public static void UnsafeBitmapClick(MouseEventArgs e) { OwnerWindow.MemoryBitmapCallStackListView.Items.Clear(); OwnerWindow.MemoryBitmapAllocationHistoryListView.BeginUpdate(); OwnerWindow.MemoryBitmapAllocationHistoryListView.Items.Clear(); ulong PointerFromPixel = FMemoryBitmapParser.GetPointerFromPixel(MemoryBitmap.Width, BytesPerPixel, e.X - MEMORY_BITMAP_LEFT_MARGIN, e.Y); string FilterText = OwnerWindow.FilterTextBox.Text.ToUpperInvariant(); using (FScopedLogTimer ParseTiming = new FScopedLogTimer("FMemoryBitmapParser.UnsafeBitmapClick")) { foreach (FCallStack CallStack in FStreamInfo.GlobalInstance.CallStackArray) { if (CallStack.RunFilters(FilterText, OwnerWindow.Options.ClassGroups, OwnerWindow.IsFilteringIn(), OwnerWindow.SelectedMemoryPool)) { foreach (FAllocationLifecycle AllocLifecycle in CallStack.CompleteLifecycles) { ProcessLifecycleForPixel(PointerFromPixel, CallStack, AllocLifecycle, true); } foreach (KeyValuePair <ulong, FAllocationLifecycle> AllocLifecycle in CallStack.IncompleteLifecycles) { ProcessLifecycleForPixel(PointerFromPixel, CallStack, AllocLifecycle.Value, false); } } } } // Pointers that were malloced and then realloced by a different callstack will have missing end frames // (marked with "-1"), but those end frames are guaranteed to be the same as the start frame of the // following allocation at this pointer, so we can just go over the list and fix up the references. for (int ItemIndex = 0; ItemIndex < OwnerWindow.MemoryBitmapAllocationHistoryListView.Items.Count; ItemIndex++) { if (OwnerWindow.MemoryBitmapAllocationHistoryListView.Items[ItemIndex].SubItems.Count > 0 && OwnerWindow.MemoryBitmapAllocationHistoryListView.Items[ItemIndex].SubItems[1].Text == "-1" && ItemIndex + 1 < OwnerWindow.MemoryBitmapAllocationHistoryListView.Items.Count) { OwnerWindow.MemoryBitmapAllocationHistoryListView.Items[ItemIndex].SubItems[1].Text = OwnerWindow.MemoryBitmapAllocationHistoryListView.Items[ItemIndex + 1].Text; } } OwnerWindow.MemoryBitmapAllocationHistoryListView.EndUpdate(); if (OwnerWindow.MemoryBitmapAllocationHistoryListView.Items.Count > 0) { OwnerWindow.MemoryBitmapAllocationHistoryListView.Items[GetMemoryBitmapActiveAllocationForStreamIndex(OwnerWindow.CurrentSnapshot.StreamIndex)].Selected = true; } else { // refresh panel to clear selection OwnerWindow.MemoryBitmapPanel.Invalidate(); } }
public static void ParseSnapshot( List<FCallStackAllocationInfo> CallStackList, string FilterText ) { // Progress bar long ProgressInterval = CallStackList.Count / 20; long NextProgressUpdate = ProgressInterval; int CallStackCurrent = 0; OwnerWindow.ToolStripProgressBar.Value = 0; OwnerWindow.ToolStripProgressBar.Visible = true; OwnerWindow.UpdateStatus( "Updating histogram view for " + OwnerWindow.CurrentFilename ); List<ClassGroup> CallStackGroups = OwnerWindow.Options.ClassGroups; List<FHistogramBar>[] Bars = new List<FHistogramBar>[ NUM_MEMORY_BANKS ]; for( int BankIndex = 0; BankIndex < Bars.Length; BankIndex++ ) { Bars[ BankIndex ] = new List<FHistogramBar>(); // The first bar in each column is for callstacks unmatched by any pattern. Bars[ BankIndex ].Add( new FHistogramBar( "Other", Color.White ) ); // Add all groups to all memory bank columns. foreach( ClassGroup CallStackGroup in CallStackGroups ) { Bars[ BankIndex ].Add( new FHistogramBar( CallStackGroup ) ); } } using( FScopedLogTimer ParseTiming = new FScopedLogTimer( "HistogramParser.ParseSnapshot" ) ) { long Size = 0; int Count = 0; // JarekS@TODO Multithreading foreach( FCallStackAllocationInfo AllocationInfo in CallStackList ) { // Update progress bar. if( CallStackCurrent >= NextProgressUpdate ) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextProgressUpdate += ProgressInterval; Debug.WriteLine( "FHistogramParser.ParseSnapshot " + OwnerWindow.ToolStripProgressBar.Value + "/20" ); } CallStackCurrent++; FCallStack OriginalCallStack = FStreamInfo.GlobalInstance.CallStackArray[ AllocationInfo.CallStackIndex ]; if( OriginalCallStack.RunFilters( FilterText, CallStackGroups, OwnerWindow.IsFilteringIn(), OwnerWindow.SelectedMemoryPool ) ) { bool bFound = false; int Column = FMemoryPoolInfo.GetMemoryPoolHistogramColumn( OriginalCallStack.MemoryPool ); if( Column == -1 ) { // If the callstack is in multiple pools, just put it in the first bank. // The user has already been warned about multi-pool callstacks. Column = 0; } for( int GroupIndex = 0; GroupIndex < CallStackGroups.Count; GroupIndex++ ) { foreach( CallStackPattern CallStackPatternIt in CallStackGroups[ GroupIndex ].CallStackPatterns ) { foreach( FCallStack CallStack in CallStackPatternIt.CallStacks ) { if( CallStack == FStreamInfo.GlobalInstance.CallStackArray[ AllocationInfo.CallStackIndex ] ) { Bars[ Column ][ GroupIndex + 1 ].AddAllocation( AllocationInfo ); bFound = true; goto HackyBreakAll; } } } } HackyBreakAll: if( !bFound ) { // No pattern matched this callstack, so add it to the Other bar Bars[ Column ][ 0 ].AddAllocation( AllocationInfo ); } } Size += AllocationInfo.Size; Count += AllocationInfo.Count; } } OwnerWindow.ToolStripProgressBar.Visible = false; HistogramBars = Bars; // Select first valid histogram bar. SelectFirstValidHistogramBar(); }
public static Bitmap ParseSnapshot(int BitmapWidth, int BitmapHeight, ulong SnapshotStreamIndex, ulong DiffbaseSnapshotStreamIndex, string FilterText) { // Progress bar. OwnerWindow.ToolStripProgressBar.Value = 0; OwnerWindow.ToolStripProgressBar.Visible = true; AllocatedMemorySize = 0; Bitmap MyBitmap = new Bitmap(BitmapWidth, BitmapHeight); Graphics MyGraphics = Graphics.FromImage(MyBitmap); int PixelCount = BitmapWidth * BitmapHeight; BytesPerPixel = ( int )Math.Ceiling(( double )MemorySize / ( double )PixelCount); long BytesPerLine = ( long )BytesPerPixel * ( long )BitmapWidth; ulong MemoryTop = MemoryBase + MemorySize; // JarekS@TODO Multithreading if (OwnerWindow.MemoryBitmapHeatMapButton.Checked) { // clear bitmap to black MyGraphics.FillRectangle(Brushes.Black, 0, 0, BitmapWidth, BitmapHeight); if (DiffbaseSnapshotStreamIndex == FStreamInfo.INVALID_STREAM_INDEX) { // if there is no base snapshot, start at the beginning of the profile DiffbaseSnapshotStreamIndex = 0; } using (FScopedLogTimer ParseTiming = new FScopedLogTimer("FMemoryBitmapParser.ParseSnapshot.HeatMap")) { long ProgressInterval = FStreamInfo.GlobalInstance.CallStackArray.Count / 20; long NextProgressUpdate = ProgressInterval; int CallStackCurrent = 0; foreach (FCallStack CallStack in FStreamInfo.GlobalInstance.CallStackArray) { // Update progress bar. if (CallStackCurrent >= NextProgressUpdate) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextProgressUpdate += ProgressInterval; Debug.WriteLine("FMemoryBitmapParser.ParseSnapshot.HeatMap " + OwnerWindow.ToolStripProgressBar.Value + "/20"); } CallStackCurrent++; if (CallStack.RunFilters(FilterText, OwnerWindow.Options.ClassGroups, OwnerWindow.IsFilteringIn(), OwnerWindow.SelectedMemoryPool)) { foreach (FAllocationLifecycle AllocLifecycle in CallStack.CompleteLifecycles) { if (AllocLifecycle.AllocEvent.StreamIndex < SnapshotStreamIndex) { if (AllocLifecycle.AllocEvent.StreamIndex > DiffbaseSnapshotStreamIndex && AllocLifecycle.AllocEvent.Pointer + ( ulong )AllocLifecycle.AllocEvent.Size > MemoryBase && AllocLifecycle.AllocEvent.Pointer < MemoryTop) { FillMemoryArea(MyGraphics, HeatPen, BitmapWidth, BytesPerLine, BytesPerPixel, AllocLifecycle.AllocEvent.Pointer - MemoryBase, AllocLifecycle.AllocEvent.Size); } if (AllocLifecycle.ReallocsEvents != null) { for (int i = 0; i < AllocLifecycle.ReallocsEvents.Count; i++) { FReallocationEvent ReallocEvent = AllocLifecycle.ReallocsEvents[i]; if (ReallocEvent.StreamIndex < SnapshotStreamIndex) { if (ReallocEvent.StreamIndex > DiffbaseSnapshotStreamIndex && ReallocEvent.NewPointer + ( ulong )ReallocEvent.NewSize > MemoryBase && ReallocEvent.NewPointer < MemoryTop) { FillMemoryArea(MyGraphics, HeatPen, BitmapWidth, BytesPerLine, BytesPerPixel, ReallocEvent.NewPointer - MemoryBase, ReallocEvent.NewSize); } } else { break; } } } } } } } } } else { bool bDiffAllocs = DiffbaseSnapshotStreamIndex != FStreamInfo.INVALID_STREAM_INDEX; long ProgressIntervalCallstack = FStreamInfo.GlobalInstance.CallStackArray.Count / (bDiffAllocs ? 5 : 10); long ProgressIntervalGroup = OwnerWindow.Options.ClassGroups.Count / 10; long NextProgressUpdate = ProgressIntervalCallstack; int CallStackCurrent = 0; using (FScopedLogTimer ParseTiming = new FScopedLogTimer("FMemoryBitmapParser.ParseSnapshot.AllAllocations")) { // render all allocations in black foreach (FCallStack CallStack in FStreamInfo.GlobalInstance.CallStackArray) { // Update progress bar. if (CallStackCurrent >= NextProgressUpdate) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextProgressUpdate += ProgressIntervalCallstack; Debug.WriteLine("FMemoryBitmapParser.ParseSnapshot " + OwnerWindow.ToolStripProgressBar.Value + "/20"); } CallStackCurrent++; if (CallStack.RunFilters(FilterText, OwnerWindow.Options.ClassGroups, OwnerWindow.IsFilteringIn(), OwnerWindow.SelectedMemoryPool)) { // Process complete life cycles. foreach (FAllocationLifecycle AllocLifecycle in CallStack.CompleteLifecycles) { ProcessLifecycle(Pens.Black, BitmapWidth, SnapshotStreamIndex, MyGraphics, BytesPerLine, AllocLifecycle, 1); } // Process incomplete life cycles. foreach (KeyValuePair <ulong, FAllocationLifecycle> AllocLifecycle in CallStack.IncompleteLifecycles) { ProcessLifecycle(Pens.Black, BitmapWidth, SnapshotStreamIndex, MyGraphics, BytesPerLine, AllocLifecycle.Value, 1); } } } } using (FScopedLogTimer ParseTiming = new FScopedLogTimer("FMemoryBitmapParser.ParseSnapshot.HistogramAllocations")) { int CurrentGroup = 0; long NextGroupProgressUpdate = ProgressIntervalGroup; // render histogram allocations in colour foreach (ClassGroup CallStackGroup in OwnerWindow.Options.ClassGroups) { // Update progress bar. if (CurrentGroup >= NextGroupProgressUpdate) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextGroupProgressUpdate += ProgressIntervalGroup; Debug.WriteLine("FMemoryBitmapParser.ParseSnapshot " + OwnerWindow.ToolStripProgressBar.Value + "/20"); } CurrentGroup++; Pen GroupPen = new Pen(CallStackGroup.Color); foreach (CallStackPattern CallStackPatternIt in CallStackGroup.CallStackPatterns) { foreach (FCallStack CallStack in CallStackPatternIt.GetCallStacks()) { if (CallStack.RunFilters(FilterText, OwnerWindow.Options.ClassGroups, OwnerWindow.IsFilteringIn(), OwnerWindow.SelectedMemoryPool)) { foreach (FAllocationLifecycle AllocLifecycle in CallStack.CompleteLifecycles) { ProcessLifecycle(GroupPen, BitmapWidth, SnapshotStreamIndex, MyGraphics, BytesPerLine, AllocLifecycle, 0); } foreach (KeyValuePair <ulong, FAllocationLifecycle> AllocLifecycle in CallStack.IncompleteLifecycles) { ProcessLifecycle(GroupPen, BitmapWidth, SnapshotStreamIndex, MyGraphics, BytesPerLine, AllocLifecycle.Value, 0); } } } } GroupPen.Dispose(); } } using (FScopedLogTimer ParseTiming = new FScopedLogTimer("FMemoryBitmapParser.ParseSnapshot.DiffAllocations")) { CallStackCurrent = 0; NextProgressUpdate = ProgressIntervalCallstack; // render white where allocation exists in diff-base snapshot if (DiffbaseSnapshotStreamIndex != FStreamInfo.INVALID_STREAM_INDEX) { foreach (FCallStack CallStack in FStreamInfo.GlobalInstance.CallStackArray) { // Update progress bar. if (CallStackCurrent >= NextProgressUpdate) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextProgressUpdate += ProgressIntervalCallstack; Debug.WriteLine("FMemoryBitmapParser.ParseSnapshot " + OwnerWindow.ToolStripProgressBar.Value + "/20"); } CallStackCurrent++; if (CallStack.RunFilters(FilterText, OwnerWindow.Options.ClassGroups, OwnerWindow.IsFilteringIn(), OwnerWindow.SelectedMemoryPool)) { foreach (FAllocationLifecycle AllocLifecycle in CallStack.CompleteLifecycles) { ProcessLifecycle(Pens.AliceBlue, BitmapWidth, DiffbaseSnapshotStreamIndex, MyGraphics, BytesPerLine, AllocLifecycle, -1); } foreach (KeyValuePair <ulong, FAllocationLifecycle> AllocLifecycle in CallStack.IncompleteLifecycles) { ProcessLifecycle(Pens.AliceBlue, BitmapWidth, DiffbaseSnapshotStreamIndex, MyGraphics, BytesPerLine, AllocLifecycle.Value, -1); } } } } } } // shade space at bottom of image to mark end of memory space. ulong MemoryTopPointer = MemorySize; int StartX = ( int )(MemoryTopPointer % ( uint )BytesPerLine / ( uint )BytesPerPixel); int StartY = ( int )(MemoryTopPointer / ( uint )BytesPerLine); MyGraphics.DrawLine(OutOfSpacePen, StartX, StartY, BitmapWidth - 1, StartY); if (StartY + 1 < BitmapHeight) { MyGraphics.FillRectangle(OutOfSpacePen.Brush, 0, StartY + 1, BitmapWidth, BitmapHeight - (StartY + 1)); } MyGraphics.Dispose(); OwnerWindow.ToolStripProgressBar.Visible = false; return(MyBitmap); }
public static void ParseSnapshot(TreeView CallGraphTreeView, List <FCallStackAllocationInfo> CallStackList, bool bShouldSortBySize, string FilterText, bool bInvertCallStacks) { // Progress bar. OwnerWindow.ToolStripProgressBar.Value = 0; OwnerWindow.ToolStripProgressBar.Visible = true; long ProgressInterval = CallStackList.Count / 20; long NextProgressUpdate = ProgressInterval; int CallStackCurrent = 0; OwnerWindow.UpdateStatus("Updating call graph for " + OwnerWindow.CurrentFilename); CallGraphTreeView.BeginUpdate(); // Clear out existing nodes and add two root nodes. One for regular call stacks and one for truncated ones. CallGraphTreeView.Nodes.Clear(); TreeNode RegularNode = new TreeNode("Full Callstacks"); TreeNode TruncatedNode = new TreeNode("Truncated Callstacks"); CallGraphTreeView.Nodes.Add(RegularNode); CallGraphTreeView.Nodes.Add(TruncatedNode); using (FScopedLogTimer ParseTiming = new FScopedLogTimer("FCallGraphTreeViewParser.ParseSnapshot")) { // Iterate over all call graph paths and add them to the graph. foreach (FCallStackAllocationInfo AllocationInfo in CallStackList) { // Update progress bar. if (CallStackCurrent >= NextProgressUpdate) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextProgressUpdate += ProgressInterval; Debug.WriteLine("FCallGraphTreeViewParser.ParseSnapshot " + OwnerWindow.ToolStripProgressBar.Value + "/20"); } CallStackCurrent++; // Add this call graph to the tree view. FCallStack CallStack = FStreamInfo.GlobalInstance.CallStackArray[AllocationInfo.CallStackIndex]; // Split the tree into full and truncated callstacks. TreeNode RootNode = CallStack.bIsTruncated ? TruncatedNode : RegularNode; // Don't bother with callstacks that don't have a contribution. if (((AllocationInfo.Count != 0) || (AllocationInfo.Size != 0)) // Apply filter based on text representation of address. && CallStack.RunFilters(FilterText, OwnerWindow.Options.ClassGroups, OwnerWindow.IsFilteringIn(), OwnerWindow.SelectedMemoryPool)) { // Add call stack to proper part of graph. AddCallStackToGraph(RootNode, CallStack, AllocationInfo, ParentFunctionIndex, bInvertCallStacks); } } } // Update the node text by prepending memory usage and allocation count. UpdateNodeText(RegularNode); UpdateNodeText(TruncatedNode); // Last but not least, set the node sorter property to sort nodes. if (bShouldSortBySize) { CallGraphTreeView.TreeViewNodeSorter = new FNodeSizeSorter(); } else { CallGraphTreeView.TreeViewNodeSorter = new FNodeCountSorter(); } CallGraphTreeView.EndUpdate(); OwnerWindow.ToolStripProgressBar.Visible = false; }
/// <summary> Diffs two snapshots and creates a result one. </summary> public static FStreamSnapshot DiffSnapshots(FStreamSnapshot Old, FStreamSnapshot New) { // Create result snapshot object. FStreamSnapshot ResultSnapshot = new FStreamSnapshot("Diff " + Old.Description + " <-> " + New.Description); using (FScopedLogTimer LoadingTime = new FScopedLogTimer("FStreamSnapshot.DiffSnapshots")) { // Copy over allocation count so we can track where the graph starts ResultSnapshot.AllocationCount = Old.AllocationCount; Debug.Assert(Old.MetricArray.Count == New.MetricArray.Count); ResultSnapshot.MetricArray = new List <long>(Old.MetricArray.Count); for (int CallstackIndex = 0; CallstackIndex < Old.MetricArray.Count; CallstackIndex++) { ResultSnapshot.MetricArray.Add(New.MetricArray[CallstackIndex] - Old.MetricArray[CallstackIndex]); } ResultSnapshot.MemoryAllocationStats3 = FMemoryAllocationStatsV3.Diff(Old.MemoryAllocationStats3, New.MemoryAllocationStats3); ResultSnapshot.MemoryAllocationStats4 = FMemoryAllocationStatsV4.Diff(Old.MemoryAllocationStats4, New.MemoryAllocationStats4); ResultSnapshot.StreamIndex = New.StreamIndex; ResultSnapshot.bIsDiffResult = true; ResultSnapshot.AllocationMaxSize = New.AllocationMaxSize - Old.AllocationMaxSize; ResultSnapshot.AllocationSize = New.AllocationSize - Old.AllocationSize; ResultSnapshot.CurrentTime = 0; ResultSnapshot.ElapsedTime = New.CurrentTime - Old.CurrentTime; ResultSnapshot.FrameNumber = New.FrameNumber - Old.FrameNumber; ResultSnapshot.LoadedLevels = New.LoadedLevels; // These lists are guaranteed to be sorted by callstack index. List <FCallStackAllocationInfo> OldActiveCallStackList = Old.ActiveCallStackList; List <FCallStackAllocationInfo> NewActiveCallStackList = New.ActiveCallStackList; List <FCallStackAllocationInfo> ResultActiveCallStackList = new List <FCallStackAllocationInfo>(FStreamInfo.GlobalInstance.CallStackArray.Count); int OldIndex = 0; int NewIndex = 0; while (true) { FCallStackAllocationInfo OldAllocInfo = OldActiveCallStackList[OldIndex]; FCallStackAllocationInfo NewAllocInfo = NewActiveCallStackList[NewIndex]; if (OldAllocInfo.CallStackIndex == NewAllocInfo.CallStackIndex) { long ResultSize = NewAllocInfo.Size - OldAllocInfo.Size; int ResultCount = NewAllocInfo.Count - OldAllocInfo.Count; if (ResultSize != 0 || ResultCount != 0) { ResultActiveCallStackList.Add(new FCallStackAllocationInfo(ResultSize, NewAllocInfo.CallStackIndex, ResultCount)); } OldIndex++; NewIndex++; } else if (OldAllocInfo.CallStackIndex > NewAllocInfo.CallStackIndex) { ResultActiveCallStackList.Add(NewAllocInfo); NewIndex++; } else // OldAllocInfo.CallStackIndex < NewAllocInfo.CallStackIndex { ResultActiveCallStackList.Add(new FCallStackAllocationInfo(-OldAllocInfo.Size, OldAllocInfo.CallStackIndex, -OldAllocInfo.Count)); OldIndex++; } if (OldIndex >= OldActiveCallStackList.Count) { for ( ; NewIndex < NewActiveCallStackList.Count; NewIndex++) { ResultActiveCallStackList.Add(NewActiveCallStackList[NewIndex]); } break; } if (NewIndex >= NewActiveCallStackList.Count) { for ( ; OldIndex < OldActiveCallStackList.Count; OldIndex++) { ResultActiveCallStackList.Add(OldActiveCallStackList[OldIndex]); } break; } } // Check that list was correctly constructed. for (int CallstackIndex = 0; CallstackIndex < ResultActiveCallStackList.Count - 1; CallstackIndex++) { Debug.Assert(ResultActiveCallStackList[CallstackIndex].CallStackIndex < ResultActiveCallStackList[CallstackIndex + 1].CallStackIndex); } ResultActiveCallStackList.TrimExcess(); ResultSnapshot.ActiveCallStackList = ResultActiveCallStackList; // Iterate over new lifetime callstack info and subtract previous one. for (int CallStackIndex = 0; CallStackIndex < New.LifetimeCallStackList.Count; CallStackIndex++) { ResultSnapshot.LifetimeCallStackList[CallStackIndex] = FCallStackAllocationInfo.Diff( New.LifetimeCallStackList[CallStackIndex], Old.LifetimeCallStackList[CallStackIndex]); } // Handle overall memory timeline if (New.OverallMemorySlice.Count > Old.OverallMemorySlice.Count) { ResultSnapshot.OverallMemorySlice = new List <FMemorySlice>(New.OverallMemorySlice); ResultSnapshot.OverallMemorySlice.RemoveRange(0, Old.OverallMemorySlice.Count); } else { ResultSnapshot.OverallMemorySlice = new List <FMemorySlice>(Old.OverallMemorySlice); ResultSnapshot.OverallMemorySlice.RemoveRange(0, New.OverallMemorySlice.Count); ResultSnapshot.OverallMemorySlice.Reverse(); } } return(ResultSnapshot); }
/// <summary> Diffs two snapshots and creates a result one. </summary> public static FStreamSnapshot DiffSnapshots( FStreamSnapshot Old, FStreamSnapshot New ) { // Create result snapshot object. FStreamSnapshot ResultSnapshot = new FStreamSnapshot( "Diff " + Old.Description + " <-> " + New.Description ); using( FScopedLogTimer LoadingTime = new FScopedLogTimer( "FStreamSnapshot.DiffSnapshots" ) ) { // Copy over allocation count so we can track where the graph starts ResultSnapshot.AllocationCount = Old.AllocationCount; Debug.Assert( Old.MetricArray.Count == New.MetricArray.Count ); ResultSnapshot.MetricArray = new List<long>( Old.MetricArray.Count ); for( int CallstackIndex = 0; CallstackIndex < Old.MetricArray.Count; CallstackIndex++ ) { ResultSnapshot.MetricArray.Add( New.MetricArray[ CallstackIndex ] - Old.MetricArray[ CallstackIndex ] ); } ResultSnapshot.MemoryAllocationStats3 = FMemoryAllocationStatsV3.Diff( Old.MemoryAllocationStats3, New.MemoryAllocationStats3 ); ResultSnapshot.MemoryAllocationStats4 = FMemoryAllocationStatsV4.Diff( Old.MemoryAllocationStats4, New.MemoryAllocationStats4 ); ResultSnapshot.StreamIndex = New.StreamIndex; ResultSnapshot.bIsDiffResult = true; ResultSnapshot.AllocationMaxSize = New.AllocationMaxSize - Old.AllocationMaxSize; ResultSnapshot.AllocationSize = New.AllocationSize - Old.AllocationSize; ResultSnapshot.CurrentTime = 0; ResultSnapshot.ElapsedTime = New.CurrentTime - Old.CurrentTime; ResultSnapshot.FrameNumber = New.FrameNumber - Old.FrameNumber; ResultSnapshot.LoadedLevels = New.LoadedLevels; // These lists are guaranteed to be sorted by callstack index. List<FCallStackAllocationInfo> OldActiveCallStackList = Old.ActiveCallStackList; List<FCallStackAllocationInfo> NewActiveCallStackList = New.ActiveCallStackList; List<FCallStackAllocationInfo> ResultActiveCallStackList = new List<FCallStackAllocationInfo>( FStreamInfo.GlobalInstance.CallStackArray.Count ); int OldIndex = 0; int NewIndex = 0; while( true ) { FCallStackAllocationInfo OldAllocInfo = OldActiveCallStackList[ OldIndex ]; FCallStackAllocationInfo NewAllocInfo = NewActiveCallStackList[ NewIndex ]; if( OldAllocInfo.CallStackIndex == NewAllocInfo.CallStackIndex ) { long ResultSize = NewAllocInfo.Size - OldAllocInfo.Size; int ResultCount = NewAllocInfo.Count - OldAllocInfo.Count; if( ResultSize != 0 || ResultCount != 0 ) { ResultActiveCallStackList.Add( new FCallStackAllocationInfo( ResultSize, NewAllocInfo.CallStackIndex, ResultCount ) ); } OldIndex++; NewIndex++; } else if( OldAllocInfo.CallStackIndex > NewAllocInfo.CallStackIndex ) { ResultActiveCallStackList.Add( NewAllocInfo ); NewIndex++; } else // OldAllocInfo.CallStackIndex < NewAllocInfo.CallStackIndex { ResultActiveCallStackList.Add( new FCallStackAllocationInfo( -OldAllocInfo.Size, OldAllocInfo.CallStackIndex, -OldAllocInfo.Count ) ); OldIndex++; } if( OldIndex >= OldActiveCallStackList.Count ) { for( ; NewIndex < NewActiveCallStackList.Count; NewIndex++ ) { ResultActiveCallStackList.Add( NewActiveCallStackList[ NewIndex ] ); } break; } if( NewIndex >= NewActiveCallStackList.Count ) { for( ; OldIndex < OldActiveCallStackList.Count; OldIndex++ ) { ResultActiveCallStackList.Add( OldActiveCallStackList[ OldIndex ] ); } break; } } // Check that list was correctly constructed. for( int CallstackIndex = 0; CallstackIndex < ResultActiveCallStackList.Count - 1; CallstackIndex++ ) { Debug.Assert( ResultActiveCallStackList[ CallstackIndex ].CallStackIndex < ResultActiveCallStackList[ CallstackIndex + 1 ].CallStackIndex ); } ResultActiveCallStackList.TrimExcess(); ResultSnapshot.ActiveCallStackList = ResultActiveCallStackList; // Iterate over new lifetime callstack info and subtract previous one. for( int CallStackIndex = 0; CallStackIndex < New.LifetimeCallStackList.Count; CallStackIndex++ ) { ResultSnapshot.LifetimeCallStackList[ CallStackIndex ] = FCallStackAllocationInfo.Diff( New.LifetimeCallStackList[ CallStackIndex ], Old.LifetimeCallStackList[ CallStackIndex ] ); } // Handle overall memory timeline if( New.OverallMemorySlice.Count > Old.OverallMemorySlice.Count ) { ResultSnapshot.OverallMemorySlice = new List<FMemorySlice>( New.OverallMemorySlice ); ResultSnapshot.OverallMemorySlice.RemoveRange( 0, Old.OverallMemorySlice.Count ); } else { ResultSnapshot.OverallMemorySlice = new List<FMemorySlice>( Old.OverallMemorySlice ); ResultSnapshot.OverallMemorySlice.RemoveRange( 0, New.OverallMemorySlice.Count ); ResultSnapshot.OverallMemorySlice.Reverse(); } } return ResultSnapshot; }
public static void ParseSnapshot(ListViewEx ExclusiveListView, List <FCallStackAllocationInfo> CallStackList, bool bShouldSortBySize, string FilterText) { const int MaximumEntries = 400; // Progress bar. long ProgressInterval = MaximumEntries / 20; long NextProgressUpdate = ProgressInterval; int CallStackCurrent = 0; OwnerWindow.ToolStripProgressBar.Value = 0; OwnerWindow.ToolStripProgressBar.Visible = true; OwnerWindow.UpdateStatus("Updating exclusive list view for " + OwnerWindow.CurrentFilename); ExclusiveListView.BeginUpdate(); ExclusiveListView.ListViewItemSorter = null; // clear this to avoid a Sort for each call to Add bool bFilterIn = OwnerWindow.IsFilteringIn(); using (FScopedLogTimer ParseTiming = new FScopedLogTimer("FExclusiveListViewParser.ParseSnapshot")) { var FilteredCallstackList = new List <FCallStackAllocationInfo>(CallStackList.Count); foreach (var AllocationInfo in CallStackList) { var FilteredAllocationInfo = AllocationInfo.GetAllocationInfoForTags(OwnerWindow.GetTagsFilter(), bFilterIn); if (FilteredAllocationInfo.TotalCount != 0) { FilteredCallstackList.Add(FilteredAllocationInfo); } } // Sort based on passed in metric. if (bShouldSortBySize) { FilteredCallstackList.Sort(CompareAbsSize); } else { FilteredCallstackList.Sort(CompareCount); } // Figure out total size and count for percentages. long TotalSize = 0; long TotalCount = 0; foreach (FCallStackAllocationInfo AllocationInfo in FilteredCallstackList) { // Apply optional filter. if (FStreamInfo.GlobalInstance.CallStackArray[AllocationInfo.CallStackIndex].RunFilters(FilterText, OwnerWindow.Options.ClassGroups, bFilterIn, OwnerWindow.SelectedMemoryPool)) { TotalSize += AllocationInfo.TotalSize; TotalCount += AllocationInfo.TotalCount; } } // Clear out existing entries and add top 400. ExclusiveListView.Items.Clear(); for (int CallStackIndex = 0; CallStackIndex < FilteredCallstackList.Count && ExclusiveListView.Items.Count <= MaximumEntries; CallStackIndex++) { // Update progress bar. if (CallStackCurrent >= NextProgressUpdate) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextProgressUpdate += ProgressInterval; Debug.WriteLine("FExclusiveListViewParser.ParseSnapshot " + OwnerWindow.ToolStripProgressBar.Value + "/20"); } CallStackCurrent++; FCallStackAllocationInfo AllocationInfo = FilteredCallstackList[CallStackIndex]; // Apply optional filter. FCallStack CallStack = FStreamInfo.GlobalInstance.CallStackArray[AllocationInfo.CallStackIndex]; if (CallStack.RunFilters(FilterText, OwnerWindow.Options.ClassGroups, bFilterIn, OwnerWindow.SelectedMemoryPool)) { string FunctionName = ""; int FirstStackFrameIndex; if (OwnerWindow.ContainersSplitButton.Text == " Show Containers") { FirstStackFrameIndex = CallStack.AddressIndices.Count - 1; } else { FirstStackFrameIndex = CallStack.FirstNonContainer; } do { FCallStackAddress Address = FStreamInfo.GlobalInstance.CallStackAddressArray[CallStack.AddressIndices[FirstStackFrameIndex]]; FunctionName = FStreamInfo.GlobalInstance.NameArray[Address.FunctionIndex]; FirstStackFrameIndex--; }while(UnhelpfulCallSites.Contains(FunctionName) && FirstStackFrameIndex > 0); var AllocationSize = AllocationInfo.TotalSize; var AllocationCount = AllocationInfo.TotalCount; string SizeInKByte = String.Format("{0:0}", ( float )AllocationSize / 1024).PadLeft(10, ' '); string SizePercent = String.Format("{0:0.00}", ( float )AllocationSize / TotalSize * 100).PadLeft(10, ' '); string Count = String.Format("{0:0}", AllocationCount).PadLeft(10, ' '); string CountPercent = String.Format("{0:0.00}", ( float )AllocationCount / TotalCount * 100).PadLeft(10, ' '); string GroupName = (CallStack.Group != null) ? CallStack.Group.Name : "Ungrouped"; string[] Row = new string[] { SizeInKByte, SizePercent, Count, CountPercent, GroupName, FunctionName }; ListViewItem Item = new ListViewItem(Row); Item.Tag = AllocationInfo; ExclusiveListView.Items.Add(Item); } } } var ColumnSorter = new MainWindow.FColumnSorter(); ColumnSorter.ColumnSortModeAscending = false; ColumnSorter.ColumnToSortBy = 0; ExclusiveListView.ListViewItemSorter = ColumnSorter; // Assignment automatically calls Sort ExclusiveListView.SetSortArrow(ColumnSorter.ColumnToSortBy, ColumnSorter.ColumnSortModeAscending); ExclusiveListView.EndUpdate(); OwnerWindow.ToolStripProgressBar.Visible = false; }
public static void ParseSnapshot( ListViewEx ExclusiveListView, List<FCallStackAllocationInfo> CallStackList, bool bShouldSortBySize, string FilterText ) { const int MaximumEntries = 400; // Progress bar. long ProgressInterval = MaximumEntries / 20; long NextProgressUpdate = ProgressInterval; int CallStackCurrent = 0; OwnerWindow.ToolStripProgressBar.Value = 0; OwnerWindow.ToolStripProgressBar.Visible = true; OwnerWindow.UpdateStatus("Updating exclusive list view for " + OwnerWindow.CurrentFilename); ExclusiveListView.BeginUpdate(); ExclusiveListView.ListViewItemSorter = null; // clear this to avoid a Sort for each call to Add // Sort based on passed in metric. if( bShouldSortBySize ) { CallStackList.Sort( CompareAbsSize ); } else { CallStackList.Sort( CompareCount ); } bool bFilterIn = OwnerWindow.IsFilteringIn(); using( FScopedLogTimer ParseTiming = new FScopedLogTimer( "FExclusiveListViewParser.ParseSnapshot" ) ) { // Figure out total size and count for percentages. long TotalSize = 0; long TotalCount = 0; foreach( FCallStackAllocationInfo AllocationInfo in CallStackList ) { // Apply optional filter. if( FStreamInfo.GlobalInstance.CallStackArray[ AllocationInfo.CallStackIndex ].RunFilters( FilterText, OwnerWindow.Options.ClassGroups, bFilterIn, OwnerWindow.SelectedMemoryPool ) ) { TotalSize += AllocationInfo.Size; TotalCount += AllocationInfo.Count; } } // Clear out existing entries and add top 400. ExclusiveListView.Items.Clear(); for( int CallStackIndex = 0; CallStackIndex < CallStackList.Count && ExclusiveListView.Items.Count <= MaximumEntries; CallStackIndex++ ) { // Update progress bar. if( CallStackCurrent >= NextProgressUpdate ) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextProgressUpdate += ProgressInterval; Debug.WriteLine( "FExclusiveListViewParser.ParseSnapshot " + OwnerWindow.ToolStripProgressBar.Value + "/20" ); } CallStackCurrent++; FCallStackAllocationInfo AllocationInfo = CallStackList[ CallStackIndex ]; // Apply optional filter. FCallStack CallStack = FStreamInfo.GlobalInstance.CallStackArray[ AllocationInfo.CallStackIndex ]; if( CallStack.RunFilters( FilterText, OwnerWindow.Options.ClassGroups, bFilterIn, OwnerWindow.SelectedMemoryPool ) ) { string FunctionName = ""; int FirstStackFrameIndex; if( OwnerWindow.ContainersSplitButton.Text == " Show Containers" ) { FirstStackFrameIndex = CallStack.AddressIndices.Count - 1; } else { FirstStackFrameIndex = CallStack.FirstNonContainer; } do { FCallStackAddress Address = FStreamInfo.GlobalInstance.CallStackAddressArray[ CallStack.AddressIndices[ FirstStackFrameIndex ] ]; FunctionName = FStreamInfo.GlobalInstance.NameArray[ Address.FunctionIndex ]; FirstStackFrameIndex--; } while( UnhelpfulCallSites.Contains( FunctionName ) && FirstStackFrameIndex > 0 ); string SizeInKByte = String.Format( "{0:0}", ( float )AllocationInfo.Size / 1024 ).PadLeft( 10, ' ' ); string SizePercent = String.Format( "{0:0.00}", ( float )AllocationInfo.Size / TotalSize * 100 ).PadLeft( 10, ' ' ); string Count = String.Format( "{0:0}", AllocationInfo.Count ).PadLeft( 10, ' ' ); string CountPercent = String.Format( "{0:0.00}", ( float )AllocationInfo.Count / TotalCount * 100 ).PadLeft( 10, ' ' ); string GroupName = ( CallStack.Group != null ) ? CallStack.Group.Name : "Ungrouped"; string[] Row = new string[] { SizeInKByte, SizePercent, Count, CountPercent, GroupName, FunctionName }; ListViewItem Item = new ListViewItem( Row ); Item.Tag = AllocationInfo; ExclusiveListView.Items.Add( Item ); } } } var ColumnSorter = new MainWindow.FColumnSorter(); ColumnSorter.ColumnSortModeAscending = false; ColumnSorter.ColumnToSortBy = 0; ExclusiveListView.ListViewItemSorter = ColumnSorter; // Assignment automatically calls Sort ExclusiveListView.SetSortArrow( ColumnSorter.ColumnToSortBy, ColumnSorter.ColumnSortModeAscending ); ExclusiveListView.EndUpdate(); OwnerWindow.ToolStripProgressBar.Visible = false; }
public static Bitmap ParseSnapshot( int BitmapWidth, int BitmapHeight, ulong SnapshotStreamIndex, ulong DiffbaseSnapshotStreamIndex, string FilterText ) { // Progress bar. OwnerWindow.ToolStripProgressBar.Value = 0; OwnerWindow.ToolStripProgressBar.Visible = true; AllocatedMemorySize = 0; Bitmap MyBitmap = new Bitmap( BitmapWidth, BitmapHeight ); Graphics MyGraphics = Graphics.FromImage( MyBitmap ); int PixelCount = BitmapWidth * BitmapHeight; BytesPerPixel = ( int )Math.Ceiling( ( double )MemorySize / ( double )PixelCount ); long BytesPerLine = ( long )BytesPerPixel * ( long )BitmapWidth; ulong MemoryTop = MemoryBase + MemorySize; // JarekS@TODO Multithreading if( OwnerWindow.MemoryBitmapHeatMapButton.Checked ) { // clear bitmap to black MyGraphics.FillRectangle( Brushes.Black, 0, 0, BitmapWidth, BitmapHeight ); if( DiffbaseSnapshotStreamIndex == FStreamInfo.INVALID_STREAM_INDEX ) { // if there is no base snapshot, start at the beginning of the profile DiffbaseSnapshotStreamIndex = 0; } using( FScopedLogTimer ParseTiming = new FScopedLogTimer( "FMemoryBitmapParser.ParseSnapshot.HeatMap" ) ) { long ProgressInterval = FStreamInfo.GlobalInstance.CallStackArray.Count / 20; long NextProgressUpdate = ProgressInterval; int CallStackCurrent = 0; foreach( FCallStack CallStack in FStreamInfo.GlobalInstance.CallStackArray ) { // Update progress bar. if( CallStackCurrent >= NextProgressUpdate ) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextProgressUpdate += ProgressInterval; Debug.WriteLine( "FMemoryBitmapParser.ParseSnapshot.HeatMap " + OwnerWindow.ToolStripProgressBar.Value + "/20" ); } CallStackCurrent++; if( CallStack.RunFilters( FilterText, OwnerWindow.Options.ClassGroups, OwnerWindow.IsFilteringIn(), OwnerWindow.SelectedMemoryPool ) ) { foreach( FAllocationLifecycle AllocLifecycle in CallStack.CompleteLifecycles ) { if( AllocLifecycle.AllocEvent.StreamIndex < SnapshotStreamIndex ) { if( AllocLifecycle.AllocEvent.StreamIndex > DiffbaseSnapshotStreamIndex && AllocLifecycle.AllocEvent.Pointer + ( ulong )AllocLifecycle.AllocEvent.Size > MemoryBase && AllocLifecycle.AllocEvent.Pointer < MemoryTop ) { FillMemoryArea( MyGraphics, HeatPen, BitmapWidth, BytesPerLine, BytesPerPixel, AllocLifecycle.AllocEvent.Pointer - MemoryBase, AllocLifecycle.AllocEvent.Size ); } if( AllocLifecycle.ReallocsEvents != null ) { for( int i = 0; i < AllocLifecycle.ReallocsEvents.Count; i++ ) { FReallocationEvent ReallocEvent = AllocLifecycle.ReallocsEvents[ i ]; if( ReallocEvent.StreamIndex < SnapshotStreamIndex ) { if( ReallocEvent.StreamIndex > DiffbaseSnapshotStreamIndex && ReallocEvent.NewPointer + ( ulong )ReallocEvent.NewSize > MemoryBase && ReallocEvent.NewPointer < MemoryTop ) { FillMemoryArea( MyGraphics, HeatPen, BitmapWidth, BytesPerLine, BytesPerPixel, ReallocEvent.NewPointer - MemoryBase, ReallocEvent.NewSize ); } } else { break; } } } } } } } } } else { bool bDiffAllocs = DiffbaseSnapshotStreamIndex != FStreamInfo.INVALID_STREAM_INDEX; long ProgressIntervalCallstack = FStreamInfo.GlobalInstance.CallStackArray.Count / ( bDiffAllocs ? 5 : 10 ); long ProgressIntervalGroup = OwnerWindow.Options.ClassGroups.Count / 10; long NextProgressUpdate = ProgressIntervalCallstack; int CallStackCurrent = 0; using( FScopedLogTimer ParseTiming = new FScopedLogTimer( "FMemoryBitmapParser.ParseSnapshot.AllAllocations" ) ) { // render all allocations in black foreach( FCallStack CallStack in FStreamInfo.GlobalInstance.CallStackArray ) { // Update progress bar. if( CallStackCurrent >= NextProgressUpdate ) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextProgressUpdate += ProgressIntervalCallstack; Debug.WriteLine( "FMemoryBitmapParser.ParseSnapshot " + OwnerWindow.ToolStripProgressBar.Value + "/20" ); } CallStackCurrent++; if( CallStack.RunFilters( FilterText, OwnerWindow.Options.ClassGroups, OwnerWindow.IsFilteringIn(), OwnerWindow.SelectedMemoryPool ) ) { // Process complete life cycles. foreach( FAllocationLifecycle AllocLifecycle in CallStack.CompleteLifecycles ) { ProcessLifecycle( Pens.Black, BitmapWidth, SnapshotStreamIndex, MyGraphics, BytesPerLine, AllocLifecycle, 1 ); } // Process incomplete life cycles. foreach( KeyValuePair<ulong, FAllocationLifecycle> AllocLifecycle in CallStack.IncompleteLifecycles ) { ProcessLifecycle( Pens.Black, BitmapWidth, SnapshotStreamIndex, MyGraphics, BytesPerLine, AllocLifecycle.Value, 1 ); } } } } using( FScopedLogTimer ParseTiming = new FScopedLogTimer( "FMemoryBitmapParser.ParseSnapshot.HistogramAllocations" ) ) { int CurrentGroup = 0; long NextGroupProgressUpdate = ProgressIntervalGroup; // render histogram allocations in colour foreach( ClassGroup CallStackGroup in OwnerWindow.Options.ClassGroups ) { // Update progress bar. if( CurrentGroup >= NextGroupProgressUpdate ) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextGroupProgressUpdate += ProgressIntervalGroup; Debug.WriteLine( "FMemoryBitmapParser.ParseSnapshot " + OwnerWindow.ToolStripProgressBar.Value + "/20" ); } CurrentGroup++; Pen GroupPen = new Pen( CallStackGroup.Color ); foreach( CallStackPattern CallStackPatternIt in CallStackGroup.CallStackPatterns ) { foreach( FCallStack CallStack in CallStackPatternIt.GetCallStacks() ) { if( CallStack.RunFilters( FilterText, OwnerWindow.Options.ClassGroups, OwnerWindow.IsFilteringIn(), OwnerWindow.SelectedMemoryPool ) ) { foreach( FAllocationLifecycle AllocLifecycle in CallStack.CompleteLifecycles ) { ProcessLifecycle( GroupPen, BitmapWidth, SnapshotStreamIndex, MyGraphics, BytesPerLine, AllocLifecycle, 0 ); } foreach (KeyValuePair<ulong, FAllocationLifecycle> AllocLifecycle in CallStack.IncompleteLifecycles) { ProcessLifecycle( GroupPen, BitmapWidth, SnapshotStreamIndex, MyGraphics, BytesPerLine, AllocLifecycle.Value, 0 ); } } } } GroupPen.Dispose(); } } using( FScopedLogTimer ParseTiming = new FScopedLogTimer( "FMemoryBitmapParser.ParseSnapshot.DiffAllocations" ) ) { CallStackCurrent = 0; NextProgressUpdate = ProgressIntervalCallstack; // render white where allocation exists in diff-base snapshot if( DiffbaseSnapshotStreamIndex != FStreamInfo.INVALID_STREAM_INDEX ) { foreach( FCallStack CallStack in FStreamInfo.GlobalInstance.CallStackArray ) { // Update progress bar. if( CallStackCurrent >= NextProgressUpdate ) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextProgressUpdate += ProgressIntervalCallstack; Debug.WriteLine( "FMemoryBitmapParser.ParseSnapshot " + OwnerWindow.ToolStripProgressBar.Value + "/20" ); } CallStackCurrent++; if( CallStack.RunFilters( FilterText, OwnerWindow.Options.ClassGroups, OwnerWindow.IsFilteringIn(), OwnerWindow.SelectedMemoryPool ) ) { foreach( FAllocationLifecycle AllocLifecycle in CallStack.CompleteLifecycles ) { ProcessLifecycle( Pens.AliceBlue, BitmapWidth, DiffbaseSnapshotStreamIndex, MyGraphics, BytesPerLine, AllocLifecycle, -1 ); } foreach( KeyValuePair<ulong, FAllocationLifecycle> AllocLifecycle in CallStack.IncompleteLifecycles ) { ProcessLifecycle( Pens.AliceBlue, BitmapWidth, DiffbaseSnapshotStreamIndex, MyGraphics, BytesPerLine, AllocLifecycle.Value, -1 ); } } } } } } // shade space at bottom of image to mark end of memory space. ulong MemoryTopPointer = MemorySize; int StartX = ( int )( MemoryTopPointer % ( uint )BytesPerLine / ( uint )BytesPerPixel ); int StartY = ( int )( MemoryTopPointer / ( uint )BytesPerLine ); MyGraphics.DrawLine( OutOfSpacePen, StartX, StartY, BitmapWidth - 1, StartY ); if( StartY + 1 < BitmapHeight ) { MyGraphics.FillRectangle( OutOfSpacePen.Brush, 0, StartY + 1, BitmapWidth, BitmapHeight - ( StartY + 1 ) ); } MyGraphics.Dispose(); OwnerWindow.ToolStripProgressBar.Visible = false; return MyBitmap; }
//----------------------------------------------------------------------------- /// <summary> Parses the passed in token stream and returns list of snapshots. </summary> public static void Parse(MainWindow MainMProfWindow, BackgroundWorker BGWorker, StreamObserver Observer, List <int> CustomSnapshots, DoWorkEventArgs EventArgs) { string PrettyFilename = Path.GetFileNameWithoutExtension(FStreamInfo.GlobalInstance.FileName); BGWorker.ReportProgress(0, "1/8 Loading header information for " + PrettyFilename); // Create binary reader and file info object from filename. bool bIsBigEndian = false; FileStream ParserFileStream = File.OpenRead(FStreamInfo.GlobalInstance.FileName); BinaryReader BinaryStream = new BinaryReader(ParserFileStream, System.Text.Encoding.ASCII); // Serialize header. FProfileDataHeader Header = new FProfileDataHeader(BinaryStream); // Determine whether read file has magic header. If no, try again byteswapped. if (Header.Magic != FProfileDataHeader.ExpectedMagic) { // Seek back to beginning of stream before we retry. ParserFileStream.Seek(0, SeekOrigin.Begin); // Use big endian reader. It transparently endian swaps data on read. BinaryStream = new BinaryReaderBigEndian(ParserFileStream); bIsBigEndian = true; // Serialize header a second time. Header = new FProfileDataHeader(BinaryStream); } // At this point we should have a valid header. If no, throw an exception. if (Header.Magic != FProfileDataHeader.ExpectedMagic) { throw new InvalidDataException(); } // Keep track of the current data file for multi-part recordings UInt64 NextDataFile = 1; // Initialize shared information across snapshots, namely names, callstacks and addresses. FStreamInfo.GlobalInstance.Initialize(Header); // Keep track of current position as it's where the token stream starts. long TokenStreamOffset = ParserFileStream.Position; // Seek to name table and serialize it. ParserFileStream.Seek((Int64)Header.NameTableOffset, SeekOrigin.Begin); for (UInt64 NameIndex = 0; NameIndex < Header.NameTableEntries; NameIndex++) { int InsertedNameIndex = FStreamInfo.GlobalInstance.GetNameIndex(ReadString(BinaryStream), true); Debug.Assert((int)NameIndex == InsertedNameIndex); } if (Header.Version >= 6) { // Seek to meta-data table and serialize it. ParserFileStream.Seek((Int64)Header.MetaDataTableOffset, SeekOrigin.Begin); for (UInt64 MetaDataIndex = 0; MetaDataIndex < Header.MetaDataTableEntries; MetaDataIndex++) { string MetaDataKey = ReadString(BinaryStream); string MetaDataValue = ReadString(BinaryStream); FStreamInfo.GlobalInstance.MetaData.Add(MetaDataKey, MetaDataValue); } } FStreamInfo.GlobalInstance.TagHierarchy.InitializeHierarchy(); if (Header.Version >= 7) { // Seek to tags table and serialize it. ParserFileStream.Seek((Int64)Header.TagsTableOffset, SeekOrigin.Begin); for (UInt64 TagsIndex = 0; TagsIndex < Header.TagsTableEntries; TagsIndex++) { string TagsString = ReadString(BinaryStream); FStreamInfo.GlobalInstance.TagsArray.Add(new FAllocationTags(TagsString)); } } FStreamInfo.GlobalInstance.TagHierarchy.FinalizeHierarchy(); // Seek to callstack address array and serialize it. ParserFileStream.Seek((Int64)Header.CallStackAddressTableOffset, SeekOrigin.Begin); for (UInt64 AddressIndex = 0; AddressIndex < Header.CallStackAddressTableEntries; AddressIndex++) { FStreamInfo.GlobalInstance.CallStackAddressArray.Add(new FCallStackAddress(BinaryStream, Header.bShouldSerializeSymbolInfo)); } // Seek to callstack array and serialize it. ParserFileStream.Seek((Int64)Header.CallStackTableOffset, SeekOrigin.Begin); for (UInt64 CallStackIndex = 0; CallStackIndex < Header.CallStackTableEntries; CallStackIndex++) { FStreamInfo.GlobalInstance.CallStackArray.Add(new FCallStack(BinaryStream)); } // Check for pending cancellation of a background operation. if (BGWorker.CancellationPending) { EventArgs.Cancel = true; return; } // We need to look up symbol information ourselves if it wasn't serialized. try { LookupSymbols(Header, MainMProfWindow, BinaryStream, BGWorker); } catch (Exception ex) { MessageBox.Show(String.Format("Failed to look up symbols ({0}). Attempting to continue parsing stream", ex.Message), "Memory Profiler 2", MessageBoxButtons.OK, MessageBoxIcon.Error); } // Seek to script callstack data and serialize it. if (Header.bDecodeScriptCallstacks) { BGWorker.ReportProgress(0, "4/8 Decoding script callstacks for " + PrettyFilename); // Read the script name table (it's the full dumped FName table). ParserFileStream.Seek(Header.ScriptNameTableOffset, SeekOrigin.Begin); int NumScriptNames = BinaryStream.ReadInt32(); FStreamInfo.GlobalInstance.ScriptNameArray = new List <string>(NumScriptNames); for (int ScriptIndex = 0; ScriptIndex < NumScriptNames; ++ScriptIndex) { FStreamInfo.GlobalInstance.ScriptNameArray.Add(ReadString(BinaryStream)); } // Read the script call stacks. ParserFileStream.Seek(Header.ScriptCallstackTableOffset, SeekOrigin.Begin); int NumScriptCallstacks = BinaryStream.ReadInt32(); FStreamInfo.GlobalInstance.ScriptCallstackArray = new List <FScriptCallStack>(NumScriptCallstacks); for (int ScriptIndex = 0; ScriptIndex < NumScriptCallstacks; ScriptIndex++) { FStreamInfo.GlobalInstance.ScriptCallstackArray.Add(new FScriptCallStack(BinaryStream)); } // Find the ProcessInternal index for later replacement if script callstacks were captured. FStreamInfo.GlobalInstance.ProcessInternalNameIndex = FStreamInfo.GlobalInstance.GetNameIndex("UObject::ProcessInternal(FFrame&, void*)", false); if (FStreamInfo.GlobalInstance.ProcessInternalNameIndex == -1) { // Try alternative name. FStreamInfo.GlobalInstance.ProcessInternalNameIndex = FStreamInfo.GlobalInstance.GetNameIndex("UObject::ProcessInternal", false); if (FStreamInfo.GlobalInstance.ProcessInternalNameIndex == -1) { Debug.WriteLine("WARNING: Couldn't find name index for ProcessInternal(). Script callstacks will not be decoded."); } } // Build the list of names // UObject::exec* // UObject::CallFunction // UObject::ProcessEvent List <string> ObjectVMFunctionNamesArray = new List <string>(); ObjectVMFunctionNamesArray.Add("UObject::CallFunction"); ObjectVMFunctionNamesArray.Add("UObject::ProcessEvent"); for (int NameIndex = 0; NameIndex < FStreamInfo.GlobalInstance.NameArray.Count; NameIndex++) { string Name = FStreamInfo.GlobalInstance.NameArray[NameIndex]; if (Name.Contains("UObject::exec")) { ObjectVMFunctionNamesArray.Add(Name); } } // Build the indices for functions related to object vm for later removal if script callstacks were captured. for (int FunctionIndex = 0; FunctionIndex < ObjectVMFunctionNamesArray.Count; FunctionIndex++) { string FunctionName = ObjectVMFunctionNamesArray[FunctionIndex]; int Function2NamesIndex = FStreamInfo.GlobalInstance.GetNameIndex(FunctionName); Debug.Assert(Function2NamesIndex != -1); FStreamInfo.GlobalInstance.ObjectVMFunctionIndexArray.Add(Function2NamesIndex); } } // Check for pending cancellation of a background operation. if (BGWorker.CancellationPending) { EventArgs.Cancel = true; return; } // Find the StaticAllocateObject index for later replacement if script callstacks were captured. if (Header.bDecodeScriptCallstacks) { FStreamInfo.GlobalInstance.StaticAllocateObjectNameIndex = FStreamInfo.GlobalInstance.GetNameIndex("UObject::StaticAllocateObject(UClass*, UObject*, FName, unsigned long long, UObject*, FOutputDevice*, UObject*, UObject*, FObjectInstancingGraph*)", false); if (FStreamInfo.GlobalInstance.StaticAllocateObjectNameIndex == -1) { // Try alternative name. FStreamInfo.GlobalInstance.StaticAllocateObjectNameIndex = FStreamInfo.GlobalInstance.GetNameIndex("UObject::StaticAllocateObject", false); if (FStreamInfo.GlobalInstance.StaticAllocateObjectNameIndex == -1) { Debug.WriteLine("WARNING: Couldn't find name index for StaticAllocateObject(). Script types will not be processed."); } } } if (MainMProfWindow.Options.TrimAllocatorFunctions) { BGWorker.ReportProgress(0, "5/8 Trimming allocator entries for " + PrettyFilename);; // Trim allocator entries from callstacks. foreach (FCallStack CallStack in FStreamInfo.GlobalInstance.CallStackArray) { CallStack.TrimAllocatorEntries(MainMProfWindow.Options.AllocatorFunctions); } } if (MainMProfWindow.Options.FilterOutObjectVMFunctions) { BGWorker.ReportProgress(0, "6/8 Filtering out functions related to UObject Virtual Machine for " + PrettyFilename); // Filter out functions related to UObject Virtual Machine from callstacks. foreach (FCallStack CallStack in FStreamInfo.GlobalInstance.CallStackArray) { CallStack.FilterOutObjectVMFunctions(); } } // Snapshot used for parsing. A copy will be made if a special token is encountered. Otherwise it // will be returned as the only snaphot at the end. var Snapshot = new FStreamSnapshot("End"); var SnapshotList = new List <FStreamSnapshot>(); var PointerToPointerInfoMap = new Dictionary <ulong, FLiveAllocationInfo>(); // Seek to beginning of token stream. ParserFileStream.Seek(TokenStreamOffset, SeekOrigin.Begin); FStreamToken Token; FStreamToken.bDecodeScriptCallstacks = Header.bDecodeScriptCallstacks; ResetSnapshotDescriptions(); bool bFoundMultiPoolCallStacks = false; // Start frame 0. FStreamInfo.GlobalInstance.FrameStreamIndices.Add(0); FStreamInfo.GlobalInstance.DeltaTimeArray.Add(0.0f); // The USE_GLOBAL_REALLOC_ZERO_PTR option is used by dlmalloc. // When it's enabled, calls to realloc(NULL, 0) will always return the same valid pointer, // which can cause unnecessary warnings (double frees, etc) when we parse the allocation data. // Whether the option is enabled or disabled will be automatically detected by the code below. bool bUseGlobalReallocZeroPtr = false; bool bDetectingUseGlobalReallocZeroPtr = true; int ReallocZeroCount = 0; ulong ReallocZeroPtr = 0; FAllocationLifecycle NewLifecycle = new FAllocationLifecycle(); int SnapshotIndex = 0; // Figure out the progress scale UInt64 StartOfMetadata = Math.Min(Header.NameTableOffset, Header.CallStackAddressTableOffset); StartOfMetadata = Math.Min(StartOfMetadata, Header.CallStackTableOffset); StartOfMetadata = Math.Min(StartOfMetadata, Header.ModulesOffset); long ProgressInterval = ((Int64)StartOfMetadata - TokenStreamOffset) / 1000; if (ProgressInterval < 1) { ProgressInterval = 1; } double ProgressScaleFactor = 100.0f / ((Int64)StartOfMetadata - TokenStreamOffset); long NextProgressUpdate = TokenStreamOffset; // Parse tokens till we reach the end of the stream. Token = new FStreamToken(); using (FScopedLogTimer LoadingTime = new FScopedLogTimer("Reading and parsing tokens")) { EProfilingPayloadType LastTokenType = EProfilingPayloadType.TYPE_Other; while (Token.ReadNextToken(BinaryStream)) { // Check for pending cancellation of a background operation. if (BGWorker.CancellationPending) { EventArgs.Cancel = true; return; } long CurrentStreamPos = ParserFileStream.Position; if (ParserFileStream.Position >= NextProgressUpdate) { BGWorker.ReportProgress( ( int )((CurrentStreamPos - TokenStreamOffset) * ProgressScaleFactor), String.Format("7/8 Parsing token stream for {0}, part {1} of {2}", PrettyFilename, NextDataFile, Header.NumDataFiles)); NextProgressUpdate += ProgressInterval; } if (CustomSnapshots.Count > 0 && (Snapshot.AllocationCount >= CustomSnapshots[0] * AllocationsPerSlice)) { // Create an unnamed snapshot. FStreamSnapshot MarkerSnapshot = Snapshot.DeepCopy(PointerToPointerInfoMap); MarkerSnapshot.Description = "Unnamed snapshot allocations: " + Snapshot.AllocationCount; MarkerSnapshot.StreamIndex = Token.StreamIndex; MarkerSnapshot.FrameNumber = FStreamInfo.GlobalInstance.FrameStreamIndices.Count; MarkerSnapshot.CurrentTime = Token.TotalTime; MarkerSnapshot.ElapsedTime = Token.ElapsedTime; MarkerSnapshot.SubType = Token.SubType; MarkerSnapshot.SnapshotIndex = SnapshotIndex; MarkerSnapshot.MetricArray = new List <long>(Token.Metrics); MarkerSnapshot.LoadedLevels = new List <int>(Token.LoadedLevels); MarkerSnapshot.OverallMemorySlice = new List <FMemorySlice>(Snapshot.OverallMemorySlice); MarkerSnapshot.MemoryAllocationStats4 = Token.MemoryAllocationStats4.DeepCopy(); FStreamInfo.GlobalInstance.SnapshotList.Add(MarkerSnapshot); CustomSnapshots.RemoveAt(0); Token.ElapsedTime = 0.0f; } switch (Token.Type) { // Malloc case EProfilingPayloadType.TYPE_Malloc: { #if DEBUG_TIMINGS MallocTimer.Start(); #endif if (Token.Pointer != 0) { Token.CallStackIndex = GetVirtualCallStackIndex(Token, Observer); HandleMalloc(Token, Snapshot, PointerToPointerInfoMap); FCallStack CurrentCallstack = FStreamInfo.GlobalInstance.CallStackArray[Token.CallStackIndex]; if (CurrentCallstack.MemoryPool != EMemoryPool.MEMPOOL_None && CurrentCallstack.MemoryPool != Token.Pool) { bFoundMultiPoolCallStacks = true; } CurrentCallstack.MemoryPool |= Token.Pool; FStreamInfo.GlobalInstance.MemoryPoolInfo[Token.Pool].AddPointer(Token.Pointer, Token.Size); CurrentCallstack.ProcessMalloc(Token, ref NewLifecycle); } #if DEBUG_TIMINGS MallocTimer.Stop(); #endif } break; // Free case EProfilingPayloadType.TYPE_Free: { #if DEBUG_TIMINGS FreeTimer.Start(); #endif if (bDetectingUseGlobalReallocZeroPtr) { if (ReallocZeroCount > 0 && Token.Pointer == ReallocZeroPtr) { ReallocZeroCount--; } } if (bDetectingUseGlobalReallocZeroPtr || !bUseGlobalReallocZeroPtr || Token.Pointer != ReallocZeroPtr) { // Either USE_GLOBAL_REALLOC_ZERO_PTR is not being used, or we're not // trying to free the ReallocZeroPtr. FLiveAllocationInfo FreedAllocInfo; if (HandleFree(Token, Snapshot, PointerToPointerInfoMap, out FreedAllocInfo)) { FCallStack PreviousCallStack = FStreamInfo.GlobalInstance.CallStackArray[FreedAllocInfo.CallStackIndex]; PreviousCallStack.ProcessFree(Token); } } #if DEBUG_TIMINGS FreeTimer.Stop(); #endif } break; // Realloc case EProfilingPayloadType.TYPE_Realloc: { #if DEBUG_TIMINGS ReallocTimer.Start(); #endif Token.CallStackIndex = GetVirtualCallStackIndex(Token, Observer); FCallStack PreviousCallstack = null; FAllocationLifecycle OldReallocLifecycle = null; if (Token.OldPointer != 0) { FLiveAllocationInfo FreedAllocInfo; if (HandleFree(Token, Snapshot, PointerToPointerInfoMap, out FreedAllocInfo)) { PreviousCallstack = FStreamInfo.GlobalInstance.CallStackArray[FreedAllocInfo.CallStackIndex]; if (Token.Size > 0) { OldReallocLifecycle = PreviousCallstack.ProcessRealloc(Token, ref NewLifecycle, null, null); } else { PreviousCallstack.ProcessFree(Token); } } } else if (Token.Size == 0) { if (bDetectingUseGlobalReallocZeroPtr) { if (ReallocZeroCount > 1) { // This code checks to see if the return values of the second and third realloc(0, NULL) calls // match. The first one is always different for some reason. bUseGlobalReallocZeroPtr = Token.NewPointer == ReallocZeroPtr; bDetectingUseGlobalReallocZeroPtr = false; Debug.WriteLine("USE_GLOBAL_REALLOC_ZERO_PTR is " + bUseGlobalReallocZeroPtr); } else { ReallocZeroPtr = Token.NewPointer; ReallocZeroCount++; } } if (bUseGlobalReallocZeroPtr) { // break out of case to avoid 'double malloc' warnings #if DEBUG_TIMINGS ReallocTimer.Stop(); #endif break; } } if (Token.NewPointer != 0) { Token.Pointer = Token.NewPointer; FCallStack CurrentCallstack = FStreamInfo.GlobalInstance.CallStackArray[Token.CallStackIndex]; if (CurrentCallstack.MemoryPool != EMemoryPool.MEMPOOL_None && CurrentCallstack.MemoryPool != Token.Pool) { bFoundMultiPoolCallStacks = true; } CurrentCallstack.MemoryPool |= Token.Pool; FStreamInfo.GlobalInstance.MemoryPoolInfo[Token.Pool].AddPointer(Token.Pointer, Token.Size); HandleMalloc(Token, Snapshot, PointerToPointerInfoMap); if (CurrentCallstack != PreviousCallstack) { CurrentCallstack.ProcessRealloc(Token, ref NewLifecycle, PreviousCallstack, OldReallocLifecycle); IncompleteLifeCycles += CurrentCallstack.IncompleteLifecycles.Count; } #if DEBUG_TIMINGS ReallocTimer.Stop(); #endif } } break; // Status/ payload. case EProfilingPayloadType.TYPE_Other: { #if DEBUG_TIMINGS OtherTimer.Start(); #endif switch (Token.SubType) { case EProfilingPayloadSubType.SUBTYPE_EndOfStreamMarker: { // Should never receive EOS marker as ReadNextToken should've returned false. throw new InvalidDataException(); } case EProfilingPayloadSubType.SUBTYPE_EndOfFileMarker: { // Switch to the next file in the chain ParserFileStream.Close(); BinaryStream = SwitchStreams((int)NextDataFile, FStreamInfo.GlobalInstance.FileName, bIsBigEndian, out ParserFileStream); // Update variables used for reporting progress TokenStreamOffset = 0; ProgressInterval = ParserFileStream.Length / 100; ProgressScaleFactor = 100.0f / ParserFileStream.Length; NextProgressUpdate = 0; // Tick over to the next file, and make sure things are still ending as expected NextDataFile++; if (NextDataFile > Header.NumDataFiles) { throw new InvalidDataException("Found an unexpected number of data files (more than indicated in the master file"); } break; } // Create snapshot. case EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LoadMap_Start: case EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LoadMap_Mid: case EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LoadMap_End: case EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_GC_Start: case EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_GC_End: case EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LevelStream_Start: case EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LevelStream_End: case EProfilingPayloadSubType.SUBTYPE_SnapshotMarker: { if ((Token.SubType == EProfilingPayloadSubType.SUBTYPE_SnapshotMarker) || (Token.SubType == EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LoadMap_Start && FStreamInfo.GlobalInstance.CreationOptions.LoadMapStartSnapshotsCheckBox.Checked) || (Token.SubType == EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LoadMap_Mid && FStreamInfo.GlobalInstance.CreationOptions.LoadMapMidSnapshotsCheckBox.Checked) || (Token.SubType == EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LoadMap_End && FStreamInfo.GlobalInstance.CreationOptions.LoadMapEndSnapshotsCheckBox.Checked) || (Token.SubType == EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_GC_Start && FStreamInfo.GlobalInstance.CreationOptions.GCStartSnapshotsCheckBox.Checked) || (Token.SubType == EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_GC_End && FStreamInfo.GlobalInstance.CreationOptions.GCEndSnapshotsCheckBox.Checked) || (Token.SubType == EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LevelStream_Start && FStreamInfo.GlobalInstance.CreationOptions.LevelStreamStartSnapshotsCheckBox.Checked) || (Token.SubType == EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LevelStream_End) && FStreamInfo.GlobalInstance.CreationOptions.LevelStreamEndSnapshotsCheckBox.Checked) { FStreamSnapshot MarkerSnapshot = Snapshot.DeepCopy(PointerToPointerInfoMap); MarkerSnapshot.Description = GetNextSnapshotDescription(Token.SubType, FStreamInfo.GlobalInstance.NameArray[Token.TextIndex]); MarkerSnapshot.StreamIndex = Token.StreamIndex; MarkerSnapshot.FrameNumber = FStreamInfo.GlobalInstance.FrameStreamIndices.Count; MarkerSnapshot.CurrentTime = Token.TotalTime; MarkerSnapshot.ElapsedTime = Token.ElapsedTime; MarkerSnapshot.SubType = Token.SubType; MarkerSnapshot.SnapshotIndex = SnapshotIndex; MarkerSnapshot.MetricArray = new List <long>(Token.Metrics); MarkerSnapshot.LoadedLevels = new List <int>(Token.LoadedLevels); MarkerSnapshot.MemoryAllocationStats4 = Snapshot.MemoryAllocationStats4.DeepCopy(); MarkerSnapshot.OverallMemorySlice = new List <FMemorySlice>(Snapshot.OverallMemorySlice); FStreamInfo.GlobalInstance.SnapshotList.Add(MarkerSnapshot); Token.ElapsedTime = 0.0f; } SnapshotIndex++; break; } case EProfilingPayloadSubType.SUBTYPE_TotalUsed: { break; } case EProfilingPayloadSubType.SUBTYPE_TotalAllocated: { break; } case EProfilingPayloadSubType.SUBTYPE_CPUUsed: { break; } case EProfilingPayloadSubType.SUBTYPE_CPUSlack: { break; } case EProfilingPayloadSubType.SUBTYPE_CPUWaste: { break; } case EProfilingPayloadSubType.SUBTYPE_GPUUsed: { break; } case EProfilingPayloadSubType.SUBTYPE_GPUSlack: { break; } case EProfilingPayloadSubType.SUBTYPE_GPUWaste: { break; } case EProfilingPayloadSubType.SUBTYPE_ImageSize: { break; } case EProfilingPayloadSubType.SUBTYPE_OSOverhead: { break; } case EProfilingPayloadSubType.SUBTYPE_FrameTimeMarker: { FStreamInfo.GlobalInstance.FrameStreamIndices.Add(Token.StreamIndex); FStreamInfo.GlobalInstance.DeltaTimeArray.Add(Token.DeltaTime); break; } case EProfilingPayloadSubType.SUBTYPE_TextMarker: { break; } case EProfilingPayloadSubType.SUBTYPE_MemoryAllocationStats: { Snapshot.MemoryAllocationStats4 = Token.MemoryAllocationStats4.DeepCopy(); break; } // Unhandled. default: { throw new InvalidDataException(); } } #if DEBUG_TIMINGS OtherTimer.Stop(); #endif break; } // Unhandled. default: { throw new InvalidDataException(); } } if (NewLifecycle == null) { NewLifecycle = new FAllocationLifecycle(); } // Advance the stream index. Token.StreamIndex++; LastTokenType = Token.Type; } } //----------------------------------------------------------------------------- //@DEBUG WriteTimings(); //----------------------------------------------------------------------------- if (MainMProfWindow != null && bFoundMultiPoolCallStacks) { MessageBox.Show("Some callstacks appear to allocate to multiple pools. This will make profiling more difficult and is usually caused by function inlining. It can also be caused by using the wrong executable to decode the profile."); } FStreamInfo.GlobalInstance.bHasMultiPoolCallStacks = bFoundMultiPoolCallStacks; // Closes the file so it can potentially be opened for writing. ParserFileStream.Close(); // Mark end of last frame. FStreamInfo.GlobalInstance.FrameStreamIndices.Add(Token.StreamIndex); FStreamInfo.GlobalInstance.DeltaTimeArray.Add(0.0f); // make sure all lifetimecallstacklists are as big as the latest one foreach (FStreamSnapshot PreviousSnapshot in FStreamInfo.GlobalInstance.SnapshotList) { while (PreviousSnapshot.LifetimeCallStackList.Count < Snapshot.LifetimeCallStackList.Count) { PreviousSnapshot.LifetimeCallStackList.Add(new FCallStackAllocationInfo(0, PreviousSnapshot.LifetimeCallStackList.Count, 0, -1)); } } List <CallStackPattern> OrderedPatternList = MainMProfWindow.Options.GetOrderedPatternList(); ClassGroup UngroupedGroup = MainMProfWindow.Options.UngroupedGroup; double CallStackScaleFactor = 100.0f / FStreamInfo.GlobalInstance.CallStackArray.Count; long CallStackInterval = FStreamInfo.GlobalInstance.CallStackArray.Count / 100; long CallStackNextProgressUpdate = CallStackInterval; int CallStackCurrent = 0; foreach (FCallStack CallStack in FStreamInfo.GlobalInstance.CallStackArray) { if (CallStackCurrent >= CallStackNextProgressUpdate) { BGWorker.ReportProgress(( int )(CallStackCurrent * CallStackScaleFactor), "8/8 Matching callstacks to groups for " + PrettyFilename); CallStackNextProgressUpdate += CallStackInterval; } CallStackCurrent++; if (CallStack.AddressIndices.Count > 0) { // Find the first non templated entry in each callstack CallStack.EvaluateFirstNonContainer(); // Go through each pattern to find the first match. // It's important that the patterns are evaluated in the correct order. foreach (CallStackPattern Pattern in OrderedPatternList) { if (Pattern.Matches(CallStack)) { CallStack.Group = Pattern.Group; Pattern.AddCallStack(CallStack); break; } } if (CallStack.Group == null) { CallStack.Group = UngroupedGroup; UngroupedGroup.CallStackPatterns[0].AddCallStack(CallStack); } } } // Add snapshot in end state to the list and return it. Snapshot.StreamIndex = Token.StreamIndex; Snapshot.FrameNumber = FStreamInfo.GlobalInstance.FrameStreamIndices.Count; Snapshot.CurrentTime = Token.TotalTime; Snapshot.ElapsedTime = Token.ElapsedTime; Snapshot.MetricArray = new List <long>(Token.Metrics); Snapshot.LoadedLevels = new List <int>(Token.LoadedLevels); Snapshot.MemoryAllocationStats4 = Token.MemoryAllocationStats4.DeepCopy(); Snapshot.FinalizeSnapshot(PointerToPointerInfoMap); FStreamInfo.GlobalInstance.SnapshotList.Add(Snapshot); BGWorker.ReportProgress(100, "Finalizing snapshots for " + PrettyFilename); // Finalize snapshots. This entails creating the sorted snapshot list. foreach (FStreamSnapshot SnapshotToFinalize in SnapshotList) { SnapshotToFinalize.FinalizeSnapshot(null); } }
public static void ParseSnapshot(TreeView CallGraphTreeView, List <FCallStackAllocationInfo> CallStackList, bool bShouldSortBySize, string FilterText, bool bInvertCallStacks) { // Progress bar. OwnerWindow.ToolStripProgressBar.Value = 0; OwnerWindow.ToolStripProgressBar.Visible = true; long ProgressInterval = CallStackList.Count / 20; long NextProgressUpdate = ProgressInterval; int CallStackCurrent = 0; OwnerWindow.UpdateStatus("Updating call graph for " + OwnerWindow.CurrentFilename); CallGraphTreeView.BeginUpdate(); CallGraphTreeView.TreeViewNodeSorter = null; // clear this to avoid a Sort for each call to Add Debug.WriteLine("FCallGraphTreeViewParser.ParseSnapshot - Building call graph tree for " + OwnerWindow.CurrentFilename); var TruncatedNode = new FCallGraphNode("Truncated Callstacks"); var RegularNode = new FCallGraphNode("Full Callstacks"); bool bFilterIn = OwnerWindow.IsFilteringIn(); using (FScopedLogTimer ParseTiming = new FScopedLogTimer("FCallGraphTreeViewParser.ParseSnapshot")) { var FilteredCallstackList = new List <FCallStackAllocationInfo>(CallStackList.Count); foreach (var AllocationInfo in CallStackList) { var FilteredAllocationInfo = AllocationInfo.GetAllocationInfoForTags(OwnerWindow.GetTagsFilter(), bFilterIn); if (FilteredAllocationInfo.TotalCount != 0) { FilteredCallstackList.Add(FilteredAllocationInfo); } } // Iterate over all call graph paths and add them to the graph. foreach (FCallStackAllocationInfo AllocationInfo in FilteredCallstackList) { // Update progress bar. if (CallStackCurrent >= NextProgressUpdate) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextProgressUpdate += ProgressInterval; Debug.WriteLine("FCallGraphTreeViewParser.ParseSnapshot " + OwnerWindow.ToolStripProgressBar.Value + "/20"); } CallStackCurrent++; // Add this call graph to the tree view. FCallStack CallStack = FStreamInfo.GlobalInstance.CallStackArray[AllocationInfo.CallStackIndex]; // Split the tree into full and truncated callstacks. var RootNode = CallStack.bIsTruncated ? TruncatedNode : RegularNode; // Apply filter based on text representation of address. if (CallStack.RunFilters(FilterText, OwnerWindow.Options.ClassGroups, bFilterIn, OwnerWindow.SelectedMemoryPool)) { // Add call stack to proper part of graph. AddCallStackToGraph(RootNode, CallStack, AllocationInfo, ParentFunctionIndex, bInvertCallStacks); } } } Debug.WriteLine("FCallGraphTreeViewParser.ParseSnapshot - Sorting call graph tree for " + OwnerWindow.CurrentFilename); // Sort the nodes before adding them to the tree (sorting when in the tree is slow!). SortNodes(TruncatedNode, bShouldSortBySize); SortNodes(RegularNode, bShouldSortBySize); Debug.WriteLine("FCallGraphTreeViewParser.ParseSnapshot - Populating call graph tree for " + OwnerWindow.CurrentFilename); // Clear out existing nodes and add two root nodes. One for regular call stacks and one for truncated ones. CallGraphTreeView.Nodes.Clear(); CallGraphTreeView.Tag = new FCallGraphTreeViewTag(); AddRootTreeNode(TruncatedNode, CallGraphTreeView); AddRootTreeNode(RegularNode, CallGraphTreeView); CallGraphTreeView.BeforeExpand -= HandlePreExpandTreeNode; CallGraphTreeView.BeforeExpand += HandlePreExpandTreeNode; CallGraphTreeView.EndUpdate(); OwnerWindow.ToolStripProgressBar.Visible = false; }
public static void ParseSnapshot( string FilterText ) { if( !FStreamInfo.GlobalInstance.CreationOptions.KeepLifecyclesCheckBox.Checked ) { return; } // Progress bar long ProgressInterval = FStreamInfo.GlobalInstance.CallStackArray.Count / 20; long NextProgressUpdate = ProgressInterval; int CallStackCurrent = 0; OwnerWindow.ToolStripProgressBar.Value = 0; OwnerWindow.ToolStripProgressBar.Visible = true; OwnerWindow.UpdateStatus( "Updating short lived allocation view for " + OwnerWindow.CurrentFilename ); OwnerWindow.ShortLivedListView.BeginUpdate(); OwnerWindow.ShortLivedListView.Items.Clear(); const int MaxLifetime = 1; const int MinAllocations = 100; ulong StartStreamIndex = OwnerWindow.GetStartSnapshotStreamIndex(); ulong EndStreamIndex = OwnerWindow.GetEndSnapshotStreamIndex(); uint[] AllocationLifetimes = new uint[ MaxLifetime + 1 ]; using( FScopedLogTimer ParseTiming = new FScopedLogTimer( "FShortLivedAllocationView.ParseSnapshot" ) ) { foreach( FCallStack CallStack in FStreamInfo.GlobalInstance.CallStackArray ) { // Update progress bar. if( CallStackCurrent >= NextProgressUpdate ) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextProgressUpdate += ProgressInterval; Debug.WriteLine( "FShortLivedAllocationView.ParseSnapshot " + OwnerWindow.ToolStripProgressBar.Value + "/20" ); } CallStackCurrent++; if( CallStack.RunFilters( FilterText, OwnerWindow.Options.ClassGroups, OwnerWindow.IsFilteringIn(), OwnerWindow.SelectedMemoryPool ) ) { Array.Clear( AllocationLifetimes, 0, AllocationLifetimes.Length ); int NumAllocations = 0; uint UniqueFramesWithAge0Allocs = 0; int LastFrameWithAge0Allocs = 0; int CurrentRun = 0; float CurrentTotalAllocSize = 0; int CurrentRunFrame = -1; int LongestRun = 0; float LongestRunTotalAllocSize = 0; int LastEndFrame = 1; int LastSnapshot = 0; foreach( FAllocationLifecycle Lifecycle in CallStack.CompleteLifecycles ) { // only process allocations that were really freed, not just realloced if( Lifecycle.FreeStreamIndex != FStreamInfo.INVALID_STREAM_INDEX && Lifecycle.AllocEvent.StreamIndex > StartStreamIndex && Lifecycle.FreeStreamIndex < EndStreamIndex ) { // CompleteLifecycles are sorted by FreeStreamIndex, so this search pattern ensures // that the frames will be found as quickly as possible. int EndFrame; if( Lifecycle.FreeStreamIndex < FStreamInfo.GlobalInstance.FrameStreamIndices[ LastEndFrame ] ) { EndFrame = LastEndFrame; } else { if( Lifecycle.FreeStreamIndex > FStreamInfo.GlobalInstance.SnapshotList[ LastSnapshot ].StreamIndex ) { // lifecycle isn't even in same snapshot, so search by snapshot first (much faster than // searching through frames one by one) LastSnapshot = OwnerWindow.GetSnapshotIndexFromStreamIndex( LastSnapshot, Lifecycle.FreeStreamIndex ); if( LastSnapshot == 0 ) { LastEndFrame = 1; } else { LastEndFrame = FStreamInfo.GlobalInstance.SnapshotList[ LastSnapshot - 1 ].FrameNumber; } } EndFrame = FStreamInfo.GlobalInstance.GetFrameNumberFromStreamIndex( LastEndFrame, Lifecycle.FreeStreamIndex ); } int StartFrame = EndFrame; while( FStreamInfo.GlobalInstance.FrameStreamIndices[ StartFrame ] > Lifecycle.AllocEvent.StreamIndex && StartFrame > 0 && EndFrame - StartFrame <= MaxLifetime + 1 ) { StartFrame--; } StartFrame++; int Age = EndFrame - StartFrame; if( Age <= MaxLifetime ) { AllocationLifetimes[ Age ]++; NumAllocations++; if( Age == 0 ) { if( StartFrame != LastFrameWithAge0Allocs ) { UniqueFramesWithAge0Allocs++; LastFrameWithAge0Allocs = StartFrame; } } else if( Age == 1 ) { if( StartFrame == CurrentRunFrame ) { CurrentRun++; CurrentTotalAllocSize += Lifecycle.PeakSize; if( CurrentRun > LongestRun ) { LongestRun = CurrentRun; LongestRunTotalAllocSize = CurrentTotalAllocSize; } } else if( StartFrame > CurrentRunFrame ) { CurrentRun = 1; CurrentTotalAllocSize = Lifecycle.PeakSize; } else if( EndFrame == CurrentRunFrame ) { CurrentTotalAllocSize += Lifecycle.PeakSize; if( CurrentRun == LongestRun && LongestRunTotalAllocSize < CurrentTotalAllocSize ) { LongestRunTotalAllocSize = CurrentTotalAllocSize; } } CurrentRunFrame = EndFrame; } } } } if( NumAllocations > MinAllocations ) { float LongestRunAvgAllocSize = LongestRun == 0 ? 0 : LongestRunTotalAllocSize / LongestRun; ListViewItem LVItem = new ListViewItem(); uint[] ColumnValues = new uint[ 5 ]; ColumnValues[ ShortLivedColumnMapping[ 0 ] ] = AllocationLifetimes[ 0 ]; ColumnValues[ ShortLivedColumnMapping[ 1 ] ] = UniqueFramesWithAge0Allocs; ColumnValues[ ShortLivedColumnMapping[ 2 ] ] = AllocationLifetimes[ 1 ]; ColumnValues[ ShortLivedColumnMapping[ 3 ] ] = ( uint )LongestRun; ColumnValues[ ShortLivedColumnMapping[ 4 ] ] = ( uint )LongestRunAvgAllocSize; LVItem.Tag = new FShortLivedCallStackTag( CallStack, ColumnValues ); LVItem.Text = ColumnValues[ ShortLivedColumnMapping[ 0 ] ].ToString(); for( int ValueIndex = 1; ValueIndex < ColumnValues.Length; ValueIndex++ ) { LVItem.SubItems.Add( ColumnValues[ ShortLivedColumnMapping[ ValueIndex ] ].ToString() ); } bool bInsertedItem = false; for( int ItemIndex = OwnerWindow.ShortLivedListView.Items.Count - 1; ItemIndex >= 0; ItemIndex-- ) { uint[] ItemValues = ( ( FShortLivedCallStackTag )OwnerWindow.ShortLivedListView.Items[ ItemIndex ].Tag ).ColumnValues; for( int ValueIndex = 0; ValueIndex < ColumnValues.Length; ValueIndex++ ) { if( ItemValues[ ValueIndex ] > ColumnValues[ ValueIndex ] ) { // found correct index to insert item OwnerWindow.ShortLivedListView.Items.Insert( ItemIndex + 1, LVItem ); bInsertedItem = true; break; } else if( ItemValues[ ValueIndex ] < ColumnValues[ ValueIndex ] ) { break; } else if( ValueIndex == ColumnValues.Length - 1 ) { // the items being compared are identical, so just insert here OwnerWindow.ShortLivedListView.Items.Insert( ItemIndex + 1, LVItem ); bInsertedItem = true; } } if( bInsertedItem ) { break; } } if( !bInsertedItem ) { // item must be at top of list OwnerWindow.ShortLivedListView.Items.Insert( 0, LVItem ); } } } } } OwnerWindow.ShortLivedListView.SetSortArrow( 3, false ); OwnerWindow.ShortLivedListView.EndUpdate(); OwnerWindow.ToolStripProgressBar.Visible = false; }
//----------------------------------------------------------------------------- /// <summary> Parses the passed in token stream and returns list of snapshots. </summary> public static void Parse( MainWindow MainMProfWindow, BackgroundWorker BGWorker, StreamObserver Observer, List<int> CustomSnapshots, DoWorkEventArgs EventArgs ) { string PrettyFilename = Path.GetFileNameWithoutExtension(FStreamInfo.GlobalInstance.FileName); BGWorker.ReportProgress( 0, "1/8 Loading header information for " + PrettyFilename ); // Create binary reader and file info object from filename. bool bIsBigEndian = false; FileStream ParserFileStream = File.OpenRead(FStreamInfo.GlobalInstance.FileName); BinaryReader BinaryStream = new BinaryReader(ParserFileStream,System.Text.Encoding.ASCII); // Serialize header. FProfileDataHeader Header = new FProfileDataHeader(BinaryStream); // Determine whether read file has magic header. If no, try again byteswapped. if(Header.Magic != FProfileDataHeader.ExpectedMagic) { // Seek back to beginning of stream before we retry. ParserFileStream.Seek(0,SeekOrigin.Begin); // Use big endian reader. It transparently endian swaps data on read. BinaryStream = new BinaryReaderBigEndian(ParserFileStream); bIsBigEndian = true; // Serialize header a second time. Header = new FProfileDataHeader(BinaryStream); } // At this point we should have a valid header. If no, throw an exception. if( Header.Magic != FProfileDataHeader.ExpectedMagic ) { throw new InvalidDataException(); } // Keep track of the current data file for multi-part recordings UInt64 NextDataFile = 1; // Initialize shared information across snapshots, namely names, callstacks and addresses. FStreamInfo.GlobalInstance.Initialize( Header ); // Keep track of current position as it's where the token stream starts. long TokenStreamOffset = ParserFileStream.Position; if (Header.Version >= 6) { // Seek to meta-data table and serialize it. ParserFileStream.Seek((Int64)Header.MetaDataTableOffset, SeekOrigin.Begin); for (UInt64 MetaDataIndex = 0; MetaDataIndex < Header.MetaDataTableEntries; MetaDataIndex++) { string MetaDataKey = ReadString(BinaryStream); string MetaDataValue = ReadString(BinaryStream); FStreamInfo.GlobalInstance.MetaData.Add(MetaDataKey, MetaDataValue); } } // Seek to name table and serialize it. ParserFileStream.Seek((Int64)Header.NameTableOffset,SeekOrigin.Begin); for(UInt64 NameIndex = 0;NameIndex < Header.NameTableEntries;NameIndex++) { int InsertedNameIndex = FStreamInfo.GlobalInstance.GetNameIndex( ReadString( BinaryStream ), true ); Debug.Assert((int)NameIndex == InsertedNameIndex); } // Seek to callstack address array and serialize it. ParserFileStream.Seek( (Int64)Header.CallStackAddressTableOffset, SeekOrigin.Begin ); for(UInt64 AddressIndex = 0;AddressIndex < Header.CallStackAddressTableEntries;AddressIndex++) { FStreamInfo.GlobalInstance.CallStackAddressArray.Add(new FCallStackAddress(BinaryStream, Header.bShouldSerializeSymbolInfo)); } // Seek to callstack array and serialize it. ParserFileStream.Seek( (Int64)Header.CallStackTableOffset, SeekOrigin.Begin ); for(UInt64 CallStackIndex = 0;CallStackIndex < Header.CallStackTableEntries;CallStackIndex++) { FStreamInfo.GlobalInstance.CallStackArray.Add(new FCallStack(BinaryStream)); } // Check for pending cancellation of a background operation. if( BGWorker.CancellationPending ) { EventArgs.Cancel = true; return; } // We need to look up symbol information ourselves if it wasn't serialized. try { LookupSymbols(Header, MainMProfWindow, BinaryStream, BGWorker); } catch (Exception ex) { MessageBox.Show(String.Format("Failed to look up symbols ({0}). Attempting to continue parsing stream", ex.Message), "Memory Profiler 2", MessageBoxButtons.OK, MessageBoxIcon.Error); } // Seek to script callstack data and serialize it. if( Header.bDecodeScriptCallstacks ) { BGWorker.ReportProgress( 0, "4/8 Decoding script callstacks for " + PrettyFilename ); // Read the script name table (it's the full dumped FName table). ParserFileStream.Seek( Header.ScriptNameTableOffset, SeekOrigin.Begin ); int NumScriptNames = BinaryStream.ReadInt32(); FStreamInfo.GlobalInstance.ScriptNameArray = new List<string>( NumScriptNames ); for( int ScriptIndex = 0; ScriptIndex < NumScriptNames; ++ScriptIndex ) { FStreamInfo.GlobalInstance.ScriptNameArray.Add( ReadString( BinaryStream ) ); } // Read the script call stacks. ParserFileStream.Seek( Header.ScriptCallstackTableOffset, SeekOrigin.Begin ); int NumScriptCallstacks = BinaryStream.ReadInt32(); FStreamInfo.GlobalInstance.ScriptCallstackArray = new List<FScriptCallStack>( NumScriptCallstacks ); for( int ScriptIndex = 0; ScriptIndex < NumScriptCallstacks; ScriptIndex++ ) { FStreamInfo.GlobalInstance.ScriptCallstackArray.Add( new FScriptCallStack( BinaryStream ) ); } // Find the ProcessInternal index for later replacement if script callstacks were captured. FStreamInfo.GlobalInstance.ProcessInternalNameIndex = FStreamInfo.GlobalInstance.GetNameIndex( "UObject::ProcessInternal(FFrame&, void*)", false ); if( FStreamInfo.GlobalInstance.ProcessInternalNameIndex == -1 ) { // Try alternative name. FStreamInfo.GlobalInstance.ProcessInternalNameIndex = FStreamInfo.GlobalInstance.GetNameIndex( "UObject::ProcessInternal", false ); if( FStreamInfo.GlobalInstance.ProcessInternalNameIndex == -1 ) { Debug.WriteLine( "WARNING: Couldn't find name index for ProcessInternal(). Script callstacks will not be decoded." ); } } // Build the list of names // UObject::exec* // UObject::CallFunction // UObject::ProcessEvent List<string> ObjectVMFunctionNamesArray = new List<string>(); ObjectVMFunctionNamesArray.Add( "UObject::CallFunction" ); ObjectVMFunctionNamesArray.Add( "UObject::ProcessEvent" ); for( int NameIndex = 0; NameIndex < FStreamInfo.GlobalInstance.NameArray.Count; NameIndex ++ ) { string Name = FStreamInfo.GlobalInstance.NameArray[ NameIndex ]; if( Name.Contains( "UObject::exec" ) ) { ObjectVMFunctionNamesArray.Add( Name ); } } // Build the indices for functions related to object vm for later removal if script callstacks were captured. for( int FunctionIndex = 0; FunctionIndex < ObjectVMFunctionNamesArray.Count; FunctionIndex ++ ) { string FunctionName = ObjectVMFunctionNamesArray[FunctionIndex]; int Function2NamesIndex = FStreamInfo.GlobalInstance.GetNameIndex( FunctionName ); Debug.Assert( Function2NamesIndex != -1 ); FStreamInfo.GlobalInstance.ObjectVMFunctionIndexArray.Add( Function2NamesIndex ); } } // Check for pending cancellation of a background operation. if( BGWorker.CancellationPending ) { EventArgs.Cancel = true; return; } // Find the StaticAllocateObject index for later replacement if script callstacks were captured. if( Header.bDecodeScriptCallstacks ) { FStreamInfo.GlobalInstance.StaticAllocateObjectNameIndex = FStreamInfo.GlobalInstance.GetNameIndex( "UObject::StaticAllocateObject(UClass*, UObject*, FName, unsigned long long, UObject*, FOutputDevice*, UObject*, UObject*, FObjectInstancingGraph*)", false ); if( FStreamInfo.GlobalInstance.StaticAllocateObjectNameIndex == -1 ) { // Try alternative name. FStreamInfo.GlobalInstance.StaticAllocateObjectNameIndex = FStreamInfo.GlobalInstance.GetNameIndex( "UObject::StaticAllocateObject", false ); if( FStreamInfo.GlobalInstance.StaticAllocateObjectNameIndex == -1 ) { Debug.WriteLine( "WARNING: Couldn't find name index for StaticAllocateObject(). Script types will not be processed." ); } } } if (MainMProfWindow.Options.TrimAllocatorFunctions) { BGWorker.ReportProgress(0, "5/8 Trimming allocator entries for " + PrettyFilename); ; // Trim allocator entries from callstacks. foreach (FCallStack CallStack in FStreamInfo.GlobalInstance.CallStackArray) { CallStack.TrimAllocatorEntries(MainMProfWindow.Options.AllocatorFunctions); } } if( MainMProfWindow.Options.FilterOutObjectVMFunctions ) { BGWorker.ReportProgress( 0, "6/8 Filtering out functions related to UObject Virtual Machine for " + PrettyFilename ); // Filter out functions related to UObject Virtual Machine from callstacks. foreach( FCallStack CallStack in FStreamInfo.GlobalInstance.CallStackArray ) { CallStack.FilterOutObjectVMFunctions(); } } // Snapshot used for parsing. A copy will be made if a special token is encountered. Otherwise it // will be returned as the only snaphot at the end. FStreamSnapshot Snapshot = new FStreamSnapshot("End"); List<FStreamSnapshot> SnapshotList = new List<FStreamSnapshot>(); Dictionary<ulong, FCallStackAllocationInfo> PointerToPointerInfoMap = new Dictionary<ulong, FCallStackAllocationInfo>(); // Seek to beginning of token stream. ParserFileStream.Seek(TokenStreamOffset, SeekOrigin.Begin); FStreamToken Token; FStreamToken.bDecodeScriptCallstacks = Header.bDecodeScriptCallstacks; ResetSnapshotDescriptions(); bool bFoundMultiPoolCallStacks = false; // Start frame 0. FStreamInfo.GlobalInstance.FrameStreamIndices.Add(0); FStreamInfo.GlobalInstance.DeltaTimeArray.Add( 0.0f ); // The USE_GLOBAL_REALLOC_ZERO_PTR option is used by dlmalloc. // When it's enabled, calls to realloc(NULL, 0) will always return the same valid pointer, // which can cause unnecessary warnings (double frees, etc) when we parse the allocation data. // Whether the option is enabled or disabled will be automatically detected by the code below. bool bUseGlobalReallocZeroPtr = false; bool bDetectingUseGlobalReallocZeroPtr = true; int ReallocZeroCount = 0; ulong ReallocZeroPtr = 0; FAllocationLifecycle NewLifecycle = new FAllocationLifecycle(); int SnapshotIndex = 0; // Figure out the progress scale UInt64 StartOfMetadata = Math.Min(Header.NameTableOffset, Header.CallStackAddressTableOffset); StartOfMetadata = Math.Min(StartOfMetadata, Header.CallStackTableOffset); StartOfMetadata = Math.Min(StartOfMetadata, Header.ModulesOffset); long ProgressInterval = ((Int64)StartOfMetadata - TokenStreamOffset) / 1000; if (ProgressInterval < 1) { ProgressInterval = 1; } double ProgressScaleFactor = 100.0f / ((Int64)StartOfMetadata - TokenStreamOffset); long NextProgressUpdate = TokenStreamOffset; // Parse tokens till we reach the end of the stream. Token = new FStreamToken(); using( FScopedLogTimer LoadingTime = new FScopedLogTimer( "Reading and parsing tokens") ) { EProfilingPayloadType LastTokenType = EProfilingPayloadType.TYPE_Other; while( Token.ReadNextToken( BinaryStream ) ) { // Check for pending cancellation of a background operation. if( BGWorker.CancellationPending ) { EventArgs.Cancel = true; return; } long CurrentStreamPos = ParserFileStream.Position; if( ParserFileStream.Position >= NextProgressUpdate ) { BGWorker.ReportProgress( ( int )( ( CurrentStreamPos - TokenStreamOffset ) * ProgressScaleFactor ), String.Format( "7/8 Parsing token stream for {0}, part {1} of {2}", PrettyFilename, NextDataFile, Header.NumDataFiles ) ); NextProgressUpdate += ProgressInterval; } if ( CustomSnapshots.Count > 0 && (Snapshot.AllocationCount >= CustomSnapshots[0] * AllocationsPerSlice) ) { // Create an unnamed snapshot. FStreamSnapshot MarkerSnapshot = Snapshot.DeepCopy( PointerToPointerInfoMap ); MarkerSnapshot.Description = "Unnamed snapshot allocations: " + Snapshot.AllocationCount; MarkerSnapshot.StreamIndex = Token.StreamIndex; MarkerSnapshot.FrameNumber = FStreamInfo.GlobalInstance.FrameStreamIndices.Count; MarkerSnapshot.CurrentTime = Token.TotalTime; MarkerSnapshot.ElapsedTime = Token.ElapsedTime; MarkerSnapshot.SubType = Token.SubType; MarkerSnapshot.SnapshotIndex = SnapshotIndex; MarkerSnapshot.MetricArray = new List<long>( Token.Metrics ); MarkerSnapshot.LoadedLevels = new List<int>( Token.LoadedLevels ); MarkerSnapshot.OverallMemorySlice = new List<FMemorySlice>( Snapshot.OverallMemorySlice ); MarkerSnapshot.MemoryAllocationStats4 = Token.MemoryAllocationStats4.DeepCopy(); FStreamInfo.GlobalInstance.SnapshotList.Add( MarkerSnapshot ); CustomSnapshots.RemoveAt( 0 ); Token.ElapsedTime = 0.0f; } switch( Token.Type ) { // Malloc case EProfilingPayloadType.TYPE_Malloc: { #if DEBUG_TIMINGS MallocTimer.Start(); #endif if ( Token.Pointer != 0 ) { Token.CallStackIndex = GetVirtualCallStackIndex( Token, Observer ); HandleMalloc( Token, Snapshot, PointerToPointerInfoMap ); FCallStack CurrentCallstack = FStreamInfo.GlobalInstance.CallStackArray[ Token.CallStackIndex ]; if( CurrentCallstack.MemoryPool != EMemoryPool.MEMPOOL_None && CurrentCallstack.MemoryPool != Token.Pool ) { bFoundMultiPoolCallStacks = true; } CurrentCallstack.MemoryPool |= Token.Pool; FStreamInfo.GlobalInstance.MemoryPoolInfo[ Token.Pool ].AddPointer( Token.Pointer, Token.Size ); CurrentCallstack.ProcessMalloc( Token, ref NewLifecycle ); } #if DEBUG_TIMINGS MallocTimer.Stop(); #endif } break; // Free case EProfilingPayloadType.TYPE_Free: { #if DEBUG_TIMINGS FreeTimer.Start(); #endif if ( bDetectingUseGlobalReallocZeroPtr ) { if( ReallocZeroCount > 0 && Token.Pointer == ReallocZeroPtr ) { ReallocZeroCount--; } } if( bDetectingUseGlobalReallocZeroPtr || !bUseGlobalReallocZeroPtr || Token.Pointer != ReallocZeroPtr ) { // Either USE_GLOBAL_REALLOC_ZERO_PTR is not being used, or we're not // trying to free the ReallocZeroPtr. FCallStackAllocationInfo FreedAllocInfo; if( HandleFree( Token, Snapshot, PointerToPointerInfoMap, out FreedAllocInfo ) ) { FCallStack PreviousCallStack = FStreamInfo.GlobalInstance.CallStackArray[ FreedAllocInfo.CallStackIndex ]; PreviousCallStack.ProcessFree( Token ); } } #if DEBUG_TIMINGS FreeTimer.Stop(); #endif } break; // Realloc case EProfilingPayloadType.TYPE_Realloc: { #if DEBUG_TIMINGS ReallocTimer.Start(); #endif Token.CallStackIndex = GetVirtualCallStackIndex( Token, Observer ); FCallStack PreviousCallstack = null; FAllocationLifecycle OldReallocLifecycle = null; if( Token.OldPointer != 0 ) { FCallStackAllocationInfo FreedAllocInfo; if( HandleFree( Token, Snapshot, PointerToPointerInfoMap, out FreedAllocInfo ) ) { PreviousCallstack = FStreamInfo.GlobalInstance.CallStackArray[ FreedAllocInfo.CallStackIndex ]; if( Token.Size > 0 ) { OldReallocLifecycle = PreviousCallstack.ProcessRealloc( Token, ref NewLifecycle, null, null ); } else { PreviousCallstack.ProcessFree( Token ); } } } else if( Token.Size == 0 ) { if( bDetectingUseGlobalReallocZeroPtr ) { if( ReallocZeroCount > 1 ) { // This code checks to see if the return values of the second and third realloc(0, NULL) calls // match. The first one is always different for some reason. bUseGlobalReallocZeroPtr = Token.NewPointer == ReallocZeroPtr; bDetectingUseGlobalReallocZeroPtr = false; Debug.WriteLine( "USE_GLOBAL_REALLOC_ZERO_PTR is " + bUseGlobalReallocZeroPtr ); } else { ReallocZeroPtr = Token.NewPointer; ReallocZeroCount++; } } if( bUseGlobalReallocZeroPtr ) { // break out of case to avoid 'double malloc' warnings #if DEBUG_TIMINGS ReallocTimer.Stop(); #endif break; } } if( Token.NewPointer != 0 ) { Token.Pointer = Token.NewPointer; FCallStack CurrentCallstack = FStreamInfo.GlobalInstance.CallStackArray[ Token.CallStackIndex ]; if( CurrentCallstack.MemoryPool != EMemoryPool.MEMPOOL_None && CurrentCallstack.MemoryPool != Token.Pool ) { bFoundMultiPoolCallStacks = true; } CurrentCallstack.MemoryPool |= Token.Pool; FStreamInfo.GlobalInstance.MemoryPoolInfo[ Token.Pool ].AddPointer( Token.Pointer, Token.Size ); HandleMalloc( Token, Snapshot, PointerToPointerInfoMap ); if( CurrentCallstack != PreviousCallstack ) { CurrentCallstack.ProcessRealloc( Token, ref NewLifecycle, PreviousCallstack, OldReallocLifecycle ); IncompleteLifeCycles += CurrentCallstack.IncompleteLifecycles.Count; } #if DEBUG_TIMINGS ReallocTimer.Stop(); #endif } } break; // Status/ payload. case EProfilingPayloadType.TYPE_Other: { #if DEBUG_TIMINGS OtherTimer.Start(); #endif switch( Token.SubType ) { case EProfilingPayloadSubType.SUBTYPE_EndOfStreamMarker: { // Should never receive EOS marker as ReadNextToken should've returned false. throw new InvalidDataException(); } case EProfilingPayloadSubType.SUBTYPE_EndOfFileMarker: { // Switch to the next file in the chain ParserFileStream.Close(); BinaryStream = SwitchStreams( (int)NextDataFile, FStreamInfo.GlobalInstance.FileName, bIsBigEndian, out ParserFileStream ); // Update variables used for reporting progress TokenStreamOffset = 0; ProgressInterval = ParserFileStream.Length / 100; ProgressScaleFactor = 100.0f / ParserFileStream.Length; NextProgressUpdate = 0; // Tick over to the next file, and make sure things are still ending as expected NextDataFile++; if( NextDataFile > Header.NumDataFiles ) { throw new InvalidDataException( "Found an unexpected number of data files (more than indicated in the master file" ); } break; } // Create snapshot. case EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LoadMap_Start: case EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LoadMap_Mid: case EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LoadMap_End: case EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_GC_Start: case EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_GC_End: case EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LevelStream_Start: case EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LevelStream_End: case EProfilingPayloadSubType.SUBTYPE_SnapshotMarker: { if( ( Token.SubType == EProfilingPayloadSubType.SUBTYPE_SnapshotMarker ) || ( Token.SubType == EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LoadMap_Start && FStreamInfo.GlobalInstance.CreationOptions.LoadMapStartSnapshotsCheckBox.Checked ) || ( Token.SubType == EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LoadMap_Mid && FStreamInfo.GlobalInstance.CreationOptions.LoadMapMidSnapshotsCheckBox.Checked ) || ( Token.SubType == EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LoadMap_End && FStreamInfo.GlobalInstance.CreationOptions.LoadMapEndSnapshotsCheckBox.Checked ) || ( Token.SubType == EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_GC_Start && FStreamInfo.GlobalInstance.CreationOptions.GCStartSnapshotsCheckBox.Checked ) || ( Token.SubType == EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_GC_End && FStreamInfo.GlobalInstance.CreationOptions.GCEndSnapshotsCheckBox.Checked ) || ( Token.SubType == EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LevelStream_Start && FStreamInfo.GlobalInstance.CreationOptions.LevelStreamStartSnapshotsCheckBox.Checked ) || ( Token.SubType == EProfilingPayloadSubType.SUBTYPE_SnapshotMarker_LevelStream_End ) && FStreamInfo.GlobalInstance.CreationOptions.LevelStreamEndSnapshotsCheckBox.Checked ) { FStreamSnapshot MarkerSnapshot = Snapshot.DeepCopy( PointerToPointerInfoMap ); MarkerSnapshot.Description = GetNextSnapshotDescription( Token.SubType, FStreamInfo.GlobalInstance.NameArray[ Token.TextIndex ] ); MarkerSnapshot.StreamIndex = Token.StreamIndex; MarkerSnapshot.FrameNumber = FStreamInfo.GlobalInstance.FrameStreamIndices.Count; MarkerSnapshot.CurrentTime = Token.TotalTime; MarkerSnapshot.ElapsedTime = Token.ElapsedTime; MarkerSnapshot.SubType = Token.SubType; MarkerSnapshot.SnapshotIndex = SnapshotIndex; MarkerSnapshot.MetricArray = new List<long>( Token.Metrics ); MarkerSnapshot.LoadedLevels = new List<int>( Token.LoadedLevels ); MarkerSnapshot.MemoryAllocationStats4 = Snapshot.MemoryAllocationStats4.DeepCopy(); MarkerSnapshot.OverallMemorySlice = new List<FMemorySlice>( Snapshot.OverallMemorySlice ); FStreamInfo.GlobalInstance.SnapshotList.Add( MarkerSnapshot ); Token.ElapsedTime = 0.0f; } SnapshotIndex++; break; } case EProfilingPayloadSubType.SUBTYPE_TotalUsed: { break; } case EProfilingPayloadSubType.SUBTYPE_TotalAllocated: { break; } case EProfilingPayloadSubType.SUBTYPE_CPUUsed: { break; } case EProfilingPayloadSubType.SUBTYPE_CPUSlack: { break; } case EProfilingPayloadSubType.SUBTYPE_CPUWaste: { break; } case EProfilingPayloadSubType.SUBTYPE_GPUUsed: { break; } case EProfilingPayloadSubType.SUBTYPE_GPUSlack: { break; } case EProfilingPayloadSubType.SUBTYPE_GPUWaste: { break; } case EProfilingPayloadSubType.SUBTYPE_ImageSize: { break; } case EProfilingPayloadSubType.SUBTYPE_OSOverhead: { break; } case EProfilingPayloadSubType.SUBTYPE_FrameTimeMarker: { FStreamInfo.GlobalInstance.FrameStreamIndices.Add( Token.StreamIndex ); FStreamInfo.GlobalInstance.DeltaTimeArray.Add( Token.DeltaTime ); break; } case EProfilingPayloadSubType.SUBTYPE_TextMarker: { break; } case EProfilingPayloadSubType.SUBTYPE_MemoryAllocationStats: { Snapshot.MemoryAllocationStats4 = Token.MemoryAllocationStats4.DeepCopy(); break; } // Unhandled. default: { throw new InvalidDataException(); } } #if DEBUG_TIMINGS OtherTimer.Stop(); #endif break; } // Unhandled. default: { throw new InvalidDataException(); } } if( NewLifecycle == null ) { NewLifecycle = new FAllocationLifecycle(); } // Advance the stream index. Token.StreamIndex++; LastTokenType = Token.Type; } } //----------------------------------------------------------------------------- //@DEBUG WriteTimings(); //----------------------------------------------------------------------------- if (MainMProfWindow != null && bFoundMultiPoolCallStacks) { MessageBox.Show("Some callstacks appear to allocate to multiple pools. This will make profiling more difficult and is usually caused by function inlining. It can also be caused by using the wrong executable to decode the profile."); } FStreamInfo.GlobalInstance.bHasMultiPoolCallStacks = bFoundMultiPoolCallStacks; // Closes the file so it can potentially be opened for writing. ParserFileStream.Close(); // Mark end of last frame. FStreamInfo.GlobalInstance.FrameStreamIndices.Add( Token.StreamIndex ); FStreamInfo.GlobalInstance.DeltaTimeArray.Add( 0.0f ); // make sure all lifetimecallstacklists are as big as the latest one foreach( FStreamSnapshot PreviousSnapshot in FStreamInfo.GlobalInstance.SnapshotList ) { while( PreviousSnapshot.LifetimeCallStackList.Count < Snapshot.LifetimeCallStackList.Count ) { PreviousSnapshot.LifetimeCallStackList.Add( new FCallStackAllocationInfo( 0, PreviousSnapshot.LifetimeCallStackList.Count, 0 ) ); } } List<CallStackPattern> OrderedPatternList = MainMProfWindow.Options.GetOrderedPatternList(); ClassGroup UngroupedGroup = MainMProfWindow.Options.UngroupedGroup; double CallStackScaleFactor = 100.0f / FStreamInfo.GlobalInstance.CallStackArray.Count; long CallStackInterval = FStreamInfo.GlobalInstance.CallStackArray.Count / 100; long CallStackNextProgressUpdate = CallStackInterval; int CallStackCurrent = 0; foreach( FCallStack CallStack in FStreamInfo.GlobalInstance.CallStackArray ) { if( CallStackCurrent >= CallStackNextProgressUpdate ) { BGWorker.ReportProgress( ( int )( CallStackCurrent * CallStackScaleFactor ), "8/8 Matching callstacks to groups for " + PrettyFilename ); CallStackNextProgressUpdate += CallStackInterval; } CallStackCurrent++; if( CallStack.AddressIndices.Count > 0 ) { // Find the first non templated entry in each callstack CallStack.EvaluateFirstNonContainer(); // Go through each pattern to find the first match. // It's important that the patterns are evaluated in the correct order. foreach( CallStackPattern Pattern in OrderedPatternList ) { if( Pattern.Matches( CallStack ) ) { CallStack.Group = Pattern.Group; Pattern.AddCallStack( CallStack ); break; } } if( CallStack.Group == null ) { CallStack.Group = UngroupedGroup; UngroupedGroup.CallStackPatterns[ 0 ].AddCallStack( CallStack ); } } } // Add snapshot in end state to the list and return it. Snapshot.StreamIndex = Token.StreamIndex; Snapshot.FrameNumber = FStreamInfo.GlobalInstance.FrameStreamIndices.Count; Snapshot.CurrentTime = Token.TotalTime; Snapshot.ElapsedTime = Token.ElapsedTime; Snapshot.MetricArray = new List<long>(Token.Metrics); Snapshot.LoadedLevels = new List<int>(Token.LoadedLevels); Snapshot.MemoryAllocationStats4 = Token.MemoryAllocationStats4.DeepCopy(); Snapshot.FinalizeSnapshot(PointerToPointerInfoMap); FStreamInfo.GlobalInstance.SnapshotList.Add(Snapshot); BGWorker.ReportProgress(100, "Finalizing snapshots for " + PrettyFilename); // Finalize snapshots. This entails creating the sorted snapshot list. foreach( FStreamSnapshot SnapshotToFinalize in SnapshotList ) { SnapshotToFinalize.FinalizeSnapshot(null); } }
public static void ParseSnapshot( TreeView CallGraphTreeView, List<FCallStackAllocationInfo> CallStackList, bool bShouldSortBySize, string FilterText, bool bInvertCallStacks ) { // Progress bar. OwnerWindow.ToolStripProgressBar.Value = 0; OwnerWindow.ToolStripProgressBar.Visible = true; long ProgressInterval = CallStackList.Count / 20; long NextProgressUpdate = ProgressInterval; int CallStackCurrent = 0; OwnerWindow.UpdateStatus( "Updating call graph for " + OwnerWindow.CurrentFilename ); CallGraphTreeView.BeginUpdate(); // Clear out existing nodes and add two root nodes. One for regular call stacks and one for truncated ones. CallGraphTreeView.Nodes.Clear(); TreeNode RegularNode = new TreeNode( "Full Callstacks" ); TreeNode TruncatedNode = new TreeNode( "Truncated Callstacks" ); CallGraphTreeView.Nodes.Add(RegularNode); CallGraphTreeView.Nodes.Add(TruncatedNode); using( FScopedLogTimer ParseTiming = new FScopedLogTimer( "FCallGraphTreeViewParser.ParseSnapshot" ) ) { // Iterate over all call graph paths and add them to the graph. foreach( FCallStackAllocationInfo AllocationInfo in CallStackList ) { // Update progress bar. if( CallStackCurrent >= NextProgressUpdate ) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextProgressUpdate += ProgressInterval; Debug.WriteLine( "FCallGraphTreeViewParser.ParseSnapshot " + OwnerWindow.ToolStripProgressBar.Value + "/20" ); } CallStackCurrent++; // Add this call graph to the tree view. FCallStack CallStack = FStreamInfo.GlobalInstance.CallStackArray[ AllocationInfo.CallStackIndex ]; // Split the tree into full and truncated callstacks. TreeNode RootNode = CallStack.bIsTruncated ? TruncatedNode : RegularNode; // Don't bother with callstacks that don't have a contribution. if( ( ( AllocationInfo.Count != 0 ) || ( AllocationInfo.Size != 0 ) ) // Apply filter based on text representation of address. && CallStack.RunFilters( FilterText, OwnerWindow.Options.ClassGroups, OwnerWindow.IsFilteringIn(), OwnerWindow.SelectedMemoryPool ) ) { // Add call stack to proper part of graph. AddCallStackToGraph( RootNode, CallStack, AllocationInfo, ParentFunctionIndex, bInvertCallStacks ); } } } // Update the node text by prepending memory usage and allocation count. UpdateNodeText( RegularNode ); UpdateNodeText( TruncatedNode ); // Last but not least, set the node sorter property to sort nodes. if( bShouldSortBySize ) { CallGraphTreeView.TreeViewNodeSorter = new FNodeSizeSorter(); } else { CallGraphTreeView.TreeViewNodeSorter = new FNodeCountSorter(); } CallGraphTreeView.EndUpdate(); OwnerWindow.ToolStripProgressBar.Visible = false; }
public static void ParseSnapshot(string FilterText) { if (!FStreamInfo.GlobalInstance.CreationOptions.KeepLifecyclesCheckBox.Checked) { return; } // Progress bar long ProgressInterval = FStreamInfo.GlobalInstance.CallStackArray.Count / 20; long NextProgressUpdate = ProgressInterval; int CallStackCurrent = 0; OwnerWindow.ToolStripProgressBar.Value = 0; OwnerWindow.ToolStripProgressBar.Visible = true; OwnerWindow.UpdateStatus("Updating short lived allocation view for " + OwnerWindow.CurrentFilename); OwnerWindow.ShortLivedListView.BeginUpdate(); OwnerWindow.ShortLivedListView.Items.Clear(); OwnerWindow.ShortLivedListView.ListViewItemSorter = null; // clear this to avoid a Sort for each call to Add const int MaxLifetime = 1; const int MinAllocations = 100; ulong StartStreamIndex = OwnerWindow.GetStartSnapshotStreamIndex(); ulong EndStreamIndex = OwnerWindow.GetEndSnapshotStreamIndex(); uint[] AllocationLifetimes = new uint[MaxLifetime + 1]; using (FScopedLogTimer ParseTiming = new FScopedLogTimer("FShortLivedAllocationView.ParseSnapshot")) { foreach (FCallStack CallStack in FStreamInfo.GlobalInstance.CallStackArray) { // Update progress bar. if (CallStackCurrent >= NextProgressUpdate) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextProgressUpdate += ProgressInterval; Debug.WriteLine("FShortLivedAllocationView.ParseSnapshot " + OwnerWindow.ToolStripProgressBar.Value + "/20"); } CallStackCurrent++; if (CallStack.RunFilters(FilterText, OwnerWindow.Options.ClassGroups, OwnerWindow.IsFilteringIn(), OwnerWindow.SelectedMemoryPool)) { Array.Clear(AllocationLifetimes, 0, AllocationLifetimes.Length); int NumAllocations = 0; uint UniqueFramesWithAge0Allocs = 0; int LastFrameWithAge0Allocs = 0; int CurrentRun = 0; float CurrentTotalAllocSize = 0; int CurrentRunFrame = -1; int LongestRun = 0; float LongestRunTotalAllocSize = 0; int LastEndFrame = 1; int LastSnapshot = 0; foreach (FAllocationLifecycle Lifecycle in CallStack.CompleteLifecycles) { // only process allocations that were really freed, not just realloced if (Lifecycle.FreeStreamIndex != FStreamInfo.INVALID_STREAM_INDEX && Lifecycle.AllocEvent.StreamIndex > StartStreamIndex && Lifecycle.FreeStreamIndex < EndStreamIndex) { // CompleteLifecycles are sorted by FreeStreamIndex, so this search pattern ensures // that the frames will be found as quickly as possible. int EndFrame; if (Lifecycle.FreeStreamIndex < FStreamInfo.GlobalInstance.FrameStreamIndices[LastEndFrame]) { EndFrame = LastEndFrame; } else { if (Lifecycle.FreeStreamIndex > FStreamInfo.GlobalInstance.SnapshotList[LastSnapshot].StreamIndex) { // lifecycle isn't even in same snapshot, so search by snapshot first (much faster than // searching through frames one by one) LastSnapshot = OwnerWindow.GetSnapshotIndexFromStreamIndex(LastSnapshot, Lifecycle.FreeStreamIndex); if (LastSnapshot == 0) { LastEndFrame = 1; } else { LastEndFrame = FStreamInfo.GlobalInstance.SnapshotList[LastSnapshot - 1].FrameNumber; } } EndFrame = FStreamInfo.GlobalInstance.GetFrameNumberFromStreamIndex(LastEndFrame, Lifecycle.FreeStreamIndex); } int StartFrame = EndFrame; while (FStreamInfo.GlobalInstance.FrameStreamIndices[StartFrame] > Lifecycle.AllocEvent.StreamIndex && StartFrame > 0 && EndFrame - StartFrame <= MaxLifetime + 1) { StartFrame--; } StartFrame++; int Age = EndFrame - StartFrame; if (Age <= MaxLifetime) { AllocationLifetimes[Age]++; NumAllocations++; if (Age == 0) { if (StartFrame != LastFrameWithAge0Allocs) { UniqueFramesWithAge0Allocs++; LastFrameWithAge0Allocs = StartFrame; } } else if (Age == 1) { if (StartFrame == CurrentRunFrame) { CurrentRun++; CurrentTotalAllocSize += Lifecycle.PeakSize; if (CurrentRun > LongestRun) { LongestRun = CurrentRun; LongestRunTotalAllocSize = CurrentTotalAllocSize; } } else if (StartFrame > CurrentRunFrame) { CurrentRun = 1; CurrentTotalAllocSize = Lifecycle.PeakSize; } else if (EndFrame == CurrentRunFrame) { CurrentTotalAllocSize += Lifecycle.PeakSize; if (CurrentRun == LongestRun && LongestRunTotalAllocSize < CurrentTotalAllocSize) { LongestRunTotalAllocSize = CurrentTotalAllocSize; } } CurrentRunFrame = EndFrame; } } } } if (NumAllocations > MinAllocations) { float LongestRunAvgAllocSize = LongestRun == 0 ? 0 : LongestRunTotalAllocSize / LongestRun; uint[] ColumnValues = new uint[5]; ColumnValues[0] = AllocationLifetimes[0]; ColumnValues[1] = UniqueFramesWithAge0Allocs; ColumnValues[2] = AllocationLifetimes[1]; ColumnValues[3] = (uint)LongestRun; ColumnValues[4] = (uint)LongestRunAvgAllocSize; var LVItem = new ListViewItem(); LVItem.Tag = new FShortLivedCallStackTag(CallStack, ColumnValues); LVItem.Text = ColumnValues[0].ToString(); for (int ValueIndex = 1; ValueIndex < ColumnValues.Length; ValueIndex++) { LVItem.SubItems.Add(ColumnValues[ValueIndex].ToString()); } OwnerWindow.ShortLivedListView.Items.Add(LVItem); } } } } OwnerWindow.ShortLivedListView.ListViewItemSorter = new FShortLivedListViewComparer(); // Assignment automatically calls Sort OwnerWindow.ShortLivedListView.SetSortArrow(ColumnToSortBy, ColumnSortModeAscending); OwnerWindow.ShortLivedListView.EndUpdate(); OwnerWindow.ToolStripProgressBar.Visible = false; }
public static void UnsafeBitmapClick( MouseEventArgs e ) { OwnerWindow.MemoryBitmapCallStackListView.Items.Clear(); OwnerWindow.MemoryBitmapAllocationHistoryListView.BeginUpdate(); OwnerWindow.MemoryBitmapAllocationHistoryListView.Items.Clear(); ulong PointerFromPixel = FMemoryBitmapParser.GetPointerFromPixel( MemoryBitmap.Width, BytesPerPixel, e.X - MEMORY_BITMAP_LEFT_MARGIN, e.Y ); string FilterText = OwnerWindow.FilterTextBox.Text.ToUpperInvariant(); using( FScopedLogTimer ParseTiming = new FScopedLogTimer( "FMemoryBitmapParser.UnsafeBitmapClick" ) ) { foreach( FCallStack CallStack in FStreamInfo.GlobalInstance.CallStackArray ) { if( CallStack.RunFilters( FilterText, OwnerWindow.Options.ClassGroups, OwnerWindow.IsFilteringIn(), OwnerWindow.SelectedMemoryPool ) ) { foreach( FAllocationLifecycle AllocLifecycle in CallStack.CompleteLifecycles ) { ProcessLifecycleForPixel( PointerFromPixel, CallStack, AllocLifecycle, true ); } foreach( KeyValuePair<ulong, FAllocationLifecycle> AllocLifecycle in CallStack.IncompleteLifecycles ) { ProcessLifecycleForPixel( PointerFromPixel, CallStack, AllocLifecycle.Value, false ); } } } } // Pointers that were malloced and then realloced by a different callstack will have missing end frames // (marked with "-1"), but those end frames are guaranteed to be the same as the start frame of the // following allocation at this pointer, so we can just go over the list and fix up the references. for( int ItemIndex = 0; ItemIndex < OwnerWindow.MemoryBitmapAllocationHistoryListView.Items.Count; ItemIndex++ ) { if( OwnerWindow.MemoryBitmapAllocationHistoryListView.Items[ ItemIndex ].SubItems.Count > 0 && OwnerWindow.MemoryBitmapAllocationHistoryListView.Items[ ItemIndex ].SubItems[ 1 ].Text == "-1" && ItemIndex + 1 < OwnerWindow.MemoryBitmapAllocationHistoryListView.Items.Count ) { OwnerWindow.MemoryBitmapAllocationHistoryListView.Items[ ItemIndex ].SubItems[ 1 ].Text = OwnerWindow.MemoryBitmapAllocationHistoryListView.Items[ ItemIndex + 1 ].Text; } } OwnerWindow.MemoryBitmapAllocationHistoryListView.EndUpdate(); if( OwnerWindow.MemoryBitmapAllocationHistoryListView.Items.Count > 0 ) { OwnerWindow.MemoryBitmapAllocationHistoryListView.Items[ GetMemoryBitmapActiveAllocationForStreamIndex( OwnerWindow.CurrentSnapshot.StreamIndex ) ].Selected = true; } else { // refresh panel to clear selection OwnerWindow.MemoryBitmapPanel.Invalidate(); } }
public static void ParseSnapshot(List <FCallStackAllocationInfo> CallStackList, string FilterText) { // Progress bar long ProgressInterval = CallStackList.Count / 20; long NextProgressUpdate = ProgressInterval; int CallStackCurrent = 0; OwnerWindow.ToolStripProgressBar.Value = 0; OwnerWindow.ToolStripProgressBar.Visible = true; OwnerWindow.UpdateStatus("Updating histogram view for " + OwnerWindow.CurrentFilename); List <ClassGroup> CallStackGroups = OwnerWindow.Options.ClassGroups; List <FHistogramBar>[] Bars = new List <FHistogramBar> [NUM_MEMORY_BANKS]; for (int BankIndex = 0; BankIndex < Bars.Length; BankIndex++) { Bars[BankIndex] = new List <FHistogramBar>(); // The first bar in each column is for callstacks unmatched by any pattern. Bars[BankIndex].Add(new FHistogramBar("Other", Color.White)); // Add all groups to all memory bank columns. foreach (ClassGroup CallStackGroup in CallStackGroups) { var Bar = new FHistogramBar(CallStackGroup); Bar.BeginBatchAddition(); Bars[BankIndex].Add(Bar); } } using (FScopedLogTimer ParseTiming = new FScopedLogTimer("HistogramParser.ParseSnapshot")) { long Size = 0; int Count = 0; bool bFilterIn = OwnerWindow.IsFilteringIn(); var FilteredCallstackList = new List <FCallStackAllocationInfo>(CallStackList.Count); foreach (var AllocationInfo in CallStackList) { var FilteredAllocationInfo = AllocationInfo.GetAllocationInfoForTags(OwnerWindow.GetTagsFilter(), bFilterIn); if (FilteredAllocationInfo.TotalCount != 0) { FilteredCallstackList.Add(FilteredAllocationInfo); } } foreach (FCallStackAllocationInfo AllocationInfo in FilteredCallstackList) { // Update progress bar. if (CallStackCurrent >= NextProgressUpdate) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextProgressUpdate += ProgressInterval; Debug.WriteLine("FHistogramParser.ParseSnapshot " + OwnerWindow.ToolStripProgressBar.Value + "/20"); } CallStackCurrent++; FCallStack OriginalCallStack = FStreamInfo.GlobalInstance.CallStackArray[AllocationInfo.CallStackIndex]; if (OriginalCallStack.RunFilters(FilterText, CallStackGroups, bFilterIn, OwnerWindow.SelectedMemoryPool)) { bool bFound = false; int Column = FMemoryPoolInfo.GetMemoryPoolHistogramColumn(OriginalCallStack.MemoryPool); if (Column == -1) { // If the callstack is in multiple pools, just put it in the first bank. // The user has already been warned about multi-pool callstacks. Column = 0; } for (int GroupIndex = 0; GroupIndex < CallStackGroups.Count; GroupIndex++) { foreach (CallStackPattern CallStackPatternIt in CallStackGroups[GroupIndex].CallStackPatterns) { if (CallStackPatternIt.ContainsCallStack(FStreamInfo.GlobalInstance.CallStackArray[AllocationInfo.CallStackIndex])) { Bars[Column][GroupIndex + 1].AddAllocation(AllocationInfo); bFound = true; goto HackyBreakAll; } } } HackyBreakAll: if (!bFound) { // No pattern matched this callstack, so add it to the Other bar Bars[Column][0].AddAllocation(AllocationInfo); } } Size += AllocationInfo.TotalSize; Count += AllocationInfo.TotalCount; } } // End the update batch and allow things to sort for (int BankIndex = 0; BankIndex < Bars.Length; BankIndex++) { foreach (ClassGroup CallStackGroup in CallStackGroups) { foreach (var Bar in Bars[BankIndex]) { Bar.EndBatchAddition(); } } } OwnerWindow.ToolStripProgressBar.Visible = false; HistogramBars = Bars; // Select first valid histogram bar. SelectFirstValidHistogramBar(); }
public static void ParseSnapshot( TreeView CallGraphTreeView, List<FCallStackAllocationInfo> CallStackList, bool bShouldSortBySize, string FilterText, bool bInvertCallStacks ) { // Progress bar. OwnerWindow.ToolStripProgressBar.Value = 0; OwnerWindow.ToolStripProgressBar.Visible = true; long ProgressInterval = CallStackList.Count / 20; long NextProgressUpdate = ProgressInterval; int CallStackCurrent = 0; OwnerWindow.UpdateStatus( "Updating call graph for " + OwnerWindow.CurrentFilename ); CallGraphTreeView.BeginUpdate(); CallGraphTreeView.TreeViewNodeSorter = null; // clear this to avoid a Sort for each call to Add Debug.WriteLine("FCallGraphTreeViewParser.ParseSnapshot - Building call graph tree for " + OwnerWindow.CurrentFilename); var TruncatedNode = new FCallGraphNode("Truncated Callstacks"); var RegularNode = new FCallGraphNode("Full Callstacks"); using ( FScopedLogTimer ParseTiming = new FScopedLogTimer( "FCallGraphTreeViewParser.ParseSnapshot" ) ) { // Iterate over all call graph paths and add them to the graph. foreach( FCallStackAllocationInfo AllocationInfo in CallStackList ) { // Update progress bar. if( CallStackCurrent >= NextProgressUpdate ) { OwnerWindow.ToolStripProgressBar.PerformStep(); NextProgressUpdate += ProgressInterval; Debug.WriteLine( "FCallGraphTreeViewParser.ParseSnapshot " + OwnerWindow.ToolStripProgressBar.Value + "/20" ); } CallStackCurrent++; // Add this call graph to the tree view. FCallStack CallStack = FStreamInfo.GlobalInstance.CallStackArray[ AllocationInfo.CallStackIndex ]; // Split the tree into full and truncated callstacks. var RootNode = CallStack.bIsTruncated ? TruncatedNode : RegularNode; // Don't bother with callstacks that don't have a contribution. if( ( ( AllocationInfo.Count != 0 ) || ( AllocationInfo.Size != 0 ) ) // Apply filter based on text representation of address. && CallStack.RunFilters( FilterText, OwnerWindow.Options.ClassGroups, OwnerWindow.IsFilteringIn(), OwnerWindow.SelectedMemoryPool ) ) { // Add call stack to proper part of graph. AddCallStackToGraph( RootNode, CallStack, AllocationInfo, ParentFunctionIndex, bInvertCallStacks ); } } } Debug.WriteLine("FCallGraphTreeViewParser.ParseSnapshot - Sorting call graph tree for " + OwnerWindow.CurrentFilename); // Sort the nodes before adding them to the tree (sorting when in the tree is slow!). SortNodes(TruncatedNode, bShouldSortBySize); SortNodes(RegularNode, bShouldSortBySize); Debug.WriteLine("FCallGraphTreeViewParser.ParseSnapshot - Populating call graph tree for " + OwnerWindow.CurrentFilename); // Clear out existing nodes and add two root nodes. One for regular call stacks and one for truncated ones. CallGraphTreeView.Nodes.Clear(); CallGraphTreeView.Tag = new FCallGraphTreeViewTag(); AddRootTreeNode(TruncatedNode, CallGraphTreeView); AddRootTreeNode(RegularNode, CallGraphTreeView); CallGraphTreeView.BeforeExpand -= HandlePreExpandTreeNode; CallGraphTreeView.BeforeExpand += HandlePreExpandTreeNode; CallGraphTreeView.EndUpdate(); OwnerWindow.ToolStripProgressBar.Visible = false; }