internal ParsedSyntaxTree(
                SourceText textOpt,
                Encoding encodingOpt,
                SourceHashAlgorithm checksumAlgorithm,
                string path,
                CSharpParseOptions options,
                CSharpSyntaxNode root,
                Syntax.InternalSyntax.DirectiveStack directives,
                ImmutableDictionary <string, ReportDiagnostic> diagnosticOptions,
                bool?isGeneratedCode,
                bool cloneRoot)
            {
                Debug.Assert(root != null);
                Debug.Assert(options != null);
                Debug.Assert(textOpt == null || textOpt.Encoding == encodingOpt && textOpt.ChecksumAlgorithm == checksumAlgorithm);

                _lazyText          = textOpt;
                _encodingOpt       = encodingOpt ?? textOpt?.Encoding;
                _checksumAlgorithm = checksumAlgorithm;
                _options           = options;
                _path = path ?? string.Empty;
                _root = cloneRoot ? this.CloneNodeAsRoot(root) : root;
                _hasCompilationUnitRoot = root.Kind() == SyntaxKind.CompilationUnit;
                _diagnosticOptions      = diagnosticOptions ?? EmptyDiagnosticOptions;
                if (isGeneratedCode is bool b)
                {
                    _isGenerationConfigured = true;
                    _lazyIsGeneratedCode    = b.ToThreeState();
                }

                this.SetDirectiveStack(directives);
            }
Beispiel #2
0
 private Blender(
     Lexer lexer,
     Cursor oldTreeCursor,
     ImmutableStack <TextChangeRange> changes,
     int newPosition,
     int changeDelta,
     DirectiveStack newDirectives,
     DirectiveStack oldDirectives,
     LexerMode newLexerDrivenMode
     )
 {
     Debug.Assert(lexer != null);
     Debug.Assert(changes != null);
     Debug.Assert(newPosition >= 0);
     _lexer              = lexer;
     _oldTreeCursor      = oldTreeCursor;
     _changes            = changes;
     _newPosition        = newPosition;
     _changeDelta        = changeDelta;
     _newDirectives      = newDirectives;
     _oldDirectives      = oldDirectives;
     _newLexerDrivenMode =
         newLexerDrivenMode
         & (LexerMode.MaskXmlDocCommentLocation | LexerMode.MaskXmlDocCommentStyle);
 }
            private bool TryTakeOldNodeOrToken(
                bool asToken,
                out BlendedNode blendedNode)
            {
                // If we're asking for tokens, then first move down to our first token.  (if we're
                // already at a token, then this won't do anything).
                if (asToken)
                {
                    this.oldTreeCursor = this.oldTreeCursor.MoveToFirstToken();
                }

                // See if we're actually able to reuse this node or token.  If not, our caller will
                // move the cursor to the next appropriate position and will try again.
                var currentNodeOrToken = this.oldTreeCursor.CurrentNodeOrToken;

                if (!CanReuse(currentNodeOrToken))
                {
                    blendedNode = default(BlendedNode);
                    return(false);
                }

                // We can reuse this node or token.  Move us forward in the new text, and move to the
                // next sibling.
                this.newPosition  += currentNodeOrToken.FullWidth;
                this.oldTreeCursor = this.oldTreeCursor.MoveToNextSibling();

                this.newDirectives = currentNodeOrToken.ApplyDirectives(this.newDirectives);
                this.oldDirectives = currentNodeOrToken.ApplyDirectives(this.oldDirectives);

                blendedNode = CreateBlendedNode(
                    node: (CSharp.CSharpSyntaxNode)currentNodeOrToken.AsNode(),
                    token: (InternalSyntax.SyntaxToken)currentNodeOrToken.AsToken().Node);
                return(true);
            }
Beispiel #4
0
        internal bool IsPreprocessorSymbolDefined(string symbolName, int position)
        {
            if (preprocessorStateChangePositions.IsDefault)
            {
                BuildPreprocessorStateChangeMap();
            }

            int searchResult = preprocessorStateChangePositions.BinarySearch(position);

            InternalSyntax.DirectiveStack directives;

            if (searchResult < 0)
            {
                searchResult = (~searchResult) - 1;

                if (searchResult >= 0)
                {
                    directives = preprocessorStates[searchResult];
                }
                else
                {
                    directives = InternalSyntax.DirectiveStack.Empty;
                }
            }
            else
            {
                directives = preprocessorStates[searchResult];
            }

            return(IsPreprocessorSymbolDefined(directives, symbolName));
        }
Beispiel #5
0
        private static DirectiveStack ApplyDirectivesToTrivia(GreenNode triviaList, DirectiveStack stack)
        {
            if (triviaList != null && triviaList.ContainsDirectives)
            {
                return(ApplyDirectivesToListOrNode(triviaList, stack));
            }

            return(stack);
        }
Beispiel #6
0
        internal override DirectiveStack ApplyDirectives(DirectiveStack stack)
        {
            if (this.ContainsDirectives)
            {
                stack = ApplyDirectivesToTrivia(this.GetLeadingTrivia(), stack);
                stack = ApplyDirectivesToTrivia(this.GetTrailingTrivia(), stack);
            }

            return(stack);
        }
Beispiel #7
0
 public Reader(Blender blender)
 {
     this.lexer = blender.lexer;
     this.oldTreeCursor = blender.oldTreeCursor;
     this.changes = blender.changes;
     this.newPosition = blender.newPosition;
     this.changeDelta = blender.changeDelta;
     this.newDirectives = blender.newDirectives;
     this.oldDirectives = blender.oldDirectives;
     this.newLexerDrivenMode = blender.newLexerDrivenMode;
 }
Beispiel #8
0
 public Reader(Blender blender)
 {
     _lexer = blender._lexer;
     _oldTreeCursor = blender._oldTreeCursor;
     _changes = blender._changes;
     _newPosition = blender._newPosition;
     _changeDelta = blender._changeDelta;
     _newDirectives = blender._newDirectives;
     _oldDirectives = blender._oldDirectives;
     _newLexerDrivenMode = blender._newLexerDrivenMode;
 }
 public Reader(Blender blender)
 {
     this.lexer              = blender.lexer;
     this.oldTreeCursor      = blender.oldTreeCursor;
     this.changes            = blender.changes;
     this.newPosition        = blender.newPosition;
     this.changeDelta        = blender.changeDelta;
     this.newDirectives      = blender.newDirectives;
     this.oldDirectives      = blender.oldDirectives;
     this.newLexerDrivenMode = blender.newLexerDrivenMode;
 }
Beispiel #10
0
 public Reader(Blender blender)
 {
     _lexer              = blender._lexer;
     _oldTreeCursor      = blender._oldTreeCursor;
     _changes            = blender._changes;
     _newPosition        = blender._newPosition;
     _changeDelta        = blender._changeDelta;
     _newDirectives      = blender._newDirectives;
     _oldDirectives      = blender._oldDirectives;
     _newLexerDrivenMode = blender._newLexerDrivenMode;
 }
Beispiel #11
0
        public Blender(
            Lexer lexer,
            CSharp.CSharpSyntaxNode oldTree,
            IEnumerable <TextChangeRange> changes
            )
        {
            Debug.Assert(lexer != null);
            _lexer   = lexer;
            _changes = ImmutableStack.Create <TextChangeRange>();

            if (changes != null)
            {
                // TODO: Consider implementing NormalizedChangeCollection for TextSpan. the real
                // reason why we are collapsing is because we want to extend change ranges and
                // cannot allow them to overlap. This does not seem to be a big deal since multiple
                // changes are infrequent and typically close to each other. However if we have
                // NormalizedChangeCollection for TextSpan we can have both - we can extend ranges
                // and not require collapsing them. NormalizedChangeCollection would also ensure
                // that changes are always normalized.

                // TODO: this is a temporary measure to prevent individual change spans from
                // overlapping after they are widened to effective width (+1 token at the start).
                // once we have normalized collection for TextSpan we will not need to collapse all
                // the change spans.

                var collapsed = TextChangeRange.Collapse(changes);

                // extend the change to its affected range. This will make it easier
                // to filter out affected nodes since we will be able simply check
                // if node intersects with a change.
                var affectedRange = ExtendToAffectedRange(oldTree, collapsed);
                _changes = _changes.Push(affectedRange);
            }

            if (oldTree == null)
            {
                // start at lexer current position if no nodes specified
                _oldTreeCursor = new Cursor();
                _newPosition   = lexer.TextWindow.Position;
            }
            else
            {
                _oldTreeCursor = Cursor.FromRoot(oldTree).MoveToFirstChild();
                _newPosition   = 0;
            }

            _changeDelta        = 0;
            _newDirectives      = default(DirectiveStack);
            _oldDirectives      = default(DirectiveStack);
            _newLexerDrivenMode = 0;
        }
Beispiel #12
0
        internal Syntax.InternalSyntax.DirectiveStack ApplyDirectives(Syntax.InternalSyntax.DirectiveStack stack)
        {
            if (this.IsToken)
            {
                return(this.token.ApplyDirectives(stack));
            }

            if (this.nodeOrParent != null)
            {
                return(this.nodeOrParent.Green.ApplyDirectives(stack));
            }

            return(stack);
        }
        private bool IsPreprocessorSymbolDefined(InternalSyntax.DirectiveStack directives, string symbolName)
        {
            switch (directives.IsDefined(symbolName))
            {
            case InternalSyntax.DefineState.Defined:
                return(true);

            case InternalSyntax.DefineState.Undefined:
                return(false);

            default:
                return(this.Options.PreprocessorSymbols.Contains(symbolName));
            }
        }
        internal static DirectiveStack ApplyDirectives(GreenNode node, DirectiveStack stack)
        {
            if (node.ContainsDirectives)
            {
                for (int i = 0, n = node.SlotCount; i < n; i++)
                {
                    var child = node.GetSlot(i);
                    if (child != null)
                    {
                        stack = ApplyDirectivesToListOrNode(child, stack);
                    }
                }
            }

            return(stack);
        }
Beispiel #15
0
        internal virtual DirectiveStack ApplyDirectives(DirectiveStack stack)
        {
            if (this.ContainsDirectives)
            {
                for (int i = 0, n = this.SlotCount; i < n; i++)
                {
                    var child = this.GetSlot(i);
                    if (child != null)
                    {
                        stack = ((CSharpSyntaxNode)child).ApplyDirectives(stack);
                    }
                }
            }

            return(stack);
        }
Beispiel #16
0
        public Blender(Lexer lexer, CSharp.CSharpSyntaxNode oldTree, IEnumerable<TextChangeRange> changes)
        {
            Debug.Assert(lexer != null);
            _lexer = lexer;
            _changes = ImmutableStack.Create<TextChangeRange>();

            if (changes != null)
            {
                // TODO: Consider implementing NormalizedChangeCollection for TextSpan. the real
                // reason why we are collapsing is because we want to extend change ranges and
                // cannot allow them to overlap. This does not seem to be a big deal since multiple
                // changes are infrequent and typically close to each other. However if we have
                // NormalizedChangeCollection for TextSpan we can have both - we can extend ranges
                // and not require collapsing them. NormalizedChangeCollection would also ensure
                // that changes are always normalized.

                // TODO: this is a temporary measure to prevent individual change spans from
                // overlapping after they are widened to effective width (+1 token at the start).
                // once we have normalized collection for TextSpan we will not need to collapse all
                // the change spans.

                var collapsed = TextChangeRange.Collapse(changes);

                // extend the change to its affected range. This will make it easier 
                // to filter out affected nodes since we will be able simply check 
                // if node intersects with a change.
                var affectedRange = ExtendToAffectedRange(oldTree, collapsed);
                _changes = _changes.Push(affectedRange);
            }

            if (oldTree == null)
            {
                // start at lexer current position if no nodes specified
                _oldTreeCursor = new Cursor();
                _newPosition = lexer.TextWindow.Position;
            }
            else
            {
                _oldTreeCursor = Cursor.FromRoot(oldTree).MoveToFirstChild();
                _newPosition = 0;
            }

            _changeDelta = 0;
            _newDirectives = default(DirectiveStack);
            _oldDirectives = default(DirectiveStack);
            _newLexerDrivenMode = 0;
        }
            private SyntaxToken LexNewToken(LexerMode mode)
            {
                if (this.lexer.TextWindow.Position != this.newPosition)
                {
                    this.lexer.Reset(this.newPosition, this.newDirectives);
                }

                if (mode >= LexerMode.XmlDocComment)
                {
                    mode |= this.newLexerDrivenMode;
                }

                var token = this.lexer.Lex(ref mode);

                this.newDirectives      = this.lexer.Directives;
                this.newLexerDrivenMode = mode & (LexerMode.MaskXmlDocCommentLocation | LexerMode.MaskXmlDocCommentStyle);
                return(token);
            }
Beispiel #18
0
 internal static DirectiveStack ApplyDirectivesToListOrNode(
     GreenNode listOrNode,
     DirectiveStack stack
     )
 {
     // If we have a list of trivia, then that node is not actually a CSharpSyntaxNode.
     // Just defer to our standard ApplyDirectives helper as it will do the appropriate
     // walking of this list to ApplyDirectives to the children.
     if (listOrNode.RawKind == GreenNode.ListKind)
     {
         return(ApplyDirectives(listOrNode, stack));
     }
     else
     {
         // Otherwise, we must have an actual piece of C# trivia.  Just apply the stack
         // to that node directly.
         return(((CSharpSyntaxNode)listOrNode).ApplyDirectives(stack));
     }
 }
Beispiel #19
0
        internal override DirectiveStack ApplyDirectives(DirectiveStack stack)
        {
            if (this.ContainsDirectives)
            {
                var leading = this.GetLeadingTrivia();
                if (leading != null && leading.ContainsDirectives)
                {
                    stack = leading.ApplyDirectives(stack);
                }

                var trailing = this.GetTrailingTrivia();
                if (trailing != null && trailing.ContainsDirectives)
                {
                    stack = trailing.ApplyDirectives(stack);
                }
            }

            return(stack);
        }
            private void SkipOldToken()
            {
                Debug.Assert(!this.oldTreeCursor.IsFinished);

                // First, move down so that we're actually pointing at a token.  If we're already
                // pointing at a token, then we'll just stay there.
                this.oldTreeCursor = this.oldTreeCursor.MoveToFirstToken();
                var node = this.oldTreeCursor.CurrentNodeOrToken;

                // Now, skip past it.
                this.changeDelta  += node.FullWidth;
                this.oldDirectives = node.ApplyDirectives(this.oldDirectives);
                this.oldTreeCursor = this.oldTreeCursor.MoveToNextSibling();

                // If our cursor is now after any changes, then just skip past them while upping
                // the changeDelta length.  This will let us know that we need to read tokens
                // from the new text to try to sync up.
                this.SkipPastChanges();
            }
Beispiel #21
0
        public bool IncrementallyEquivalent(DirectiveStack other)
        {
            var  mine         = SkipInsignificantDirectives(this.directives);
            var  theirs       = SkipInsignificantDirectives(other.directives);
            bool mineHasAny   = mine != null && mine.Any();
            bool theirsHasAny = theirs != null && theirs.Any();

            while (mineHasAny && theirsHasAny)
            {
                if (!mine.Head.IncrementallyEquivalent(theirs.Head))
                {
                    return(false);
                }

                mine         = SkipInsignificantDirectives(mine.Tail);
                theirs       = SkipInsignificantDirectives(theirs.Tail);
                mineHasAny   = mine != null && mine.Any();
                theirsHasAny = theirs != null && theirs.Any();
            }

            return(mineHasAny == theirsHasAny);
        }
 internal DirectiveParser(Lexer lexer, DirectiveStack context)
     : base(lexer, LexerMode.Directive, null, null, false)
 {
     this.context = context;
 }
            internal ParsedSyntaxTree(SourceText textOpt, Encoding encodingOpt, SourceHashAlgorithm checksumAlgorithm, string path, CSharpParseOptions options, CSharpSyntaxNode root, Syntax.InternalSyntax.DirectiveStack directives, bool cloneRoot = true)
            {
                Debug.Assert(root != null);
                Debug.Assert(options != null);
                Debug.Assert(path != null);
                Debug.Assert(textOpt == null || textOpt.Encoding == encodingOpt && textOpt.ChecksumAlgorithm == checksumAlgorithm);

                _lazyText          = textOpt;
                _encodingOpt       = encodingOpt;
                _checksumAlgorithm = checksumAlgorithm;
                _options           = options;
                _path = path;
                _root = cloneRoot ? this.CloneNodeAsRoot(root) : root;
                _hasCompilationUnitRoot = root.Kind() == SyntaxKind.CompilationUnit;
                this.SetDirectiveStack(directives);
            }
Beispiel #24
0
        public bool IncrementallyEquivalent(DirectiveStack other)
        {
            var mine = SkipInsignificantDirectives(_directives);
            var theirs = SkipInsignificantDirectives(other._directives);
            bool mineHasAny = mine != null && mine.Any();
            bool theirsHasAny = theirs != null && theirs.Any();
            while (mineHasAny && theirsHasAny)
            {
                if (!mine.Head.IncrementallyEquivalent(theirs.Head))
                {
                    return false;
                }

                mine = SkipInsignificantDirectives(mine.Tail);
                theirs = SkipInsignificantDirectives(theirs.Tail);
                mineHasAny = mine != null && mine.Any();
                theirsHasAny = theirs != null && theirs.Any();
            }

            return mineHasAny == theirsHasAny;
        }
Beispiel #25
0
 internal void SetDirectiveStack(InternalSyntax.DirectiveStack directives)
 {
     this.directives    = directives;
     this.hasDirectives = true;
 }
Beispiel #26
0
            private void SkipOldToken()
            {
                Debug.Assert(!this.oldTreeCursor.IsFinished);

                // First, move down so that we're actually pointing at a token.  If we're already
                // pointing at a token, then we'll just stay there.
                this.oldTreeCursor = this.oldTreeCursor.MoveToFirstToken();
                var node = this.oldTreeCursor.CurrentNodeOrToken;

                // Now, skip past it.
                this.changeDelta += node.FullWidth;
                this.oldDirectives = node.ApplyDirectives(this.oldDirectives);
                this.oldTreeCursor = this.oldTreeCursor.MoveToNextSibling();

                // If our cursor is now after any changes, then just skip past them while upping
                // the changeDelta length.  This will let us know that we need to read tokens
                // from the new text to try to sync up.
                this.SkipPastChanges();
            }
Beispiel #27
0
 public void Reset(int position, DirectiveStack directives)
 {
     this.TextWindow.Reset(position);
     _directives = directives;
 }
Beispiel #28
0
            private SyntaxToken LexNewToken(LexerMode mode)
            {
                if (this.lexer.TextWindow.Position != this.newPosition)
                {
                    this.lexer.Reset(this.newPosition, this.newDirectives);
                }

                if (mode >= LexerMode.XmlDocComment)
                {
                    mode |= this.newLexerDrivenMode;
                }

                var token = this.lexer.Lex(ref mode);
                this.newDirectives = this.lexer.Directives;
                this.newLexerDrivenMode = mode & (LexerMode.MaskXmlDocCommentLocation | LexerMode.MaskXmlDocCommentStyle);
                return token;
            }
 internal virtual DirectiveStack ApplyDirectives(DirectiveStack stack)
 {
     return(ApplyDirectives(this, stack));
 }
Beispiel #30
0
            private bool TryTakeOldNodeOrToken(
                bool asToken,
                out BlendedNode blendedNode)
            {
                // If we're asking for tokens, then first move down to our first token.  (if we're
                // already at a token, then this won't do anything).
                if (asToken)
                {
                    this.oldTreeCursor = this.oldTreeCursor.MoveToFirstToken();
                }

                // See if we're actually able to reuse this node or token.  If not, our caller will
                // move the cursor to the next appropriate position and will try again.
                var currentNodeOrToken = this.oldTreeCursor.CurrentNodeOrToken;
                if (!CanReuse(currentNodeOrToken))
                {
                    blendedNode = default(BlendedNode);
                    return false;
                }

                // We can reuse this node or token.  Move us forward in the new text, and move to the
                // next sibling.
                this.newPosition += currentNodeOrToken.FullWidth;
                this.oldTreeCursor = this.oldTreeCursor.MoveToNextSibling();

                this.newDirectives = currentNodeOrToken.ApplyDirectives(this.newDirectives);
                this.oldDirectives = currentNodeOrToken.ApplyDirectives(this.oldDirectives);

                blendedNode = CreateBlendedNode(
                    node: (CSharp.CSharpSyntaxNode)currentNodeOrToken.AsNode(),
                    token: (InternalSyntax.SyntaxToken)currentNodeOrToken.AsToken().Node);
                return true;
            }
Beispiel #31
0
 internal override DirectiveStack ApplyDirectives(DirectiveStack stack)
 {
     return stack.Add(new Directive(this));
 }
Beispiel #32
0
 private Blender(
     Lexer lexer,
     Cursor oldTreeCursor,
     ImmutableStack<TextChangeRange> changes,
     int newPosition,
     int changeDelta,
     DirectiveStack newDirectives,
     DirectiveStack oldDirectives,
     LexerMode newLexerDrivenMode)
 {
     Debug.Assert(lexer != null);
     Debug.Assert(changes != null);
     Debug.Assert(newPosition >= 0);
     _lexer = lexer;
     _oldTreeCursor = oldTreeCursor;
     _changes = changes;
     _newPosition = newPosition;
     _changeDelta = changeDelta;
     _newDirectives = newDirectives;
     _oldDirectives = oldDirectives;
     _newLexerDrivenMode = newLexerDrivenMode & (LexerMode.MaskXmlDocCommentLocation | LexerMode.MaskXmlDocCommentStyle);
 }
Beispiel #33
0
 internal override DirectiveStack ApplyDirectives(DirectiveStack stack)
 {
     return(stack.Add(new Directive(this)));
 }
 internal void SetDirectiveStack(InternalSyntax.DirectiveStack directives)
 {
     _directives    = directives;
     _hasDirectives = true;
 }
Beispiel #35
0
        private CSharpSyntaxNode LexSingleDirective(
            bool isActive,
            bool endIsActive,
            bool afterFirstToken,
            bool afterNonWhitespaceOnLine,
            ref SyntaxListBuilder triviaList)
        {
            if (SyntaxFacts.IsWhitespace(TextWindow.PeekChar()))
            {
                this.Start();
                this.AddTrivia(this.ScanWhitespace(), ref triviaList);
            }

            CSharpSyntaxNode directive;
            var saveMode = _mode;

            using (var dp = new DirectiveParser(this, _directives))
            {
                directive = dp.ParseDirective(isActive, endIsActive, afterFirstToken, afterNonWhitespaceOnLine);
            }

            this.AddTrivia(directive, ref triviaList);
            _directives = directive.ApplyDirectives(_directives);
            _mode = saveMode;
            return directive;
        }
        private void BuildPreprocessorStateChangeMap()
        {
            InternalSyntax.DirectiveStack currentState = InternalSyntax.DirectiveStack.Empty;
            var positions = ArrayBuilder <int> .GetInstance();

            var states = ArrayBuilder <InternalSyntax.DirectiveStack> .GetInstance();

            foreach (DirectiveTriviaSyntax directive in this.GetRoot().GetDirectives(d =>
            {
                switch (d.Kind())
                {
                case SyntaxKind.IfDirectiveTrivia:
                case SyntaxKind.ElifDirectiveTrivia:
                case SyntaxKind.ElseDirectiveTrivia:
                case SyntaxKind.EndIfDirectiveTrivia:
                case SyntaxKind.DefineDirectiveTrivia:
                case SyntaxKind.UndefDirectiveTrivia:
                    return(true);

                default:
                    return(false);
                }
            }))
            {
                currentState = directive.ApplyDirectives(currentState);

                switch (directive.Kind())
                {
                case SyntaxKind.IfDirectiveTrivia:
                    // #if directive doesn't affect the set of defined/undefined symbols
                    break;

                case SyntaxKind.ElifDirectiveTrivia:
                    states.Add(currentState);
                    positions.Add(((ElifDirectiveTriviaSyntax)directive).ElifKeyword.SpanStart);
                    break;

                case SyntaxKind.ElseDirectiveTrivia:
                    states.Add(currentState);
                    positions.Add(((ElseDirectiveTriviaSyntax)directive).ElseKeyword.SpanStart);
                    break;

                case SyntaxKind.EndIfDirectiveTrivia:
                    states.Add(currentState);
                    positions.Add(((EndIfDirectiveTriviaSyntax)directive).EndIfKeyword.SpanStart);
                    break;

                case SyntaxKind.DefineDirectiveTrivia:
                    states.Add(currentState);
                    positions.Add(((DefineDirectiveTriviaSyntax)directive).Name.SpanStart);
                    break;

                case SyntaxKind.UndefDirectiveTrivia:
                    states.Add(currentState);
                    positions.Add(((UndefDirectiveTriviaSyntax)directive).Name.SpanStart);
                    break;

                default:
                    throw ExceptionUtilities.Unreachable;
                }
            }

#if DEBUG
            int currentPos = -1;
            foreach (int pos in positions)
            {
                Debug.Assert(currentPos < pos);
                currentPos = pos;
            }
#endif

            ImmutableInterlocked.InterlockedInitialize(ref _preprocessorStates, states.ToImmutableAndFree());
            ImmutableInterlocked.InterlockedInitialize(ref _preprocessorStateChangePositions, positions.ToImmutableAndFree());
        }
Beispiel #37
0
 internal DirectiveParser(Lexer lexer, DirectiveStack context)
     : base(lexer, LexerMode.Directive, null, null, false)
 {
     _context = context;
 }
            internal ParsedSyntaxTree(SourceText source, string path, CSharpParseOptions options, CSharpSyntaxNode root, Syntax.InternalSyntax.DirectiveStack directives, bool cloneRoot = true)
            {
                Debug.Assert(root != null);
                Debug.Assert(options != null);
                Debug.Assert(path != null);

                this.text    = source;
                this.options = options;
                this.path    = path;
                this.root    = cloneRoot ? this.CloneNodeAsRoot(root) : root;
                this.hasCompilationUnitRoot = root.Kind == SyntaxKind.CompilationUnit;
                this.SetDirectiveStack(directives);
            }