Beispiel #1
0
 /// <summary>
 /// Displays a simple Dialog in Rows
 /// </summary>
 /// <param name="infos">Infos.</param>
 public static void DisplayDialogText(List <string> dialogRows, PopulateVertical populateDialog)
 {
     populateDialog.ClearDialogBox();
     if (dialogRows.Count > 0)
     {
         foreach (var dialogRow in dialogRows)
         {
             populateDialog.addDialogText(dialogRow);
         }
     }
 }
Beispiel #2
0
        /// <summary>
        /// Displays a Dialog Page
        /// </summary>
        /// <param name="infos">Infos.</param>
        public static void DisplayDialogOption(List <string> dialogRows, PopulateVertical populateDialog)
        {
            PopulateVerticalToggle popVertical = populateDialog as PopulateVerticalToggle;

            popVertical.ClearDialogBox();
            if (dialogRows.Count > 0)
            {
                foreach (var dialogRow in dialogRows)
                {
                    popVertical.addDialogOption(dialogRow);
                }
            }
        }
Beispiel #3
0
 // Use this for initialization
 void Start()
 {
     dialogView     = GameObject.Find(DialogName);
     populateDialog = dialogView.GetComponentsInChildren <PopulateVertical>()[0];
     dialogView.SetActive(false);
 }
 // Hole populateDialog-Skript
 void Start()
 {
     populateDialog = dialogView.GetComponentsInChildren <PopulateVertical>()[0];
 }