Beispiel #1
0
        /// <summary>
        /// Analyzes given line of code
        /// </summary>
        /// <param name="text">Source code</param>
        /// <param name="languages">List of languages</param>
        /// <returns>Array of matches</returns>
        public ScanResult[] Analyze(string text, LanguageInfo languageInfo)
        {
            string[] languages = new string[] { languageInfo.Name };
            // Get rules for the given content type
            IEnumerable <Rule> rules         = GetRulesForLanguages(languages);
            List <ScanResult>  resultsList   = new List <ScanResult>();
            TextContainer      textContainer = new TextContainer(text, (languages.Length > 0) ? languages[0] : string.Empty, _stopAfterFirstPatternMatch);

            // Go through each rule
            foreach (Rule rule in rules)
            {
                if (_logger != null)
                {
                    _logger.Debug("Processing for rule: " + rule.Id);
                }

                // Skip rules that don't apply based on settings
                if (rule.Disabled || !SeverityLevel.HasFlag(rule.Severity))
                {
                    continue;
                }

                // Skip further processing of rule for efficiency if user requested first match only (speed/quality)
                if (_stopAfterFirstPatternMatch && _uniqueTagMatchesOnly && !UniqueTagsCheck(rule.Tags))
                {
                    continue;
                }

                List <ScanResult> matchList = new List <ScanResult>();

                // Go through each matching pattern of the rule
                foreach (SearchPattern pattern in rule.Patterns)
                {
                    //Skill patterns that don't apply based on settings
                    if (!ConfidenceLevelFilter.HasFlag(pattern.Confidence))
                    {
                        continue;
                    }

                    // Get all matches for the patttern
                    List <Boundary> matches = textContainer.MatchPattern(pattern);

                    if (matches.Count > 0)
                    {
                        foreach (Boundary match in matches)
                        {
                            bool passedConditions = true;
                            foreach (SearchCondition condition in rule.Conditions)
                            {
                                bool res = textContainer.MatchPattern(condition.Pattern, match, condition);
                                if (res && condition.NegateFinding)
                                {
                                    passedConditions = false;
                                    break;
                                }
                                if (!res && condition.NegateFinding)
                                {
                                    passedConditions = true;
                                    break;
                                }
                                if (!res)
                                {
                                    passedConditions = false;
                                    break;
                                }
                            }

                            //restrict tags from build files to tags with "metadata" to avoid false feature positives that are not part of executable code
                            if (languageInfo.Type == LanguageInfo.LangFileType.Build && rule.Tags.Any(v => !v.Contains("Metadata")))
                            {
                                passedConditions = false;
                            }

                            if (passedConditions)
                            {
                                ScanResult newMatch = new ScanResult()
                                {
                                    Boundary      = match,
                                    StartLocation = textContainer.GetLocation(match.Index),
                                    EndLocation   = textContainer.GetLocation(match.Index + match.Length),
                                    PatternMatch  = pattern,
                                    Confidence    = pattern.Confidence,
                                    Rule          = rule
                                };

                                if (_uniqueTagMatchesOnly)
                                {
                                    if (!UniqueTagsCheck(newMatch.Rule.Tags))                  //tag(s) previously seen
                                    {
                                        if (_stopAfterFirstPatternMatch)                       //recheck stop at pattern level also within same rule
                                        {
                                            passedConditions = false;                          //user performance option i.e. only wants to identify if tag is detected nothing more
                                        }
                                        else if (newMatch.Confidence > Confidence.Low)         //user prefers highest confidence match over first match
                                        {
                                            passedConditions = BestMatch(matchList, newMatch); //; check all patterns in current rule

                                            if (passedConditions)
                                            {
                                                passedConditions = BestMatch(resultsList, newMatch);//check all rules in permanent list
                                            }
                                        }
                                    }
                                }

                                if (passedConditions)
                                {
                                    matchList.Add(newMatch);
                                }

                                AddRuleTagHashes(rule.Tags);
                            }
                        }
                    }
                }

                resultsList.AddRange(matchList);
            }

            // Deal with overrides
            List <ScanResult> removes = new List <ScanResult>();

            foreach (ScanResult scanResult in resultsList)
            {
                if (scanResult.Rule.Overrides is string[] overrides)
                {
                    foreach (string @override in overrides)
                    {
                        // Find all overriden rules and mark them for removal from issues list
                        foreach (ScanResult overRideMatch in resultsList.FindAll(x => x.Rule.Id == @override))
                        {
                            if (overRideMatch.Boundary.Index >= scanResult.Boundary.Index &&
                                overRideMatch.Boundary.Index <= scanResult.Boundary.Index + scanResult.Boundary.Length)
                            {
                                removes.Add(overRideMatch);
                            }
                        }
                    }
                }
            }

            if (removes.Count > 0)
            {
                // Remove overriden rules
                resultsList.RemoveAll(x => removes.Contains(x));
            }

            return(resultsList.ToArray());
        }
        /// <summary>
        /// Analyzes given line of code
        /// </summary>
        /// <param name="text">Source code</param>
        /// <param name="languages">List of languages</param>
        /// <returns>Array of matches</returns>
        public Issue[] Analyze(string text, LanguageInfo languageInfo)
        {
            string[] languages = new string[] { languageInfo.Name };
            // Get rules for the given content type
            IEnumerable <Rule> rules         = GetRulesForLanguages(languages);
            List <Issue>       resultsList   = new List <Issue>();
            TextContainer      textContainer = new TextContainer(text, (languages.Length > 0) ? languages[0] : string.Empty, _stopAfterFirstPatternMatch);

            // Go through each rule
            foreach (Rule rule in rules)
            {
                if (_logger != null)
                {
                    _logger.Debug("Processing for rule: " + rule.Id);
                }

                // Skip pattern matching this rule if uniquetag option and not in exceptions list
                bool multipleMatchesOk = !_uniqueTagMatchesOnly || UniqueTagsCheck(rule.Tags);
                if (!multipleMatchesOk)
                {
                    continue;
                }

                List <Issue> matchList = new List <Issue>();

                // Skip rules that don't apply based on settings
                if (rule.Disabled || !SeverityLevel.HasFlag(rule.Severity))
                {
                    continue;
                }

                // Go through each matching pattern of the rule
                foreach (SearchPattern pattern in rule.Patterns)
                {
                    //Skill patterns that don't apply based on settings
                    if (!ConfidenceLevelFilter.HasFlag(pattern.Confidence))
                    {
                        continue;
                    }

                    // Get all matches for the patttern
                    List <Boundary> matches = textContainer.MatchPattern(pattern);

                    if (matches.Count > 0)
                    {
                        foreach (Boundary match in matches)
                        {
                            bool passedConditions = true;
                            foreach (SearchCondition condition in rule.Conditions)
                            {
                                bool res = textContainer.MatchPattern(condition.Pattern, match, condition);
                                if (res && condition.NegateFinding)
                                {
                                    passedConditions = false;
                                    break;
                                }
                                if (!res && condition.NegateFinding)
                                {
                                    passedConditions = true;
                                    break;
                                }
                                if (!res)
                                {
                                    passedConditions = false;
                                    break;
                                }
                            }

                            //do not accept features from build type files (only metadata) to avoid false positives that are not part of the executable program
                            if (languageInfo.Type == LanguageInfo.LangFileType.Build && rule.Tags.Any(v => !v.Contains("Metadata")))
                            {
                                passedConditions = false;
                            }

                            if (passedConditions)
                            {
                                Issue issue = new Issue()
                                {
                                    Boundary      = match,
                                    StartLocation = textContainer.GetLocation(match.Index),
                                    EndLocation   = textContainer.GetLocation(match.Index + match.Length),
                                    PatternMatch  = pattern,
                                    Confidence    = pattern.Confidence,
                                    Rule          = rule
                                };

                                //check at pattern level to avoid adding duplicates
                                if (_uniqueTagMatchesOnly && !UniqueTagsCheck(rule.Tags))
                                {
                                    break;
                                }

                                AddRuleTagHashes(rule.Tags);
                                matchList.Add(issue);
                            }
                        }
                    }
                }

                // We got matching rule and suppression are enabled,
                // let's see if we have a supression on the line
                if (EnableSuppressions && matchList.Count > 0)
                {
                    Suppression supp;
                    foreach (Issue result in matchList)
                    {
                        supp = new Suppression(textContainer.GetLineContent(result.StartLocation.Line));
                        // If rule is NOT being suppressed then report it
                        SuppressedIssue supissue = supp.GetSuppressedIssue(result.Rule.Id);
                        if (supissue == null)
                        {
                            resultsList.Add(result);
                        }
                        // Otherwise add the suppression info instead
                        else
                        {
                            Boundary bound = textContainer.GetLineBoundary(result.Boundary.Index);
                            bound.Index += supissue.Boundary.Index;
                            bound.Length = supissue.Boundary.Length;

                            //resultsList.Add();
                            Issue info = new Issue()
                            {
                                IsSuppressionInfo = true,
                                Boundary          = bound,
                                StartLocation     = textContainer.GetLocation(bound.Index),
                                EndLocation       = textContainer.GetLocation(bound.Index + bound.Length),
                                Rule = result.Rule
                            };

                            // Add info only if it's not on the same location
                            if (resultsList.FirstOrDefault(x => x.Rule.Id == info.Rule.Id && x.Boundary.Index == info.Boundary.Index) == null)
                            {
                                resultsList.Add(info);
                            }
                            else if (_logger != null)
                            {
                                _logger.Debug("Not added due to proximity to another rule");
                            }
                        }
                    }
                }
                // Otherwise put matchlist to resultlist
                else
                {
                    resultsList.AddRange(matchList);
                }
            }

            // Deal with overrides
            List <Issue> removes = new List <Issue>();

            foreach (Issue m in resultsList)
            {
                if (m.Rule.Overrides != null && m.Rule.Overrides.Length > 0)
                {
                    foreach (string ovrd in m.Rule.Overrides)
                    {
                        // Find all overriden rules and mark them for removal from issues list
                        foreach (Issue om in resultsList.FindAll(x => x.Rule.Id == ovrd))
                        {
                            if (om.Boundary.Index >= m.Boundary.Index &&
                                om.Boundary.Index <= m.Boundary.Index + m.Boundary.Length)
                            {
                                removes.Add(om);
                            }
                        }
                    }
                }
            }

            // Remove overriden rules
            resultsList.RemoveAll(x => removes.Contains(x));

            return(resultsList.ToArray());
        }