Beispiel #1
0
        public static void Serialize(this NetworkWriter writer, RequestInteractMessage.NetMessage message)
        {
            // indicate unknown component if client requested it
            if (message.ComponentType == null)
            {
                writer.WriteUInt16(RequestInteractMessage.UNKNOWN_COMPONENT_TYPE_ID);
            }
            else
            {
                writer.WriteUInt16(RequestInteractMessage.componentTypeToComponentID[message.ComponentType]);
            }
            writer.WriteByte(RequestInteractMessage.interactionTypeToInteractionID[message.InteractionType]);
            //server determines processor object if client specified unknown component
            if (message.ComponentType != null)
            {
                writer.WriteUInt32(message.ProcessorObject);
            }
            writer.WriteByte((byte)message.Intent);

            if (message.InteractionType == typeof(PositionalHandApply))
            {
                writer.WriteUInt32(message.TargetObject);
                writer.WriteVector2(message.TargetVector);
                writer.WriteInt32((int)message.TargetBodyPart);
            }
            else if (message.InteractionType == typeof(HandApply))
            {
                writer.WriteUInt32(message.TargetObject);
                writer.WriteInt32((int)message.TargetBodyPart);
                writer.WriteBoolean(message.IsAltUsed);
            }
            else if (message.InteractionType == typeof(AimApply))
            {
                writer.WriteVector2(message.TargetVector);
                writer.WriteBoolean(message.MouseButtonState == MouseButtonState.PRESS);
            }
            else if (message.InteractionType == typeof(MouseDrop))
            {
                writer.WriteUInt32(message.TargetObject);
                writer.WriteUInt32(message.UsedObject);
            }
            else if (message.InteractionType == typeof(InventoryApply))
            {
                writer.WriteUInt32(message.StorageIndexOnGameObject);
                writer.WriteUInt32(message.UsedObject);
                writer.WriteUInt32(message.Storage);
                writer.WriteInt32(message.SlotIndex);
                writer.WriteInt32((int)message.NamedSlot);
                writer.WriteBoolean(message.IsAltUsed);
            }
            else if (message.InteractionType == typeof(TileApply))
            {
                writer.WriteVector2(message.TargetVector);
            }
            else if (message.InteractionType == typeof(TileMouseDrop))
            {
                writer.WriteUInt32(message.UsedObject);
                writer.WriteVector2(message.TargetVector);
            }
            else if (message.InteractionType == typeof(ConnectionApply))
            {
                writer.WriteUInt32(message.TargetObject);
                writer.WriteVector2(message.TargetVector);
                writer.WriteByte((byte)message.connectionPointA);
                writer.WriteByte((byte)message.connectionPointB);
            }
            else if (message.InteractionType == typeof(ContextMenuApply))
            {
                writer.WriteUInt32(message.TargetObject);
                writer.WriteString(message.RequestedOption);
            }
            else if (message.InteractionType == typeof(AiActivate))
            {
                writer.WriteUInt32(message.TargetObject);
                writer.WriteByte((byte)message.ClickTypes);
            }
        }
Beispiel #2
0
        public static RequestInteractMessage.NetMessage Deserialize(this NetworkReader reader)
        {
            var message = new RequestInteractMessage.NetMessage();

            var componentID = reader.ReadUInt16();

            if (componentID == RequestInteractMessage.UNKNOWN_COMPONENT_TYPE_ID)
            {
                //client didn't know which to trigger, leave ComponentType null
                message.ComponentType = null;
            }
            else
            {
                //client requested a specific component.
                message.ComponentType = RequestInteractMessage.componentIDToComponentType[componentID];
            }

            message.InteractionType = RequestInteractMessage.interactionIDToInteractionType[reader.ReadByte()];
            if (componentID != RequestInteractMessage.UNKNOWN_COMPONENT_TYPE_ID)
            {
                // client specified exact component
                message.ProcessorObject = reader.ReadUInt32();
            }
            else
            {
                // client requested server to check the interaction
                message.ProcessorObject = NetId.Invalid;
            }
            message.Intent = (Intent)reader.ReadByte();

            if (message.InteractionType == typeof(PositionalHandApply))
            {
                message.TargetObject   = reader.ReadUInt32();
                message.TargetVector   = reader.ReadVector2();
                message.TargetBodyPart = (BodyPartType)reader.ReadUInt32();
            }
            else if (message.InteractionType == typeof(HandApply))
            {
                message.TargetObject   = reader.ReadUInt32();
                message.TargetBodyPart = (BodyPartType)reader.ReadUInt32();
                message.IsAltUsed      = reader.ReadBoolean();
            }
            else if (message.InteractionType == typeof(AimApply))
            {
                message.TargetVector     = reader.ReadVector2();
                message.MouseButtonState = reader.ReadBoolean() ? MouseButtonState.PRESS : MouseButtonState.HOLD;
            }
            else if (message.InteractionType == typeof(MouseDrop))
            {
                message.TargetObject = reader.ReadUInt32();
                message.UsedObject   = reader.ReadUInt32();
            }
            else if (message.InteractionType == typeof(InventoryApply))
            {
                message.StorageIndexOnGameObject = reader.ReadUInt32();
                message.UsedObject = reader.ReadUInt32();
                message.Storage    = reader.ReadUInt32();
                message.SlotIndex  = reader.ReadInt32();
                message.NamedSlot  = (NamedSlot)reader.ReadInt32();
                message.IsAltUsed  = reader.ReadBoolean();
            }
            else if (message.InteractionType == typeof(TileApply))
            {
                message.TargetVector = reader.ReadVector2();
            }
            else if (message.InteractionType == typeof(TileMouseDrop))
            {
                message.UsedObject   = reader.ReadUInt32();
                message.TargetVector = reader.ReadVector2();
            }
            else if (message.InteractionType == typeof(ConnectionApply))
            {
                message.TargetObject     = reader.ReadUInt32();
                message.TargetVector     = reader.ReadVector2();
                message.connectionPointA = (Connection)reader.ReadByte();
                message.connectionPointB = (Connection)reader.ReadByte();
            }
            else if (message.InteractionType == typeof(ContextMenuApply))
            {
                message.TargetObject    = reader.ReadUInt32();
                message.RequestedOption = reader.ReadString();
            }
            else if (message.InteractionType == typeof(AiActivate))
            {
                message.TargetObject = reader.ReadUInt32();
                message.ClickTypes   = (AiActivate.ClickTypes)reader.ReadByte();
            }

            return(message);
        }