Beispiel #1
0
        private IncrementalResult CheckInputGlobChanges(ProjectGraphNode graphNode, CompilerIO compilerIO)
        {
            // check cache against input glob pattern changes
            var incrementalCacheFile = graphNode.ProjectContext.IncrementalCacheFile(_configuration, _buildBasePath, _outputPath);

            if (!File.Exists(incrementalCacheFile))
            {
                // cache is not present (first compilation); can't determine if globs changed; cache will be generated after build processes project
                return(IncrementalResult.DoesNotNeedRebuild);
            }

            var incrementalCache = IncrementalCache.ReadFromFile(incrementalCacheFile);

            var diffResult = compilerIO.DiffInputs(incrementalCache.CompilerIO);

            if (diffResult.Deletions.Any())
            {
                return(new IncrementalResult("Input items removed from last build", diffResult.Deletions));
            }

            if (diffResult.Additions.Any())
            {
                return(new IncrementalResult("Input items added from last build", diffResult.Additions));
            }

            return(IncrementalResult.DoesNotNeedRebuild);
        }
Beispiel #2
0
        public void CacheIncrementalState(ProjectGraphNode graphNode)
        {
            var incrementalCacheFile = graphNode.ProjectContext.IncrementalCacheFile(_configuration, _buildBasePath, _outputPath);

            var incrementalCache = new IncrementalCache(_compilerIoManager.GetCompileIO(graphNode));

            incrementalCache.WriteToFile(incrementalCacheFile);
        }
Beispiel #3
0
        private IncrementalResult CheckInputGlobChanges(ProjectGraphNode graphNode, CompilerIO compilerIO)
        {
            // check cache against input glob pattern changes
            var incrementalCacheFile = graphNode.ProjectContext.IncrementalCacheFile(_configuration, _buildBasePath, _outputPath);

            if (!File.Exists(incrementalCacheFile))
            {
                // cache is not present (first compilation); can't determine if globs changed; cache will be generated after build processes project
                return(IncrementalResult.DoesNotNeedRebuild);
            }

            var incrementalCache = IncrementalCache.ReadFromFile(incrementalCacheFile);

            var diffResult = compilerIO.DiffInputs(incrementalCache.CompilerIO);

            if (diffResult.Deletions.Any())
            {
                return(new IncrementalResult("Input items removed from last build", diffResult.Deletions));
            }

            if (diffResult.Additions.Any())
            {
                return(new IncrementalResult("Input items added from last build", diffResult.Additions));
            }

            var keys           = incrementalCache.BuildArguments.Keys.Union(_incrementalAffectingArguments.Keys);
            var mismatchedKeys = keys.Where(k =>
            {
                string cachedVal;
                string currentVal;

                return(!incrementalCache.BuildArguments.TryGetValue(k, out cachedVal) ||
                       !_incrementalAffectingArguments.TryGetValue(k, out currentVal) ||
                       !string.Equals(cachedVal ?? string.Empty, currentVal ?? string.Empty, StringComparison.Ordinal));
            });

            if (mismatchedKeys.Any())
            {
                return(new IncrementalResult("Build arguments changed since last build", mismatchedKeys));
            }

            return(IncrementalResult.DoesNotNeedRebuild);
        }