Beispiel #1
0
        public override void Draw(Renderer renderer)
        {
            RenderHelper.SmartDrawRectangle(texture, 5, (int)position.X + buttonOffset, (int)position.Y, (int)size.X - buttonOffset - 5, (int)size.Y,
                                            Color.White * 0.6f, renderer);
            RenderHelper.SmartDrawRectangle(texture, 5, (int)position.X, (int)position.Y, buttonOffset, (int)size.Y,
                                            Color.White * 0.6f, renderer);

            b_Key.Draw(renderer);
            b_Text.Draw(renderer);
            base.Draw(renderer);
        }
Beispiel #2
0
        public override void Draw(Renderer renderer)
        {
            if (yes == null)
            {
                yes = ResourceManager.Load <Texture2D>("GUI/Elements/Check");
                no  = ResourceManager.Load <Texture2D>("GUI/Elements/Cross");
            }

            Main.renderer.Draw(bcheck.Text == "x" ? yes : no, new Rectangle(
                                   (int)bcheck.position.X, (int)bcheck.position.Y, (int)bcheck.size.X, (int)bcheck.size.Y), Color.White);
            base.Draw(renderer);
            if (!enabled)
            {
                Main.renderer.Draw(GraphicsEngine.pixel,
                                   new Rectangle((int)position.X, (int)position.Y, (int)size.X, (int)bcheck.size.Y), Color.Gray * 0.7f);
            }
            ltext.Draw(renderer);
            //bcheck.Draw(renderer);
        }