Beispiel #1
0
        public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e)
        {
            int al = drawArea.TheLayers.ActiveLayerIndex;

            if (selectMode == SelectionMode.NetSelection)
            {
                // Group selection
                drawArea.TheLayers[al].Graphics.SelectInRectangle(drawArea.NetRectangle);

                selectMode = SelectionMode.None;
                drawArea.DrawNetRectangle = false;
            }

            if (resizedObject != null)
            {
                // Sau khi resize
                resizedObject.Normalize();
                resizedObject = null;
            }

            drawArea.Capture = false;
            drawArea.Refresh();

            if (commandChangeState != null && wasMove)
            {
                commandChangeState.NewState(drawArea.TheLayers);
                drawArea.AddCommandToHistory(commandChangeState);
                commandChangeState = null;
            }

            lastPoint = drawArea.BackTrackMouse(e.Location);
        }
Beispiel #2
0
        public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
        {
            drawArea.Cursor = Cursor;

            if (e.Button !=
                MouseButtons.Left)
            {
                return;
            }

            if (newPolygon == null)
            {
                return;
            }

            Point point    = drawArea.BackTrackMouse(new Point(e.X, e.Y));
            int   distance = (e.X - lastX) * (e.X - lastX) + (e.Y - lastY) * (e.Y - lastY);

            if (distance < minDistance)
            {
                newPolygon.MoveHandleTo(point, newPolygon.HandleCount);
            }
            else
            {
                newPolygon.AddPoint(point);
                lastX = e.X;
                lastY = e.Y;
            }
            drawArea.Refresh();
        }
Beispiel #3
0
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            newPolygon  = new DrawPencil(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.LineColor, drawArea.LineWidth, drawArea.PenType);
            minDistance = Convert.ToInt32((15 * drawArea.Zoom) * (15 * drawArea.Zoom));
            AddNewObject(drawArea, newPolygon);
            lastX = e.X;
            lastY = e.Y;
        }
Beispiel #4
0
        public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
        {
            drawArea.Cursor = Cursor;
            int al = drawArea.TheLayers.ActiveLayerIndex;

            if (e.Button == MouseButtons.Left && drawArea.TheLayers[al].Graphics.Count > 0)
            {
                Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));
                drawArea.TheLayers[al].Graphics[0].MoveHandleTo(point, 5);
                drawArea.Refresh();
            }
        }
Beispiel #5
0
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            Point       p  = drawArea.BackTrackMouse(new Point(e.X, e.Y));
            frmTextForm td = new frmTextForm();

            if (td.ShowDialog() == DialogResult.OK)
            {
                string t = td.TheText;
                Color  c = td.TheColor;
                Color  b = td.TheBackGround;
                Font   f = td.TheFont;
                AddNewObject(drawArea, new DrawText(p.X, p.Y, t, f, c, b));
                drawArea.ActiveTool = DrawArea.DrawToolType.Pointer;
            }
            else
            {
                drawArea.ActiveTool = DrawArea.DrawToolType.Pointer;
            }
        }
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            AddNewObject(drawArea, new DrawRectangle(p.X, p.Y, 1, 1, drawArea.LineColor, drawArea.LineWidth, drawArea.PenType, drawArea.FillColor, drawArea.FillImage, drawArea.DrawFilled, drawArea.DrawGradient, drawArea.DrawHatch, drawArea.DrawTexture));
        }
Beispiel #7
0
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            AddNewObject(drawArea, new DrawLine(p.X, p.Y, p.X + 1, p.Y + 1, drawArea.LineColor, drawArea.LineWidth, drawArea.PenType));
        }
Beispiel #8
0
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            Point p = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            AddNewObject(drawArea, new DrawImage(p.X, p.Y));
        }
Beispiel #9
0
        /* --- Phương thức --- */
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            commandChangeState = null;
            wasMove            = false;

            selectMode = SelectionMode.None;
            Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            // Kiểm tra có phải là đang resize
            int al = drawArea.TheLayers.ActiveLayerIndex;
            int n  = drawArea.TheLayers[al].Graphics.SelectionCount;

            for (int i = 0; i < n; i++)
            {
                DrawObject o            = drawArea.TheLayers[al].Graphics.GetSelectedObject(i);
                int        handleNumber = o.HitTest(point);

                if (handleNumber > 0)
                {
                    selectMode = SelectionMode.Size;
                    // Giữ đối tượng cần resize
                    resizedObject       = o;
                    resizedObjectHandle = handleNumber;
                    // Khi resize một đối tượng phải unselect các đối tượng khác
                    drawArea.TheLayers[al].Graphics.UnselectAll();
                    o.Selected         = true;
                    commandChangeState = new CommandChangeState(drawArea.TheLayers);
                    break;
                }
            }

            // Kiểm tra có phải là đang move
            if (selectMode == SelectionMode.None)
            {
                int        n1 = drawArea.TheLayers[al].Graphics.Count;
                DrawObject o  = null;

                for (int i = 0; i < n1; i++)
                {
                    if (drawArea.TheLayers[al].Graphics[i].HitTest(point) == 0)
                    {
                        o = drawArea.TheLayers[al].Graphics[i];
                        break;
                    }
                }

                if (o != null)
                {
                    selectMode = SelectionMode.Move;

                    // Unselect tất cả nếu Ctrl chưa nhấn và một đối tượng chưa được chọn
                    if ((Control.ModifierKeys & Keys.Control) == 0 &&
                        !o.Selected)
                    {
                        drawArea.TheLayers[al].Graphics.UnselectAll();
                    }

                    o.Selected         = true;
                    commandChangeState = new CommandChangeState(drawArea.TheLayers);
                    drawArea.Cursor    = Cursors.SizeAll;
                }
            }

            // Kiểm tra có phải là đang group selection
            if (selectMode == SelectionMode.None)
            {
                if ((Control.ModifierKeys & Keys.Control) == 0)
                {
                    drawArea.TheLayers[al].Graphics.UnselectAll();
                }

                selectMode = SelectionMode.NetSelection;
                drawArea.DrawNetRectangle = true;
            }

            lastPoint.X  = point.X;
            lastPoint.Y  = point.Y;
            startPoint.X = point.X;
            startPoint.Y = point.Y;

            drawArea.Capture      = true;
            drawArea.NetRectangle = DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint);
            drawArea.Refresh();
        }
Beispiel #10
0
        public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
        {
            Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));
            int   al    = drawArea.TheLayers.ActiveLayerIndex;

            wasMove = true;
            // Set con trỏ khi chưa nhấn chuột
            if (e.Button == MouseButtons.None)
            {
                Cursor cursor = null;

                if (drawArea.TheLayers[al].Graphics != null)
                {
                    for (int i = 0; i < drawArea.TheLayers[al].Graphics.Count; i++)
                    {
                        int n = drawArea.TheLayers[al].Graphics[i].HitTest(point);
                        if (n > 0)
                        {
                            cursor = drawArea.TheLayers[al].Graphics[i].GetHandleCursor(n);
                            break;
                        }
                    }
                }

                if (cursor == null)
                {
                    cursor = Cursors.Default;
                }

                drawArea.Cursor = cursor;
                return;
            }

            if (e.Button != MouseButtons.Left)
            {
                return;
            }

            // Khi nhấn trái chuột
            // Tìm khoảng cách giữa hai điểm trước và sau
            int dx = point.X - lastPoint.X;
            int dy = point.Y - lastPoint.Y;

            lastPoint.X = point.X;
            lastPoint.Y = point.Y;

            // Resize
            if (selectMode == SelectionMode.Size)
            {
                if (resizedObject != null)
                {
                    resizedObject.MoveHandleTo(point, resizedObjectHandle);
                    drawArea.Refresh();
                }
            }

            // Move
            if (selectMode == SelectionMode.Move)
            {
                int n = drawArea.TheLayers[al].Graphics.SelectionCount;

                for (int i = 0; i < n; i++)
                {
                    drawArea.TheLayers[al].Graphics.GetSelectedObject(i).Move(dx, dy);
                }

                drawArea.Cursor = Cursors.SizeAll;
                drawArea.Refresh();
            }

            // Group selection
            if (selectMode == SelectionMode.NetSelection)
            {
                drawArea.NetRectangle = DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint);
                drawArea.Refresh();
                return;
            }
        }