Beispiel #1
0
        public void SendPacket(Packet packet)
        {
            int       tries  = 3;
            TcpClient client = null;

            while ((tries--) > 0)
            {
                try
                {
                    client = new TcpClient(this.ip, this.port);
                    NetworkStream networkStream = client.GetStream();
                    byte[]        bytesToSend   = ByteArrayParser.Serialize(packet);
                    networkStream.Write(bytesToSend, 0, bytesToSend.Length);
                    client.Close();
                    break;
                }
                catch
                {
                    if (tries == 0)
                    {
                        Console.WriteLine("It's not possible to send message.. (tries=3)");
                    }
                    if (client != null)
                    {
                        client.Close();
                    }
                }
            }
        }
Beispiel #2
0
        public Packet ReceivePacket()
        {
            //---incoming client connected---
            TcpClient client = listener.AcceptTcpClient();

            //---get the incoming data through a network stream---
            NetworkStream nwStream = client.GetStream();

            byte[] buffer    = new byte[client.ReceiveBufferSize];
            int    bytesRead = nwStream.Read(buffer, 0, client.ReceiveBufferSize);

            Packet message = ByteArrayParser.Deserialize <Packet>(buffer, bytesRead);

            nwStream.Close();
            return(message);
        }