Beispiel #1
0
 private void ShowVictoryScreen(PlayerGameObject player)
 {
     currentState = PlayingState.Victory;
     ShowGameOverState("winScreenOverlay");
 }
Beispiel #2
0
 private void ShowDefeatScreen(PlayerGameObject player)
 {
     currentState = PlayingState.Defeat;
     ShowGameOverState("loseScreenOverlay");
 }
Beispiel #3
0
 private void OnPlayerAction(PlayerGameObject player)
 {
     UpdateInventoryUI();
 }