext projectContext) { if (projectItem.Document != null) { SceneDocument sceneDocument = projectItem.Document as SceneDocument; if (sceneDocument != null && sceneDocument.DocumentRoot != null) { return(sceneDocument.DocumentRoot.RootNode); } } DocumentContext documentContext = DocumentContextHelper.CreateDocumentContext((IProject)projectContext.GetService(typeof(IProject)), projectContext, DocumentReferenceLocator.GetDocumentLocator(projectItem.DocumentReference)); IType type = DocumentContextHelper.SniffRootNodeType(projectItem, documentContext); if (type != null && type.RuntimeType != (Type)null) { return((DocumentNode)documentContext.CreateNode((ITypeId)type)); } return((DocumentNode)null); }
internal SceneDocument CreateDocument(IProject project, IProjectItem projectItem, ITextBuffer textBuffer, bool isReadOnly, Encoding encoding) { IProjectContext projectContext = (IProjectContext)ProjectXamlContext.GetProjectContext(project); DocumentReference documentReference = projectItem.DocumentReference; DocumentContext documentContext = DocumentContextHelper.CreateDocumentContext(project, projectContext, DocumentReferenceLocator.GetDocumentLocator(documentReference), projectItem.Properties["BuildAction"] == "Content"); SceneXamlDocument xamlDocument = new SceneXamlDocument((IDocumentContext)documentContext, (IUndoService) new UndoService(), PlatformTypes.Object, textBuffer, encoding); if (xamlDocument.ParseErrorsCount > 0) { IErrorService errorManager = this.designerContext.ErrorManager; if (errorManager != null) { errorManager.DisplayErrors(); } } SceneDocument sceneDocument = this.CreateSceneDocument(documentReference, xamlDocument, isReadOnly, this.designerContext); documentContext.DocumentLocator = (IDocumentLocator)sceneDocument; return(sceneDocument); }