/// <summary> /// Add a symbol to the global symbol table that maps to the passed in item. /// </summary> /// <param name="symbol"></param> /// <param name="item"></param> internal void AddSymbol(Symbol symbol, EFElement item) { if (!_symbolTable.ContainsKey(symbol)) { var list = new List <EFElement>(1); list.Add(item); _symbolTable.Add(symbol, list); } else { var current = LookupSymbol(symbol); if (current.Identity != item.Identity) { // duplicate symbol. Add the new item to the list _symbolTable[symbol].Add(item); // make it ready to display to the user var displayableSymbol = EFNormalizableItem.ConvertSymbolToExternal(symbol); // add an duplicate symbol error var msg = String.Format(CultureInfo.CurrentCulture, Resources.NORMALIZE_DUPLICATE_SYMBOL_DEFINED, displayableSymbol); var errorInfo = new ErrorInfo( ErrorInfo.Severity.ERROR, msg, item, ErrorCodes.NORMALIZE_DUPLICATE_SYMBOL_DEFINED, ErrorClass.ResolveError); AddError(errorInfo); } } }
internal RefactorRenameDialog(EFNormalizableItem objectToRename) { ArgumentValidation.CheckForNullReference(objectToRename, "objectToRename"); InitializeComponent(); _objectToRename = objectToRename; this.newNameTextBox.Text = objectToRename.Name.Value; this.Loaded += OnLoaded; }
internal EFRefactoringOperation( EFNormalizableItem objectToRename, string newName, EFRenameContributorInput contributorInput, IServiceProvider serviceProvider) : base(serviceProvider) { Debug.Assert(contributorInput != null, "contributorInput != null"); _contributorInput = contributorInput; _newName = newName; _objectToRename = objectToRename; }
/// <summary> /// NOTE: This will replace the entire RefName with this item's name, replacing any /// list that might be there. If you want to maintain the list, call SetRefName(IEnumerable<T> items). /// </summary> /// <param name="item"></param> internal override void SetRefName(EFNormalizableItem item) { if (item == null) { SetXAttributeValue(null); } else { SetXAttributeValue(item.GetRefNameForBinding(this)); } }
private static void RefactorRenameElementInDesignerOnly(EFNormalizableItem namedObject, string newName, bool showPreview) { Debug.Assert(namedObject != null, "namedObject != null"); Debug.Assert(newName != null, "namedObject != newName"); var input = new EFRenameContributorInput(namedObject, newName, namedObject.Name.Value); var refactoringOperation = new EFRefactoringOperation( namedObject, newName, input, new ServiceProviderHelper(PackageManager.Package.GetService(typeof(IServiceProvider)) as IServiceProvider)); refactoringOperation.HasPreviewWindow = showPreview; refactoringOperation.DoOperation(); }
/// <summary> /// Sets the RefName property of this binding to point to the item. /// </summary> /// <param name="item"></param> internal abstract void SetRefName(EFNormalizableItem item);
internal override RenameCommand CreateRenameCommand(EFNormalizableItem element, string newName, bool uniquenessIsCaseSensitive) { return(new EntityDesignRenameCommand(element, newName, uniquenessIsCaseSensitive)); }
internal abstract RenameCommand CreateRenameCommand(EFNormalizableItem element, string newName, bool uniquenessIsCaseSensitive);
internal abstract RenameCommand CreateRenameCommand(EFNormalizableItem element, string newName, bool uniquenessIsCaseSensitive);
internal override RenameCommand CreateRenameCommand(EFNormalizableItem element, string newName, bool uniquenessIsCaseSensitive) { return new EntityDesignRenameCommand(element, newName, uniquenessIsCaseSensitive); }